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Build system: Allow specifying Win32 resource include paths using LazyPath
Adds an `include_paths` field to RcSourceFile that takes a slice of LazyPaths. The paths are resolved and subsequently appended to the -rcflags as `/I <resolved path>`. This fixes an accidental regression from https://github.com/ziglang/zig/pull/19174. Before that PR, all Win32 resource compilation would inherit the CC flags (via `addCCArgs`), which included things like include directories. After that PR, though, that is no longer the case. However, this commit intentionally does not restore the previous behavior (inheriting the C include paths). Instead, each .rc file will need to have its include paths specified directly and the include paths only apply to one particular resource script. This allows more fine-grained control and has less potentially surprising behavior (at the cost of some convenience). Closes #19605
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@ -110,11 +110,18 @@ pub const RcSourceFile = struct {
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/// /x (ignore the INCLUDE environment variable)
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/// /D_DEBUG or /DNDEBUG depending on the optimization mode
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flags: []const []const u8 = &.{},
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/// Include paths that may or may not exist yet and therefore need to be
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/// specified as a LazyPath. Each path will be appended to the flags
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/// as `/I <resolved path>`.
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include_paths: []const LazyPath = &.{},
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pub fn dupe(self: RcSourceFile, b: *std.Build) RcSourceFile {
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const include_paths = b.allocator.alloc(LazyPath, self.include_paths.len) catch @panic("OOM");
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for (include_paths, self.include_paths) |*dest, lazy_path| dest.* = lazy_path.dupe(b);
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return .{
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.file = self.file.dupe(b),
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.flags = b.dupeStrings(self.flags),
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.include_paths = include_paths,
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};
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}
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};
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@ -503,6 +510,9 @@ pub fn addWin32ResourceFile(m: *Module, source: RcSourceFile) void {
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rc_source_file.* = source.dupe(b);
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m.link_objects.append(allocator, .{ .win32_resource_file = rc_source_file }) catch @panic("OOM");
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addLazyPathDependenciesOnly(m, source.file);
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for (source.include_paths) |include_path| {
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addLazyPathDependenciesOnly(m, include_path);
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}
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}
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pub fn addAssemblyFile(m: *Module, source: LazyPath) void {
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@ -1281,7 +1281,7 @@ fn make(step: *Step, prog_node: *std.Progress.Node) !void {
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.win32_resource_file => |rc_source_file| l: {
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if (!my_responsibility) break :l;
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if (rc_source_file.flags.len == 0) {
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if (rc_source_file.flags.len == 0 and rc_source_file.include_paths.len == 0) {
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if (prev_has_rcflags) {
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try zig_args.append("-rcflags");
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try zig_args.append("--");
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@ -1292,6 +1292,10 @@ fn make(step: *Step, prog_node: *std.Progress.Node) !void {
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for (rc_source_file.flags) |arg| {
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try zig_args.append(arg);
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}
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for (rc_source_file.include_paths) |include_path| {
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try zig_args.append("/I");
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try zig_args.append(include_path.getPath2(module.owner, step));
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}
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try zig_args.append("--");
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prev_has_rcflags = true;
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}
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@ -10,11 +10,13 @@ pub fn build(b: *std.Build) void {
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.abi = .gnu,
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});
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add(b, b.host, .any, test_step);
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add(b, target, .any, test_step);
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const generated_h_step = b.addWriteFile("generated.h", "#define GENERATED_DEFINE \"foo\"");
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add(b, b.host, .gnu, test_step);
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add(b, target, .gnu, test_step);
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add(b, b.host, .any, test_step, generated_h_step);
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add(b, target, .any, test_step, generated_h_step);
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add(b, b.host, .gnu, test_step, generated_h_step);
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add(b, target, .gnu, test_step, generated_h_step);
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}
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fn add(
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@ -22,6 +24,7 @@ fn add(
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target: std.Build.ResolvedTarget,
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rc_includes: enum { any, gnu },
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test_step: *std.Build.Step,
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generated_h_step: *std.Build.Step.WriteFile,
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) void {
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const exe = b.addExecutable(.{
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.name = "zig_resource_test",
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@ -32,6 +35,9 @@ fn add(
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exe.addWin32ResourceFile(.{
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.file = b.path("res/zig.rc"),
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.flags = &.{"/c65001"}, // UTF-8 code page
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.include_paths = &.{
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.{ .generated = &generated_h_step.generated_directory },
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},
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});
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exe.rc_includes = switch (rc_includes) {
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.any => .any,
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@ -1,3 +1,7 @@
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// This include file is generated via build.zig, and it #defines GENERATED_DEFINE
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#include "generated.h"
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FOO RCDATA { GENERATED_DEFINE }
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#define ICO_ID 1
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// Nothing from windows.h is used in this .rc file,
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