this one is even harder to document then the last large overhaul.
TLDR;
- split apart Emit.zig into an Emit.zig and a Lower.zig
- created seperate files for the encoding, and now adding a new instruction
is as simple as just adding it to a couple of switch statements and providing the encoding.
- relocs are handled in a more sane maner, and we have a clear defining boundary between
lea_symbol and load_symbol now.
- a lot of different abstractions for things like the stack, memory, registers, and others.
- we're using x86_64's FrameIndex now, which simplifies a lot of the tougher design process.
- a lot more that I don't have the energy to document. at this point, just read the commit itself :p
this commit is a little too large to document fully, however the main gist of it this
- finish the `genInlineMemcpy` implement
- rename `setValue` to `genCopy` as I agree with jacob that it's a better name
- add in `genVarDbgInfo` for a better gdb experience
- follow the x86_64's method for genCall, as the procedure is very similar for us
- add `airSliceLen` as it's trivial
- change up the `airAddWithOverflow implementation a bit
- make sure to not spill of the elem_ty is 0 size
- correctly follow the RISC-V calling convention and spill the used calle saved registers in the prologue
and restore them in the epilogue
- add `address`, `deref`, and `offset` helper functions for MCValue. I must say I love these,
they make the code very readable and super verbose :)
- fix a `register_manager.zig` issue where when using the last register in the set, the value would overflow at comptime.
was happening because we were adding to `max_id` before subtracting from it.
this provides a much better indication of when we are having a controlled panic with an error message
or when we are actually segfaulting, as before the `trap` as causing a segfault.
the current implementation only works when the struct is in a register. we use some shifting magic
to get the field into the LSB, and from there, given the type provenance, the generated code should
never reach into the bits beyond the bit size of the type and interact with the rest of the struct.
we use a code offset map in Emit.zig to pre-compute what byte offset each MIR instruction is at. this is important because they can be
of different size
Information about installed MSVC instances are stored in `state.json` files within a `Packages/_Instances` directory. The default location for this is `%PROGRAMDATA%\Microsoft\VisualStudio\Packages\_Instances`. However, it is possible for the Packages directory to be put somewhere else. In that case, the registry value `HKLM\SOFTWARE\Microsoft\VisualStudio\Setup\CachePath` is set and contains the path to the Packages directory.
Previously, WindowsSdk did not check that registry value. After this commit, the registry value `HKLM\SOFTWARE\Microsoft\VisualStudio\Setup\CachePath` is checked first, which matches what ISetupEnumInstances does (according to a Procmon log).
- From lib/libc/include/any-windows-any/wincon.h#L235
- See also https://learn.microsoft.com/en-us/windows/console/setconsolemode
- Also add DISABLE_NEWLINE_AUTO_RETURN constant which will be used by SetConsoleMode in lib/std/os/windows.
Co-authored-by: Kexy Biscuit <kexybiscuit@biscuitt.in>
release/18.x branch, commit 78b99c73ee4b96fe9ce0e294d4632326afb2db42
This adds the flag `-D_LIBCPP_HARDENING_MODE` which is determined based
on the Zig optimization mode.
This commit also fixes libunwind, libcxx, and libcxxabi to properly
report sub compilation errors.
* some manual fixes to generated CPU features code. In the future it
would be nice to make the script do those automatically.
* add to various target OS switches. Some of the values I was unsure of
and added TODO panics, for example in the case of spirv CPU arch.