Merge remote-tracking branch 'origin/master' into stage2-zig-cc

This merges in the revert that fixes the broken Windows build of master
branch.
This commit is contained in:
Andrew Kelley 2020-09-29 17:26:09 -07:00
commit af64fd2f42
5 changed files with 1 additions and 940 deletions

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@ -1,265 +0,0 @@
// SPDX-License-Identifier: MIT
// Copyright (c) 2015-2020 Zig Contributors
// This file is part of [zig](https://ziglang.org/), which is MIT licensed.
// The MIT license requires this copyright notice to be included in all copies
// and substantial portions of the software.
const builtin = @import("builtin");
const std = @import("std.zig");
const math = std.math;
const debug = std.debug;
const assert = std.debug.assert;
const testing = std.testing;
/// There is a trade off of how quickly to fill a bloom filter;
/// the number of items is:
/// n_items / K * ln(2)
/// the rate of false positives is:
/// (1-e^(-K*N/n_items))^K
/// where N is the number of items
pub fn BloomFilter(
/// Size of bloom filter in cells, must be a power of two.
comptime n_items: usize,
/// Number of cells to set per item
comptime K: usize,
/// Cell type, should be:
/// - `bool` for a standard bloom filter
/// - an unsigned integer type for a counting bloom filter
comptime Cell: type,
/// endianess of the Cell
comptime endian: builtin.Endian,
/// Hash function to use
comptime hash: fn (out: []u8, Ki: usize, in: []const u8) void,
) type {
assert(n_items > 0);
assert(math.isPowerOfTwo(n_items));
assert(K > 0);
const cellEmpty = if (Cell == bool) false else @as(Cell, 0);
const cellMax = if (Cell == bool) true else math.maxInt(Cell);
const n_bytes = (n_items * comptime std.meta.bitCount(Cell)) / 8;
assert(n_bytes > 0);
const Io = std.packed_int_array.PackedIntIo(Cell, endian);
return struct {
const Self = @This();
pub const items = n_items;
pub const Index = math.IntFittingRange(0, n_items - 1);
data: [n_bytes]u8 = [_]u8{0} ** n_bytes,
pub fn reset(self: *Self) void {
std.mem.set(u8, self.data[0..], 0);
}
pub fn @"union"(x: Self, y: Self) Self {
var r = Self{ .data = undefined };
inline for (x.data) |v, i| {
r.data[i] = v | y.data[i];
}
return r;
}
pub fn intersection(x: Self, y: Self) Self {
var r = Self{ .data = undefined };
inline for (x.data) |v, i| {
r.data[i] = v & y.data[i];
}
return r;
}
pub fn getCell(self: Self, cell: Index) Cell {
return Io.get(&self.data, cell, 0);
}
pub fn incrementCell(self: *Self, cell: Index) void {
if (Cell == bool or Cell == u1) {
// skip the 'get' operation
Io.set(&self.data, cell, 0, cellMax);
} else {
const old = Io.get(&self.data, cell, 0);
if (old != cellMax) {
Io.set(&self.data, cell, 0, old + 1);
}
}
}
pub fn clearCell(self: *Self, cell: Index) void {
Io.set(&self.data, cell, 0, cellEmpty);
}
pub fn add(self: *Self, item: []const u8) void {
comptime var i = 0;
inline while (i < K) : (i += 1) {
var K_th_bit: packed struct {
x: Index,
} = undefined;
hash(std.mem.asBytes(&K_th_bit), i, item);
incrementCell(self, K_th_bit.x);
}
}
pub fn contains(self: Self, item: []const u8) bool {
comptime var i = 0;
inline while (i < K) : (i += 1) {
var K_th_bit: packed struct {
x: Index,
} = undefined;
hash(std.mem.asBytes(&K_th_bit), i, item);
if (getCell(self, K_th_bit.x) == cellEmpty)
return false;
}
return true;
}
pub fn resize(self: Self, comptime newsize: usize) BloomFilter(newsize, K, Cell, endian, hash) {
var r: BloomFilter(newsize, K, Cell, endian, hash) = undefined;
if (newsize < n_items) {
std.mem.copy(u8, r.data[0..], self.data[0..r.data.len]);
var copied: usize = r.data.len;
while (copied < self.data.len) : (copied += r.data.len) {
for (self.data[copied .. copied + r.data.len]) |s, i| {
r.data[i] |= s;
}
}
} else if (newsize == n_items) {
r = self;
} else if (newsize > n_items) {
var copied: usize = 0;
while (copied < r.data.len) : (copied += self.data.len) {
std.mem.copy(u8, r.data[copied .. copied + self.data.len], &self.data);
}
}
return r;
}
/// Returns number of non-zero cells
pub fn popCount(self: Self) Index {
var n: Index = 0;
if (Cell == bool or Cell == u1) {
for (self.data) |b, i| {
n += @popCount(u8, b);
}
} else {
var i: usize = 0;
while (i < n_items) : (i += 1) {
const cell = self.getCell(@intCast(Index, i));
n += if (if (Cell == bool) cell else cell > 0) @as(Index, 1) else @as(Index, 0);
}
}
return n;
}
pub fn estimateItems(self: Self) f64 {
const m = comptime @intToFloat(f64, n_items);
const k = comptime @intToFloat(f64, K);
const X = @intToFloat(f64, self.popCount());
return (comptime (-m / k)) * math.log1p(X * comptime (-1 / m));
}
};
}
fn hashFunc(out: []u8, Ki: usize, in: []const u8) void {
var st = std.crypto.hash.Gimli.init(.{});
st.update(std.mem.asBytes(&Ki));
st.update(in);
st.final(out);
}
test "std.BloomFilter" {
// https://github.com/ziglang/zig/issues/5127
if (std.Target.current.cpu.arch == .mips) return error.SkipZigTest;
inline for ([_]type{ bool, u1, u2, u3, u4 }) |Cell| {
const emptyCell = if (Cell == bool) false else @as(Cell, 0);
const BF = BloomFilter(128 * 8, 8, Cell, builtin.endian, hashFunc);
var bf = BF{};
var i: usize = undefined;
// confirm that it is initialised to the empty filter
i = 0;
while (i < BF.items) : (i += 1) {
testing.expectEqual(emptyCell, bf.getCell(@intCast(BF.Index, i)));
}
testing.expectEqual(@as(BF.Index, 0), bf.popCount());
testing.expectEqual(@as(f64, 0), bf.estimateItems());
// fill in a few items
bf.incrementCell(42);
bf.incrementCell(255);
bf.incrementCell(256);
bf.incrementCell(257);
// check that they were set
testing.expectEqual(true, bf.getCell(42) != emptyCell);
testing.expectEqual(true, bf.getCell(255) != emptyCell);
testing.expectEqual(true, bf.getCell(256) != emptyCell);
testing.expectEqual(true, bf.getCell(257) != emptyCell);
// clear just one of them; make sure the rest are still set
bf.clearCell(256);
testing.expectEqual(true, bf.getCell(42) != emptyCell);
testing.expectEqual(true, bf.getCell(255) != emptyCell);
testing.expectEqual(false, bf.getCell(256) != emptyCell);
testing.expectEqual(true, bf.getCell(257) != emptyCell);
// reset any of the ones we've set and confirm we're back to the empty filter
bf.clearCell(42);
bf.clearCell(255);
bf.clearCell(257);
i = 0;
while (i < BF.items) : (i += 1) {
testing.expectEqual(emptyCell, bf.getCell(@intCast(BF.Index, i)));
}
testing.expectEqual(@as(BF.Index, 0), bf.popCount());
testing.expectEqual(@as(f64, 0), bf.estimateItems());
// Lets add a string
bf.add("foo");
testing.expectEqual(true, bf.contains("foo"));
{
// try adding same string again. make sure popcount is the same
const old_popcount = bf.popCount();
testing.expect(old_popcount > 0);
bf.add("foo");
testing.expectEqual(true, bf.contains("foo"));
testing.expectEqual(old_popcount, bf.popCount());
}
// Get back to empty filter via .reset
bf.reset();
// Double check that .reset worked
i = 0;
while (i < BF.items) : (i += 1) {
testing.expectEqual(emptyCell, bf.getCell(@intCast(BF.Index, i)));
}
testing.expectEqual(@as(BF.Index, 0), bf.popCount());
testing.expectEqual(@as(f64, 0), bf.estimateItems());
comptime var teststrings = [_][]const u8{
"foo",
"bar",
"a longer string",
"some more",
"the quick brown fox",
"unique string",
};
inline for (teststrings) |str| {
bf.add(str);
}
inline for (teststrings) |str| {
testing.expectEqual(true, bf.contains(str));
}
{ // estimate should be close for low packing
const est = bf.estimateItems();
testing.expect(est > @intToFloat(f64, teststrings.len) - 1);
testing.expect(est < @intToFloat(f64, teststrings.len) + 1);
}
const larger_bf = bf.resize(4096);
inline for (teststrings) |str| {
testing.expectEqual(true, larger_bf.contains(str));
}
testing.expectEqual(@as(u12, bf.popCount()) * (4096 / 1024), larger_bf.popCount());
const smaller_bf = bf.resize(64);
inline for (teststrings) |str| {
testing.expectEqual(true, smaller_bf.contains(str));
}
testing.expect(bf.popCount() <= @as(u10, smaller_bf.popCount()) * (1024 / 64));
}
}

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@ -813,26 +813,3 @@ fn run_lock_file_test(contexts: []FileLockTestContext) !void {
try threads.append(try std.Thread.spawn(ctx, FileLockTestContext.run));
}
}
test "deleteDir" {
var tmp_dir = tmpDir(.{});
defer tmp_dir.cleanup();
// deleting a non-existent directory
testing.expectError(error.FileNotFound, tmp_dir.dir.deleteDir("test_dir"));
var dir = try tmp_dir.dir.makeOpenPath("test_dir", .{});
var file = try dir.createFile("test_file", .{});
file.close();
dir.close();
// deleting a non-empty directory
testing.expectError(error.DirNotEmpty, tmp_dir.dir.deleteDir("test_dir"));
dir = try tmp_dir.dir.openDir("test_dir", .{});
try dir.deleteFile("test_file");
dir.close();
// deleting an empty directory
try tmp_dir.dir.deleteDir("test_dir");
}

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@ -765,7 +765,6 @@ pub const DeleteFileError = error{
Unexpected,
NotDir,
IsDir,
DirNotEmpty,
};
pub const DeleteFileOptions = struct {
@ -820,7 +819,7 @@ pub fn DeleteFile(sub_path_w: []const u16, options: DeleteFileOptions) DeleteFil
0,
);
switch (rc) {
.SUCCESS => CloseHandle(tmp_handle),
.SUCCESS => return CloseHandle(tmp_handle),
.OBJECT_NAME_INVALID => unreachable,
.OBJECT_NAME_NOT_FOUND => return error.FileNotFound,
.INVALID_PARAMETER => unreachable,
@ -829,21 +828,6 @@ pub fn DeleteFile(sub_path_w: []const u16, options: DeleteFileOptions) DeleteFil
.SHARING_VIOLATION => return error.FileBusy,
else => return unexpectedStatus(rc),
}
// If a directory fails to be deleted, CloseHandle will still report success
// Check if the directory still exists and return error.DirNotEmpty if true
if (options.remove_dir) {
var basic_info: FILE_BASIC_INFORMATION = undefined;
switch (ntdll.NtQueryAttributesFile(&attr, &basic_info)) {
.SUCCESS => return error.DirNotEmpty,
.OBJECT_NAME_NOT_FOUND => return,
.OBJECT_PATH_NOT_FOUND => return,
.INVALID_PARAMETER => unreachable,
.ACCESS_DENIED => return error.AccessDenied,
.OBJECT_PATH_SYNTAX_BAD => unreachable,
else => |urc| return unexpectedStatus(urc),
}
}
}
pub const MoveFileError = error{ FileNotFound, Unexpected };

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@ -1,633 +0,0 @@
// SPDX-License-Identifier: MIT
// Copyright (c) 2015-2020 Zig Contributors
// This file is part of [zig](https://ziglang.org/), which is MIT licensed.
// The MIT license requires this copyright notice to be included in all copies
// and substantial portions of the software.
const std = @import("std");
const assert = std.debug.assert;
const testing = std.testing;
const Order = std.math.Order;
const Color = enum(u1) {
Black,
Red,
};
const Red = Color.Red;
const Black = Color.Black;
const ReplaceError = error{NotEqual};
const SortError = error{NotUnique}; // The new comparison function results in duplicates.
/// Insert this into your struct that you want to add to a red-black tree.
/// Do not use a pointer. Turn the *rb.Node results of the functions in rb
/// (after resolving optionals) to your structure using @fieldParentPtr(). Example:
///
/// const Number = struct {
/// node: rb.Node,
/// value: i32,
/// };
/// fn number(node: *rb.Node) Number {
/// return @fieldParentPtr(Number, "node", node);
/// }
pub const Node = struct {
left: ?*Node,
right: ?*Node,
/// parent | color
parent_and_color: usize,
pub fn next(constnode: *Node) ?*Node {
var node = constnode;
if (node.right) |right| {
var n = right;
while (n.left) |left|
n = left;
return n;
}
while (true) {
var parent = node.getParent();
if (parent) |p| {
if (node != p.right)
return p;
node = p;
} else
return null;
}
}
pub fn prev(constnode: *Node) ?*Node {
var node = constnode;
if (node.left) |left| {
var n = left;
while (n.right) |right|
n = right;
return n;
}
while (true) {
var parent = node.getParent();
if (parent) |p| {
if (node != p.left)
return p;
node = p;
} else
return null;
}
}
pub fn isRoot(node: *Node) bool {
return node.getParent() == null;
}
fn isRed(node: *Node) bool {
return node.getColor() == Red;
}
fn isBlack(node: *Node) bool {
return node.getColor() == Black;
}
fn setParent(node: *Node, parent: ?*Node) void {
node.parent_and_color = @ptrToInt(parent) | (node.parent_and_color & 1);
}
fn getParent(node: *Node) ?*Node {
const mask: usize = 1;
comptime {
assert(@alignOf(*Node) >= 2);
}
const maybe_ptr = node.parent_and_color & ~mask;
return if (maybe_ptr == 0) null else @intToPtr(*Node, maybe_ptr);
}
fn setColor(node: *Node, color: Color) void {
const mask: usize = 1;
node.parent_and_color = (node.parent_and_color & ~mask) | @enumToInt(color);
}
fn getColor(node: *Node) Color {
return @intToEnum(Color, @intCast(u1, node.parent_and_color & 1));
}
fn setChild(node: *Node, child: ?*Node, is_left: bool) void {
if (is_left) {
node.left = child;
} else {
node.right = child;
}
}
fn getFirst(nodeconst: *Node) *Node {
var node = nodeconst;
while (node.left) |left| {
node = left;
}
return node;
}
fn getLast(nodeconst: *Node) *Node {
var node = nodeconst;
while (node.right) |right| {
node = right;
}
return node;
}
};
pub const Tree = struct {
root: ?*Node,
compareFn: fn (*Node, *Node, *Tree) Order,
/// Re-sorts a tree with a new compare function
pub fn sort(tree: *Tree, newCompareFn: fn (*Node, *Node, *Tree) Order) SortError!void {
var newTree = Tree.init(newCompareFn);
var node: *Node = undefined;
while (true) {
node = tree.first() orelse break;
tree.remove(node);
if (newTree.insert(node) != null) {
return error.NotUnique; // EEXISTS
}
}
tree.* = newTree;
}
/// If you have a need for a version that caches this, please file a bug.
pub fn first(tree: *Tree) ?*Node {
var node: *Node = tree.root orelse return null;
while (node.left) |left| {
node = left;
}
return node;
}
pub fn last(tree: *Tree) ?*Node {
var node: *Node = tree.root orelse return null;
while (node.right) |right| {
node = right;
}
return node;
}
/// Duplicate keys are not allowed. The item with the same key already in the
/// tree will be returned, and the item will not be inserted.
pub fn insert(tree: *Tree, node_const: *Node) ?*Node {
var node = node_const;
var maybe_key: ?*Node = undefined;
var maybe_parent: ?*Node = undefined;
var is_left: bool = undefined;
maybe_key = doLookup(node, tree, &maybe_parent, &is_left);
if (maybe_key) |key| {
return key;
}
node.left = null;
node.right = null;
node.setColor(Red);
node.setParent(maybe_parent);
if (maybe_parent) |parent| {
parent.setChild(node, is_left);
} else {
tree.root = node;
}
while (node.getParent()) |*parent| {
if (parent.*.isBlack())
break;
// the root is always black
var grandpa = parent.*.getParent() orelse unreachable;
if (parent.* == grandpa.left) {
var maybe_uncle = grandpa.right;
if (maybe_uncle) |uncle| {
if (uncle.isBlack())
break;
parent.*.setColor(Black);
uncle.setColor(Black);
grandpa.setColor(Red);
node = grandpa;
} else {
if (node == parent.*.right) {
rotateLeft(parent.*, tree);
node = parent.*;
parent.* = node.getParent().?; // Just rotated
}
parent.*.setColor(Black);
grandpa.setColor(Red);
rotateRight(grandpa, tree);
}
} else {
var maybe_uncle = grandpa.left;
if (maybe_uncle) |uncle| {
if (uncle.isBlack())
break;
parent.*.setColor(Black);
uncle.setColor(Black);
grandpa.setColor(Red);
node = grandpa;
} else {
if (node == parent.*.left) {
rotateRight(parent.*, tree);
node = parent.*;
parent.* = node.getParent().?; // Just rotated
}
parent.*.setColor(Black);
grandpa.setColor(Red);
rotateLeft(grandpa, tree);
}
}
}
// This was an insert, there is at least one node.
tree.root.?.setColor(Black);
return null;
}
/// lookup searches for the value of key, using binary search. It will
/// return a pointer to the node if it is there, otherwise it will return null.
/// Complexity guaranteed O(log n), where n is the number of nodes book-kept
/// by tree.
pub fn lookup(tree: *Tree, key: *Node) ?*Node {
var parent: ?*Node = undefined;
var is_left: bool = undefined;
return doLookup(key, tree, &parent, &is_left);
}
/// If node is not part of tree, behavior is undefined.
pub fn remove(tree: *Tree, nodeconst: *Node) void {
var node = nodeconst;
// as this has the same value as node, it is unsafe to access node after newnode
var newnode: ?*Node = nodeconst;
var maybe_parent: ?*Node = node.getParent();
var color: Color = undefined;
var next: *Node = undefined;
// This clause is to avoid optionals
if (node.left == null and node.right == null) {
if (maybe_parent) |parent| {
parent.setChild(null, parent.left == node);
} else
tree.root = null;
color = node.getColor();
newnode = null;
} else {
if (node.left == null) {
next = node.right.?; // Not both null as per above
} else if (node.right == null) {
next = node.left.?; // Not both null as per above
} else
next = node.right.?.getFirst(); // Just checked for null above
if (maybe_parent) |parent| {
parent.setChild(next, parent.left == node);
} else
tree.root = next;
if (node.left != null and node.right != null) {
const left = node.left.?;
const right = node.right.?;
color = next.getColor();
next.setColor(node.getColor());
next.left = left;
left.setParent(next);
if (next != right) {
var parent = next.getParent().?; // Was traversed via child node (right/left)
next.setParent(node.getParent());
newnode = next.right;
parent.left = node;
next.right = right;
right.setParent(next);
} else {
next.setParent(maybe_parent);
maybe_parent = next;
newnode = next.right;
}
} else {
color = node.getColor();
newnode = next;
}
}
if (newnode) |n|
n.setParent(maybe_parent);
if (color == Red)
return;
if (newnode) |n| {
n.setColor(Black);
return;
}
while (node == tree.root) {
// If not root, there must be parent
var parent = maybe_parent.?;
if (node == parent.left) {
var sibling = parent.right.?; // Same number of black nodes.
if (sibling.isRed()) {
sibling.setColor(Black);
parent.setColor(Red);
rotateLeft(parent, tree);
sibling = parent.right.?; // Just rotated
}
if ((if (sibling.left) |n| n.isBlack() else true) and
(if (sibling.right) |n| n.isBlack() else true))
{
sibling.setColor(Red);
node = parent;
maybe_parent = parent.getParent();
continue;
}
if (if (sibling.right) |n| n.isBlack() else true) {
sibling.left.?.setColor(Black); // Same number of black nodes.
sibling.setColor(Red);
rotateRight(sibling, tree);
sibling = parent.right.?; // Just rotated
}
sibling.setColor(parent.getColor());
parent.setColor(Black);
sibling.right.?.setColor(Black); // Same number of black nodes.
rotateLeft(parent, tree);
newnode = tree.root;
break;
} else {
var sibling = parent.left.?; // Same number of black nodes.
if (sibling.isRed()) {
sibling.setColor(Black);
parent.setColor(Red);
rotateRight(parent, tree);
sibling = parent.left.?; // Just rotated
}
if ((if (sibling.left) |n| n.isBlack() else true) and
(if (sibling.right) |n| n.isBlack() else true))
{
sibling.setColor(Red);
node = parent;
maybe_parent = parent.getParent();
continue;
}
if (if (sibling.left) |n| n.isBlack() else true) {
sibling.right.?.setColor(Black); // Same number of black nodes
sibling.setColor(Red);
rotateLeft(sibling, tree);
sibling = parent.left.?; // Just rotated
}
sibling.setColor(parent.getColor());
parent.setColor(Black);
sibling.left.?.setColor(Black); // Same number of black nodes
rotateRight(parent, tree);
newnode = tree.root;
break;
}
if (node.isRed())
break;
}
if (newnode) |n|
n.setColor(Black);
}
/// This is a shortcut to avoid removing and re-inserting an item with the same key.
pub fn replace(tree: *Tree, old: *Node, newconst: *Node) !void {
var new = newconst;
// I assume this can get optimized out if the caller already knows.
if (tree.compareFn(old, new, tree) != .eq) return ReplaceError.NotEqual;
if (old.getParent()) |parent| {
parent.setChild(new, parent.left == old);
} else
tree.root = new;
if (old.left) |left|
left.setParent(new);
if (old.right) |right|
right.setParent(new);
new.* = old.*;
}
pub fn init(f: fn (*Node, *Node, *Tree) Order) Tree {
return Tree{
.root = null,
.compareFn = f,
};
}
};
fn rotateLeft(node: *Node, tree: *Tree) void {
var p: *Node = node;
var q: *Node = node.right orelse unreachable;
var parent: *Node = undefined;
if (!p.isRoot()) {
parent = p.getParent().?;
if (parent.left == p) {
parent.left = q;
} else {
parent.right = q;
}
q.setParent(parent);
} else {
tree.root = q;
q.setParent(null);
}
p.setParent(q);
p.right = q.left;
if (p.right) |right| {
right.setParent(p);
}
q.left = p;
}
fn rotateRight(node: *Node, tree: *Tree) void {
var p: *Node = node;
var q: *Node = node.left orelse unreachable;
var parent: *Node = undefined;
if (!p.isRoot()) {
parent = p.getParent().?;
if (parent.left == p) {
parent.left = q;
} else {
parent.right = q;
}
q.setParent(parent);
} else {
tree.root = q;
q.setParent(null);
}
p.setParent(q);
p.left = q.right;
if (p.left) |left| {
left.setParent(p);
}
q.right = p;
}
fn doLookup(key: *Node, tree: *Tree, pparent: *?*Node, is_left: *bool) ?*Node {
var maybe_node: ?*Node = tree.root;
pparent.* = null;
is_left.* = false;
while (maybe_node) |node| {
const res = tree.compareFn(node, key, tree);
if (res == .eq) {
return node;
}
pparent.* = node;
switch (res) {
.gt => {
is_left.* = true;
maybe_node = node.left;
},
.lt => {
is_left.* = false;
maybe_node = node.right;
},
.eq => unreachable, // handled above
}
}
return null;
}
const testNumber = struct {
node: Node,
value: usize,
};
fn testGetNumber(node: *Node) *testNumber {
return @fieldParentPtr(testNumber, "node", node);
}
fn testCompare(l: *Node, r: *Node, contextIgnored: *Tree) Order {
var left = testGetNumber(l);
var right = testGetNumber(r);
if (left.value < right.value) {
return .lt;
} else if (left.value == right.value) {
return .eq;
} else if (left.value > right.value) {
return .gt;
}
unreachable;
}
fn testCompareReverse(l: *Node, r: *Node, contextIgnored: *Tree) Order {
return testCompare(r, l, contextIgnored);
}
test "rb" {
if (@import("builtin").arch == .aarch64) {
// TODO https://github.com/ziglang/zig/issues/3288
return error.SkipZigTest;
}
var tree = Tree.init(testCompare);
var ns: [10]testNumber = undefined;
ns[0].value = 42;
ns[1].value = 41;
ns[2].value = 40;
ns[3].value = 39;
ns[4].value = 38;
ns[5].value = 39;
ns[6].value = 3453;
ns[7].value = 32345;
ns[8].value = 392345;
ns[9].value = 4;
var dup: testNumber = undefined;
dup.value = 32345;
_ = tree.insert(&ns[1].node);
_ = tree.insert(&ns[2].node);
_ = tree.insert(&ns[3].node);
_ = tree.insert(&ns[4].node);
_ = tree.insert(&ns[5].node);
_ = tree.insert(&ns[6].node);
_ = tree.insert(&ns[7].node);
_ = tree.insert(&ns[8].node);
_ = tree.insert(&ns[9].node);
tree.remove(&ns[3].node);
testing.expect(tree.insert(&dup.node) == &ns[7].node);
try tree.replace(&ns[7].node, &dup.node);
var num: *testNumber = undefined;
num = testGetNumber(tree.first().?);
while (num.node.next() != null) {
testing.expect(testGetNumber(num.node.next().?).value > num.value);
num = testGetNumber(num.node.next().?);
}
}
test "inserting and looking up" {
var tree = Tree.init(testCompare);
var number: testNumber = undefined;
number.value = 1000;
_ = tree.insert(&number.node);
var dup: testNumber = undefined;
//Assert that tuples with identical value fields finds the same pointer
dup.value = 1000;
assert(tree.lookup(&dup.node) == &number.node);
//Assert that tuples with identical values do not clobber when inserted.
_ = tree.insert(&dup.node);
assert(tree.lookup(&dup.node) == &number.node);
assert(tree.lookup(&number.node) != &dup.node);
assert(testGetNumber(tree.lookup(&dup.node).?).value == testGetNumber(&dup.node).value);
//Assert that if looking for a non-existing value, return null.
var non_existing_value: testNumber = undefined;
non_existing_value.value = 1234;
assert(tree.lookup(&non_existing_value.node) == null);
}
test "multiple inserts, followed by calling first and last" {
if (@import("builtin").arch == .aarch64) {
// TODO https://github.com/ziglang/zig/issues/3288
return error.SkipZigTest;
}
var tree = Tree.init(testCompare);
var zeroth: testNumber = undefined;
zeroth.value = 0;
var first: testNumber = undefined;
first.value = 1;
var second: testNumber = undefined;
second.value = 2;
var third: testNumber = undefined;
third.value = 3;
_ = tree.insert(&zeroth.node);
_ = tree.insert(&first.node);
_ = tree.insert(&second.node);
_ = tree.insert(&third.node);
assert(testGetNumber(tree.first().?).value == 0);
assert(testGetNumber(tree.last().?).value == 3);
var lookupNode: testNumber = undefined;
lookupNode.value = 3;
assert(tree.lookup(&lookupNode.node) == &third.node);
tree.sort(testCompareReverse) catch unreachable;
assert(testGetNumber(tree.first().?).value == 3);
assert(testGetNumber(tree.last().?).value == 0);
assert(tree.lookup(&lookupNode.node) == &third.node);
}

View File

@ -14,7 +14,6 @@ pub const AutoArrayHashMap = array_hash_map.AutoArrayHashMap;
pub const AutoArrayHashMapUnmanaged = array_hash_map.AutoArrayHashMapUnmanaged;
pub const AutoHashMap = hash_map.AutoHashMap;
pub const AutoHashMapUnmanaged = hash_map.AutoHashMapUnmanaged;
pub const BloomFilter = @import("bloom_filter.zig").BloomFilter;
pub const BufMap = @import("buf_map.zig").BufMap;
pub const BufSet = @import("buf_set.zig").BufSet;
pub const ChildProcess = @import("child_process.zig").ChildProcess;
@ -77,7 +76,6 @@ pub const packed_int_array = @import("packed_int_array.zig");
pub const pdb = @import("pdb.zig");
pub const process = @import("process.zig");
pub const rand = @import("rand.zig");
pub const rb = @import("rb.zig");
pub const sort = @import("sort.zig");
pub const ascii = @import("ascii.zig");
pub const testing = @import("testing.zig");