All other uses of `ws2_32.socklen_t` in windows.zig casts the value to an i32. `recvfrom` should do so as well; it currently errors out with `expected type '?*i32', found '?*u32'`.
When WSASocketW gets WSANOTINITIALISED, now it will lock a mutex to
safely call WSAStartup and then try again one time.
This implementation:
* Does not use recursion
* Contains a detailed doc comment explaining why things are how they are
* Is careful about which errors are surfaced in the respective error
sets. `std.os.socket` intentionally does not have "not initialised"
as one of the possible errors.
Conflicts:
* lib/std/os/linux.zig
* lib/std/os/windows/bits.zig
* src/Module.zig
* src/Sema.zig
* test/stage2/test.zig
Mainly I wanted Jakub's new macOS code for respecting stack size, since
we now depend on it for debug builds able to pass one of the test cases
for recursive comptime function calls with `@setEvalBranchQuota`.
The conflicts were all trivial.
Implement loading Winsock extensions.
Add missing Winsock extension GUID's.
Implement readVectorized() for POSIX sockets and
readVectorized() / writeVectorized() for Windows
sockets.
Inverse how mixins are used to implement platform-independent syscalls
for the std.x.os.Socket abstraction. This cleans up the API as suggested
by @komuw.
Socket I/O methods such as read, readv, write, writev, send, recv,
sendmsg, recvmsg have been generalized to read(buf, flags), write(buf,
flags), readVectorized(vectors, flags), and writeVectorized(vectors,
flags). There is still some work left to be done abstracting both
readVectorized and writeVectorized properly across platforms, which is
work to be done in a future PR.
Support for setting the linger timeout of a socket, querying the remote
address of a socket, setting whether or not keep-alive messages are to
be sent through a connection-oriented socket periodically depending on
host operating system settings has been added.
`std.io.Reader` and `std.io.Writer` wrappers around `Socket` has been
implemented, which wrap around Socket.read(buf, flags) and
Socket.write(buf, flags). Both wrappers may be provided flags which are
passed to Socket.read / Socket.write accordingly.
Cross-platform support for `getpeername()` has been implemented.
Windows support for the new `std.x.os.Socket` has been implemented. To
accomplish this, a full refactor of `std.os.windows.ws2_32` has been
done to supply any missing definitions and constants based on
auto-generated Windows syscall bindings by @marler8997.
`std.x.net.TCP.Listener.setQuickACK` has been moved to
`std.x.net.TCP.Client.setQuickACK`.
Windows support for resolving the scope ID of an interface name
specified in an IPv6 address has been provided.
`sockaddr_storage` definitions have been provided for Windows, Linux,
and Darwin. `sockaddr_storage` is used to allocate space before any
socket addresses are queried via. calls such as accept(), getsockname(),
and getpeername().
Zig-friendly wrappers for GetQueuedCompletionStatusEx(), getpeername(),
SetConsoleCtrlHandler(), SetFileCompletionNotificationModes() syscalls
on Windows have been provided.
Socket.setOption() was provided to set the value of a socket option in
place of os.setsockopt. Socket.getOption() will be provided in a future
PR.
There is still further work to be done regarding querying socket option
values on Windows, which is to be done in a subsequent PR.
Conflicts:
* doc/langref.html.in
* lib/std/enums.zig
* lib/std/fmt.zig
* lib/std/hash/auto_hash.zig
* lib/std/math.zig
* lib/std/mem.zig
* lib/std/meta.zig
* test/behavior/alignof.zig
* test/behavior/bitcast.zig
* test/behavior/bugs/1421.zig
* test/behavior/cast.zig
* test/behavior/ptrcast.zig
* test/behavior/type_info.zig
* test/behavior/vector.zig
Master branch added `try` to a bunch of testing function calls, and some
lines also had changed how to refer to the native architecture and other
`@import("builtin")` stuff.
... and mem.copy operations. Requires slightly larger input buffers than result length. Add helper functions std.mem.alignInBytes and std.mem.alignInSlice.
The NtQueryInformationFile with .FileNormalizedNameInformation is only available in Windows 10 1803 (rs4) and later, however there is probably still another route we can go via ntdll.
Make it behave like the read() wrapper for unix systems.
Reading the whole buffer breaks some use-cases like buffered readers
over sockets.
Closes#7121
of https://github.com/BarabasGitHub/zig into
BarabasGitHub-improve-windows-networking
Conflicts:
lib/std/os.zig
This commit resolves conflicts with the changes to std.os which removed
the EAGAIN error handling interactions with the event loop. The solution
to the conflict was to apply EAGAIN => return error.WouldBlock into the
improved windows networking branch.
This was causing the Dir.readLink test to fail for me locally with error.Unexpected NTSTATUS=0xc0000022. Not sure if PRIVILEGE_NOT_HELD is actually possible or not.
- Moves fs.rename functions to fs.renameAbsolute to match other functions outside of fs.Dir
- Adds fs.Dir.rename that takes two paths relative to the given Dir
- Adds fs.rename that takes two separate Dir's that the given paths are relative to (for renaming across directories without having to make the second path relative to a single directory)
- Fixes FileNotFound error return in std.os.windows.MoveFileExW
- Returns error.RenameAcrossMountPoints from renameatW
+ Matches the RenameAcrossMountPoints error return in renameatWasi/renameatZ