158 Commits

Author SHA1 Message Date
Andrew Kelley
716b128a24 frontend: add -fincremental, -fno-incremental flag
Remove --debug-incremental

This flag is also added to the build system. Importantly, this tells
Compile step whether or not to keep the compiler running between
rebuilds. It defaults off because it is currently crashing
zirUpdateRefs.
2024-07-14 21:18:09 -07:00
Andrew Kelley
abf8955951 make zig compiler processes live across rebuilds
Changes the `make` function signature to take an options struct, which
additionally includes `watch: bool`. I intentionally am not exposing
this information to configure phase logic.

Also adds global zig cache to the compiler cache prefixes.

Closes #20600
2024-07-14 19:51:16 -07:00
kcbanner
373e53d7c5 Compile: Pass the default --zig-lib-dir along to child processes
main: print the self_exe_path when `findZigLibDirFromSelfExe` fails in all cases
2024-07-13 19:04:55 -04:00
Sashko
604a332e21 Extract getZigArgs function in std.Build.Step.Compile 2024-07-01 16:36:13 -07:00
Veikka Tuominen
c01d8c8b20 pass -fno-builtin when testing lib/c.zig, lib/compiler_rt.zig 2024-06-02 10:10:35 +03:00
Linus Groh
b5e99b5295 std.Build.step.Compile: Fix lib{c,cpp} mixup in dependsOnSystemLibrary() 2024-05-28 20:39:42 -04:00
Andrew Kelley
f97c2f28fd update the codebase for the new std.Progress API 2024-05-27 20:56:48 -07:00
Jacob Young
dee9f82f69 Run: add output directory arguments
This allows running commands that take an output directory argument. The
main thing that was needed for this feature was generated file subpaths,
to allow access to the files in a generated directory. Additionally, a
minor change was required to so that the correct directory is created
for output directory args.
2024-05-05 15:58:08 -04:00
Jacob Young
e3424332d3 Build: cleanup
* `doc/langref` formatting
 * upgrade `.{ .path = "..." }` to `b.path("...")`
 * avoid using arguments named `self`
 * make `Build.Step.Id` usage more consistent
 * add `Build.pathResolve`
 * use `pathJoin` and `pathResolve` everywhere
 * make sure `Build.LazyPath.getPath2` returns an absolute path
2024-05-05 09:42:51 -04:00
Ryan Liptak
b86c4bde64 Rename Dir.writeFile2 -> Dir.writeFile and update all callsites
writeFile was deprecated in favor of writeFile2 in f645022d16361865e24582d28f1e62312fbc73bb. This commit renames writeFile2 to writeFile and makes writeFile2 a compile error.
2024-05-03 13:29:22 -07:00
Ryan Liptak
a52f12afc9 Delete compile errors for deprecated decls 2024-05-03 13:27:30 -07:00
Ryan Liptak
ea9d817a90 Build system: Allow specifying Win32 resource include paths using LazyPath
Adds an `include_paths` field to RcSourceFile that takes a slice of LazyPaths. The paths are resolved and subsequently appended to the -rcflags as `/I <resolved path>`.

This fixes an accidental regression from https://github.com/ziglang/zig/pull/19174. Before that PR, all Win32 resource compilation would inherit the CC flags (via `addCCArgs`), which included things like include directories. After that PR, though, that is no longer the case.

However, this commit intentionally does not restore the previous behavior (inheriting the C include paths). Instead, each .rc file will need to have its include paths specified directly and the include paths only apply to one particular resource script. This allows more fine-grained control and has less potentially surprising behavior (at the cost of some convenience).

Closes #19605
2024-05-02 22:08:00 -07:00
Carl Åstholm
e8f28cda9e std.Build: Install Windows DLLs to <prefix>/bin/ by default
Windows does not support RPATH and only searches for DLLs in a small
number of predetermined paths by default, with one of them being the
directory from which the application loaded.

Installing both executables and DLLs to `bin/` by default helps ensure
that the executable can find any DLL artifacts it has linked to.
DLL import libraries are still installed to `lib/`.

These defaults match CMake's behavior.
2024-04-22 17:12:18 -07:00
Andrew Kelley
22a97cd235 std.Build: revert --host-target, --host-cpu, --host-dynamic-linker
This is a partial revert of 105db13536b4dc2affe130cb8d2eee6c97c89bcd.

As we learned from Void Linux packaging, these options are not actually
helpful since the distribution package manager may very well want to
cross-compile the packages that it is building.

So, let's not overcomplicate things. There are already the standard
options: -Dtarget, -Dcpu, and -Ddynamic-linker.

These options are generally provided when the project generates machine
code artifacts, however, there may be a project that does no such thing,
in which case it makes sense for these options to be missing. The Zig
Build System is a general-purpose build system, after all.
2024-04-18 03:02:13 -07:00
Andrew Kelley
b30ad74908 remove deprecated LazyPath.path union tag 2024-04-11 14:02:47 -07:00
Andrew Kelley
7fb5a0b18b introduce std.Build.path; deprecate LazyPath.relative
This adds the *std.Build owner to LazyPath so that lazy paths returned
from a dependency can be used in the application without friction or
footguns.

closes #19313
2024-04-10 15:02:20 -07:00
Carl Åstholm
eee5400b7d Account for dependency boundaries when duping headers
This is a temporary workaround that can be revered if/when 'path'
lazy paths are updated to encode which build root they are relative to.
2024-04-07 15:34:47 +02:00
Carl Åstholm
d99e44a157 Document added/updated functions
Also renames `addHeaders` to `addHeadersDirectory` for clarity.
2024-04-07 15:34:47 +02:00
Carl Åstholm
5af4e91e00 Oops, forgot to dupe installations in installLibraryHeaders
Added test coverage for `installLibraryHeaders`
2024-04-07 15:34:47 +02:00
Carl Åstholm
e16db29887 Implement WriteFile.addCopyDirectory 2024-04-07 15:34:47 +02:00
Carl Åstholm
2c7be4f8dd Create an include tree of installed headers for dependent modules 2024-04-07 15:34:46 +02:00
Carl Åstholm
0b7123f41d std.Build: correct behavior of Step.Compile.installHeader
Previously, `Step.Compile.installHeader` and friends would incorrectly
modify the default `install` top-level step, when the intent was for
headers to get bundled with and installed alongside an artifact. This
change set implements the intended behavior.

This carries with it some breaking changes; `installHeader` and
`installConfigHeader` both have new signatures, and
`installHeadersDirectory` and `installHeadersDirectoryOptions` have been
merged into `installHeaders`.
2024-04-07 15:32:44 +02:00
Jacob Young
eb723a4070 Update uses of @fieldParentPtr to use RLS 2024-03-30 20:50:48 -04:00
Jacob Young
e409afb79b Update uses of @fieldParentPtr to pass a pointer type 2024-03-30 20:50:48 -04:00
Ryan Liptak
4e428415e5 Build.Step.Compile: Add mingw_unicode_entry_point field
Corresponds to the `-municode` CLI flag
2024-03-27 10:06:06 +00:00
Tristan Ross
9d70d614ae
std.builtin: make link mode fields lowercase 2024-03-11 07:09:10 -07:00
Dillen Meijboom
377ecc6afb feat: add support for --enable-new-dtags and --disable-new-dtags 2024-03-06 17:52:05 -08:00
Jacob Young
d656c2a7ab test: rework how filtering works
* make test names contain the fully qualified name
 * make test filters match the fully qualified name
 * allow multiple test filters, where a test is skipped if it does not
   match any of the specified filters
2024-02-25 19:12:08 -08:00
David Rubin
3eacd1b2e5
change addCSourceFiles to use LazyPath instead Dependency (#19017)
Co-authored-by: Jacob Young <jacobly0@users.noreply.github.com>
2024-02-24 16:12:04 -05:00
Andrew Kelley
54bbc73f85
Merge pull request #18712 from Vexu/std.options
std: make options a struct instance instead of a namespace
2024-02-09 13:38:42 -08:00
Andrew Kelley
105db13536 std.Build: implement --host-target, --host-cpu, --host-dynamic-linker
This also makes a long-overdue change of extracting common state from
Build into a shared Graph object.

Getting the semantics right for these flags turned out to be quite
tricky. In the end it works like this:
* The override only happens when the target is fully native, with no
  additional query parameters, such as versions or CPU features added.
* The override affects the resolved Target but leaves the original Query
  unmodified.
* The "is native?" detection logic operates on the original, unmodified
  query. This makes it possible to provide invalid host target
  information, causing confusing errors to occur. Don't do that.

There are some minor breaking changes to std.Build API such as the fact
that `b.zig_exe` is now moved to `b.graph.zig_exe`, as well as a handful
of other similar flags.
2024-02-02 20:43:01 -07:00
Jakub Konka
92deebcd66 cli+build: handle -ObjC flag and route it to MachO linker 2024-02-02 22:00:16 +01:00
Veikka Tuominen
a4f27e8987 remove std.io.Mode 2024-02-01 15:22:36 +02:00
Ian Johnson
27d2d8e81f Apply cflags from pkg-config to all dependent modules
Closes #18628

This commit splits the arguments obtained from pkg-config into two
groups, cflags and libs, and consistently applies the cflags to each
individual module linking the library while applying the libs only once
for each compilation.
2024-01-29 14:08:41 -08:00
Andrew Kelley
2dea375450 std.Build.Compile: handle modules sans root source files
Uses the new `-M[name][=src]` CLI syntax to omit the source when the
module does not have a zig root source file.

Only some kinds of link objects imply that this should happen.
2024-01-19 22:28:07 -07:00
Jakub Konka
a8b9f0cf22 std/Build/Step/Compile: do not propagate deps of complex addObject step 2024-01-14 23:07:21 +01:00
Carl Åstholm
0f9345ea9a Expose -f(no-)formatted-panics to the build system (again) 2024-01-13 22:07:34 -08:00
dhash
9bb6430318 Add support for --(no-)undefined-version
Co-authored-by: Motiejus Jakštys <motiejus@jakstys.lt>
Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
Co-authored-by: Samuel Cantero <scanterog@gmail.com>
Co-authored-by: Giorgos Georgiou <giorgos.georgiou@datadoghq.com>
Co-authored-by: Carl Åstholm <carl@astholm.se>
2024-01-09 17:24:11 +01:00
Andrew Kelley
60094cc3fc
Merge pull request #18491 from ziglang/fix-mod-link-obj-path
std.Build.Step.Compile: fix link object paths
2024-01-09 01:11:15 -08:00
Andrew Kelley
cf5a5dc8b5 std.Build.Step.Compile: fix link object paths
They were being resolved relative to the wrong owner.

closes #18460
2024-01-08 18:24:14 -07:00
Carl Åstholm
9c8c9b7cc8 Build: Use LazyPath for version scripts 2024-01-09 01:47:54 +02:00
Andrew Kelley
60958d135f std.Build.Step.Compile: fix passing wrong Builder to getPath
This resulted in an error building a transitive module dependency.
2024-01-02 18:22:11 -07:00
Andrew Kelley
eae6d45cde CLI: introduce global -I args for C include paths
This isn't technically needed since per-module -I args can suffice, but
this can produce very long CLI invocations when several --mod args are
combined with --search-prefix args since the -I args have to be repeated
for each module.

This is a partial revert of ecbe8bbf2df2ed4d473efbc32e0b6d7091fba76f.
2024-01-01 19:49:08 -07:00
Andrew Kelley
8fa4496909 std.Build.Step.Compile: fix search prefix lowering
Instead of adding -I and -L flags at the end of the CLI, they need to be
added for every module, after the module-specific flags.
2024-01-01 19:49:08 -07:00
Andrew Kelley
1ef4df9044 std.Build.Step.Compile: support modules with different args
Now that the CLI supports per-module settings, the build system takes
advantage of this when lowering a compilation to the command line.
2024-01-01 17:51:21 -07:00
Andrew Kelley
ca77c3bacc std.Build.Step.Compile: restore previous step name
Print using the target query rather than the resolved target. This makes
it print "native" when compiling for the native target.
2024-01-01 17:51:20 -07:00
Andrew Kelley
b92e30ff0b std.Build.ResolvedTarget: rename target field to result
This change is seemingly insignificant but I actually agonized over this
for three days. Some other things I considered:

* (status quo in master branch) make Compile step creation functions
  accept a Target.Query and delete the ResolvedTarget struct.
  - downside: redundantly resolve target queries many times
* same as before but additionally add a hash map to cache target query
  resolutions.
  - downside: now there is a hash map that doesn't actually need to
    exist, just to make the API more ergonomic.
* add is_native_os and is_native_abi fields to std.Target and use it
  directly as the result of resolving a target query.
  - downside: they really don't belong there. They would be available
    as comptime booleans via `@import("builtin")` but they should not
    be exposed that way.

With this change the downsides are:
* the option name of addExecutable and friends is `target` instead of
  `resolved_target` matching the type name.
  - upside: this does not break compatibility with existing build
    scripts
* you likely end up seeing `target.result.cpu.arch` rather than
  `target.cpu.arch`.
  - upside: this is an improvement over `target.target.cpu.arch` which
    it was before this commit.
  - downside: `b.host.target` is now `b.host.result`.
2024-01-01 17:51:18 -07:00
Andrew Kelley
dbdb87502d std.Target: add DynamicLinker 2024-01-01 17:51:18 -07:00
Andrew Kelley
3179f58c41 rename std.zig.CrossTarget to std.Target.Query 2024-01-01 17:51:18 -07:00
Andrew Kelley
04480f72d8 fix linker test regressions
Caused by problems with transitive dependencies
2024-01-01 17:51:18 -07:00