This is needed because bug fixes to the C backend are required in order
to actually update the standard library and compiler sources to use the
new `@memcpy` and `@memset` semantics.
This is a small change to help when reading failure logs which makes the
"exited with code 1" and similar message include the test name.
Further enhancements could do the following:
* even if one unit test crashes the process, the parent process
continues running the other unit tests
* ability to test for expected panics (#1356)
* timeouts on individual tests
The previous commit introduced an optimization to the LLVM backend that
makes `@memset` lower more optimally when the element is comptime-known
and has a repeating byte pattern.
By making these functions inline, if the element parameter is
comptime-known at the callsite, it will be comptime-known in the
`@memset` call, causing more use of the LLVM `memset` intrinsic rather
than an inline for loop when using the LLVM backend.
This affects, for example, std.crypto.argon2, which calls
appendNTimesAssumeCapacity with a `[128]u64` as the element. This is now
lowered with a single `memset` call.
When the element is comptime-known, we can check if it has a repeated
byte representation. In this case, `@memset` can be lowered with the
LLVM intrinsic rather than with a loop.
On Windows, a directory that's set as the current working directory is
not allowed to be removed. This can cause error on `deleteTree` if the
CWD is set to the file to be removed and will cause `error.FileBusy`.
However, due to `tmp.cleanup()` ignoring the errors, the folder removal error will
be ignored. The only test violating this is `windows_spawn`. As a
solution, setting the parent directory to be the CWD before deletion
will allow the cleanup to pass.
In semaDecl, it was possible for a new ArenaAllocators state to replace an existing one that
hadn't been freed yet. Instead of the ref_count (which was made redundant by adding
the allocator parameter to `release`), I now store a pointer to the previous arena, if one exists.
This allows a recursive deinit to happen when the last arena created is destroyed.
This fixes a bug where resolveStructLayout to was promoting from stale
value_arena state which was then overwrriten when another ArenaAllocator
higher in the call stack saved its state back. This resulted in the memory
for struct_obj.optmized_order overlapping existing allocations.
My initial fix in c7067ef wasn't sufficient, as it only checked if the struct being
resolved had the same owner as the current sema instance. However, it's
possible for resolveStructLayout to be called when the sema instance
has a different owner, but the struct decl's value_arena is currently in
use higher up in the callstack.
This change introduces ValueArena, which holds the arena state as well as tracks
if an arena has already been promoted from it. This allows callers to use the
value_arena storage without needing to be aware of another user of this same storage
higher up in the call stack.
This allows abstract references to the stack frame which enables:
* deferred frame layout until after the function has been processed
* frame compaction (sorting by alignment)
* being able to overalign the stack
* references that change based on an overaligned stack
* moving callee saved spills to the usual part (smaller code size)
* shared call frame (avoids stack adjustments before and after calls)
New search system is based on a Radix Tree. The Radix Tree contains a shallow list of all decl names (ie no paths), plus some suffixes, split by following the official style guide (eg "HashMapUnmanaged" also produces "MapUnmanaged" and "Unmanaged", same with snake_case and camelCase names).
Additionally, the search system uses the decl graph data to recognize hierarchical relationships between decls, allowing you to zero on a target namespace for search. As an example "fs create" will score highe all things related to the creation of files and directories inside of `std.fs`, while still showing (but with lower score) matches from `std.Bulild`.
As another example "fs windows" will prioritize windows-related results in `std.fs`, while "windows fs" will prioritize fs-related results in `std.windows`.
If the C code had variables that were named the same as the prefixes used
for name mangling, such as "tmp" or "ref", then the codegen would generate
incorrect code in some cases. This was because these aliases were immediately
visible to expressions that actually needed to use the original name.
I introduced the concept of reserving aliases without enabling them. An alias
that isn't enabled isn't visible to expression translation, but is still
reserved so that sub-expressions generate aliases that don't overlap.
Add test cases to cover the cases that would break before this change.
Co-authored-by: Veikka Tuominen <git@vexu.eu>
Uses the `atomic.fence` instruction for multi-thread-enabled builds
where the `atomics` feature is enabled for the wasm32 target.
In all other cases, this lowers to a nop.