`@call` allows specifying the modifier explicitly, however it can still
appear in a context that overrides the modifier. This commit adds flags
to the BuiltinCall ZIR encoding. Since we have unused bits I also threw
in the ensure_result_used mechanism.
I also deleted a behavior test that was checking for bound function
behavior where I think stage2 behavior is correct and stage1 behavior
is incorrect.
Warnings about non-implemented `-z nocopyreloc` are common when
compiling go code (including Go's tests themselves). Let's just
make it stop complaining.
This way, we do not have to tweak the `RegisterManager` to handle
multiple register types - we have one linear space instead. Additionally
we can use the bitset itself to separate the registers into overlapping
(the ones that are aliases of differing bitwidths) and nonoverlapping
classes (for example, AVX registers do not overlap general purpose
registers, thus they can be allocated simultaneously).
Another huge benefit of this simple approach is the fact that we can
still refer to *all* registers regardless of their class via enum
literals which makes the code so much more readable.
Finally, `RegisterLock` is universal across different register classes.
This test was also covering this behavior:
```zig
test "equality of pointers to comptime const" {
const a: i32 = undefined;
comptime assert(&a == &a);
}
```
This check belongs in its own behavior test which isolates this
behavior; not bundled along with a C pointer test.
This also fixes the instruction for all other integer bitsizes,
as it was previously assuming to always be a bool.
128 bit substraction was also fixed as it contained a bug where it swapped
lhs with rhs.
This also implments wrapping for arbitrary integer widths between 64 and 128.
`@truncate` was fixed where the wasm types between operand and result differentiated.
We solved this by first casting and then wrapping.
`airMaxMin` was slightly updated to automatically support 128 bit integers,
by using the `cmp` function, instead of doing it manually. This makes the function
more maintanable as well.
`ctz` and `clz` now support 128 bit integers, while updating the previous implementation
also.
We now pass the correct wasm type when the return type is a 128-bit integer.
When a function accepts a 128-bit integer, we now allocate space on the virtual stack
and store both arguments within that space as currently all following instructions
assume the 128 bit integer doesn't live in a local, but the stack.
This implements support for all compare operations on a 128bit integer,
for both signed and unsigned integers.
The new implementation is almost more efficient as it requires no control-flow,
unlike the old implementation which used a block with breaks.