Implement loading Winsock extensions.
Add missing Winsock extension GUID's.
Implement readVectorized() for POSIX sockets and
readVectorized() / writeVectorized() for Windows
sockets.
Inverse how mixins are used to implement platform-independent syscalls
for the std.x.os.Socket abstraction. This cleans up the API as suggested
by @komuw.
Add missing constants to ws2_32 such as SIO_BASE_HANDLE.
Made all declared constants in ws2_32 comptime_int, and fixed a few
broken constants (i.e. GUID's).
Fixed a few syscalls not having callconv(WINAPI) in ws2_32.
Fixed a typo in std.x.net.tcp.Client.
Removed unnecessary @alignCast's for socket addresses in
std.x.net.Socket.
Added a warning on using timeout methods for std.x.net.Socket.
Fixed compilation error spotted by CI in std.os that references
std.os.windows.ws2_32.SD_RECEIVE.
Renamed std.x.os.Socket.setOption()'s parameter `name: u32` to `code:
u32`.
Socket I/O methods such as read, readv, write, writev, send, recv,
sendmsg, recvmsg have been generalized to read(buf, flags), write(buf,
flags), readVectorized(vectors, flags), and writeVectorized(vectors,
flags). There is still some work left to be done abstracting both
readVectorized and writeVectorized properly across platforms, which is
work to be done in a future PR.
Support for setting the linger timeout of a socket, querying the remote
address of a socket, setting whether or not keep-alive messages are to
be sent through a connection-oriented socket periodically depending on
host operating system settings has been added.
`std.io.Reader` and `std.io.Writer` wrappers around `Socket` has been
implemented, which wrap around Socket.read(buf, flags) and
Socket.write(buf, flags). Both wrappers may be provided flags which are
passed to Socket.read / Socket.write accordingly.
Cross-platform support for `getpeername()` has been implemented.
Windows support for the new `std.x.os.Socket` has been implemented. To
accomplish this, a full refactor of `std.os.windows.ws2_32` has been
done to supply any missing definitions and constants based on
auto-generated Windows syscall bindings by @marler8997.
`std.x.net.TCP.Listener.setQuickACK` has been moved to
`std.x.net.TCP.Client.setQuickACK`.
Windows support for resolving the scope ID of an interface name
specified in an IPv6 address has been provided.
`sockaddr_storage` definitions have been provided for Windows, Linux,
and Darwin. `sockaddr_storage` is used to allocate space before any
socket addresses are queried via. calls such as accept(), getsockname(),
and getpeername().
Zig-friendly wrappers for GetQueuedCompletionStatusEx(), getpeername(),
SetConsoleCtrlHandler(), SetFileCompletionNotificationModes() syscalls
on Windows have been provided.
Socket.setOption() was provided to set the value of a socket option in
place of os.setsockopt. Socket.getOption() will be provided in a future
PR.
There is still further work to be done regarding querying socket option
values on Windows, which is to be done in a subsequent PR.
Instead of multiple references to an anonymous structure to represent affine coordinates, add an actual `AffineCoordinates` structure.
Also properly handle the neutral element during coordinate conversion and fix mixed addition.
And comptime the small precomputation table for basepoint multiplication.
The system `stat` structure includes padding, and, on some
operating systems such as all BSDs, "spare" bytes at the end.
We can't reliably compare two `Stat` values if these are
uninitialized, while being later compared.
This is what was causing the `fstatat` test to fail on FreeBSD
since the update to LLVM 12. It was previously only passing by
accident.
Previously, I mistakenly assumed that offset of the relocation
is enough when calculating relative offset of the target from the
source target section base address in case of section-based relocs
on x86_64. While this is true for `__TEXT,__text` section which
always starts at 0x0 in object files, this is absolutely not true
for `__TEXT,__StaticInit` section which will have nonzero base
address hence resulting in incorrect displacement calculations for
SIGNED relocs.
Coming from other languages it might be tempting for programmers to
accidentally leave out the return type instead of returning 'void'.
The error for this used to be
error: invalid token: '{'
pub fn main() {
^
which is misleading. The '{' is expected but only after a return type.
The new message is
error: expected return type (use 'void' to return nothing), found: '{'
pub fn main() {
^
which not only points out the real error but also hints at a (probably)
very common case where someone coming from e.g. Go is used to not
specifying a return type if a function returns nothing and thus forgets
to put 'void' there.
It might seem overkill to hint at the 'void' option but then the
compiler error messages are our user interface to the programmer. We
can be better than other languages in our error messages and leaving
out the return type seems to be a rather clear indication of the above
mentioned issue. Adding this will help more than distract.
The results have been cross-checked with LLVM's APFloat implementation
by randomly sampling the f32/f64 space, while the f16 one was completely
checked given the small size.
The presence of a trailing comma in the single and only input/output
declaration confused the parser and made zig fmt discard any element
placed after the comma.