Emscripten currently implements `emscripten_return_address()` by calling
out into JavaScript and parsing a stack trace, which introduces
significant overhead that we would prefer to avoid in release builds.
This is especially problematic for allocators because the generic parts
of `std.mem.Allocator` make frequent use of `@returnAddress`, even
though very few allocator implementations even observe the return
address, which makes allocators nigh unusable for performance-critical
applications like games if the compiler is unable to devirtualize the
allocator calls.
Functions like isMinGW() and isGnuLibC() have a good reason to exist: They look
at multiple components of the target. But functions like isWasm(), isDarwin(),
isGnu(), etc only exist to save 4-8 characters. I don't think this is a good
enough reason to keep them, especially given that:
* It's not immediately obvious to a reader whether target.isDarwin() means the
same thing as target.os.tag.isDarwin() precisely because isMinGW() and similar
functions *do* look at multiple components.
* It's not clear where we would draw the line. The logical conclusion before
this commit would be to also wrap Arch.isX86(), Os.Tag.isSolarish(),
Abi.isOpenHarmony(), etc... this obviously quickly gets out of hand.
* It's nice to just have a single correct way of doing something.
This is all of the expected 0.14.0 progress on #21530, which can now be
postponed once this commit is merged.
This required rewriting the (un)wrap operations since the original
implementations were extremely buggy.
Also adds an easy way to retrigger Sema OPV bugs so that I don't have to
keep updating #22419 all the time.
Sema is arbitrarily scalarizing some operations, which means that when I
try to implement vectorized versions of those operations in a backend,
they are impossible to test due to Sema not producing them. Now, I can
implement them and then temporarily enable the new feature for that
backend in order to test them. Once the backend supports all of them,
the feature can be permanently enabled.
This also deletes the Air instructions `int_from_bool` and
`int_from_ptr`, which are just bitcasts with a fixed result type, since
changing `un_op` to `ty_op` takes up the same amount of memory.
This moves the default value logic to Package.Module.create() instead and makes
it so that Compilation.Config.any_unwind_tables is computed similarly to
any_sanitize_thread, any_fuzz, etc. It turns out that for any_unwind_tables, we
only actually care if unwind tables are enabled at all, not at what level.
The blocker for enabling this feature was my need to debug the emitted
assembly without debug info and having to manually inspect memory to
determine struct contents. However, we now have debug info!
(lldb) v -L foo bar
0x00007fffffffda20: (repro.repro.Foo) foo = {
0x00007fffffffda24: .x = 12
0x00007fffffffda20: .y = 34
}
0x00007fffffffda28: (repro.repro.Bar) bar = {
0x00007fffffffda28: .x = 56
0x00007fffffffda2c: .y = 78
}
Updates #21530
The goal here is to support both levels of unwind tables (sync and async) in
zig cc and zig build. Previously, the LLVM backend always used async tables
while zig cc was partially influenced by whatever was Clang's default.
This is GCC's equivalent to compiler-rt. The two libraries have a huge overlap
in exported symbols, so we may as well satisfy it this way to increase
compatibility with build systems in the wild.
The real libgcc_s is a compiler-provided library; it works just fine with both
glibc and musl. There's no reason that I can see for this check to be limited to
glibc-based targets.
This is a library that ships with GCC and provides fallback implementations of
atomic intrinsics where necessary. Since we do the same in our compiler-rt
implementation, and since some build systems insist on passing -latomic even
for Clang (which zig cc masquerades as), just satisfy this dependency by way of
compiler-rt.
Closes#22165.
Once we upgrade to LLVM 20, these should be lowered verbatim rather than to
simply musl. Similarly, the special case in llvmMachineAbi() should go away.
- Rename GPU address spaces to match with SPIR-V spec.
- Emit `Block` Decoration for Uniform/PushConstant variables.
- Don't emit `OpTypeForwardPointer` for non-opencl targets.
(there's still a false-positive about recursive structs)
Signed-off-by: Ali Cheraghi <alichraghi@proton.me>
Under some architecture/operating system combinations it is forbidden
to return a pointer from a merge, as these pointers must point to a
location at compile time. This adds a check for those cases when
returning a pointer from a block merge.
minFunctionAlignment() is something we can know ahead of time for any given
target because it's a matter of ABI. However, defaultFunctionAlignment() is a
matter of optimization and every backend can do it differently depending on any
number of factors. For example, LLVM will base the choice on the CPU model in
its aarch64 backend. So just don't use this value in the frontend.
defaultFunctionAlignment() can be made more sophisticated over time based on the
CPU model and/or features. For now, I've picked some reasonable values for the
CPUs that are most commonly used in practice. (Values are sourced from LLVM.)
This commit finishes implementing #21209 by removing the
`@setAlignStack` builtin in favour of `CallingConvention` payloads. The
x86_64 backend is updated to use the stack alignment given in the
calling convention (the LLVM backend was already updated in a previous
commit).
Resolves: #21209
The old `CallingConvention` type is replaced with the new
`NewCallingConvention`. References to `NewCallingConvention` in the
compiler are updated accordingly. In addition, a few parts of the
standard library are updated to use the new type correctly.
This commit begins implementing accepted proposal #21209 by making
`std.builtin.CallingConvention` a tagged union.
The stage1 dance here is a little convoluted. This commit introduces the
new type as `NewCallingConvention`, keeping the old `CallingConvention`
around. The compiler uses `std.builtin.NewCallingConvention`
exclusively, but when fetching the type from `std` when running the
compiler (e.g. with `getBuiltinType`), the name `CallingConvention` is
used. This allows a prior build of Zig to be used to build this commit.
The next commit will update `zig1.wasm`, and then the compiler and
standard library can be updated to completely replace
`CallingConvention` with `NewCallingConvention`.
The second half of #21209 is to remove `@setAlignStack`, which will be
implemented in another commit after updating `zig1.wasm`.
* Adds new cpu architectures propeller1 and propeller2.
These cpu architectures allow targeting the Parallax Propeller 1 and Propeller 2, which are both very special microcontrollers with 512 registers and 8 cpu cores.
Resolves#21559
* Adds std.elf.EM.PROPELLER and std.elf.EM.PROPELLER2
* Fixes missing switch prongs in src/codegen/llvm.zig
* Fixes order in std.Target.Arch
---------
Co-authored-by: Felix "xq" Queißner <git@random-projects.net>