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WindowsSdk: Fix every registry key being opened with KEY_WOW64_32KEY
Now, an options struct is used to determine whether or not KEY_WOW64_32KEY should be set when opening a registry key.
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@ -23,7 +23,7 @@ pub fn find(allocator: std.mem.Allocator) error{ OutOfMemory, NotFound, PathTooL
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if (builtin.os.tag != .windows) return error.NotFound;
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//note(dimenus): If this key doesn't exist, neither the Win 8 SDK nor the Win 10 SDK is installed
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const roots_key = RegistryWtf8.openKey(windows.HKEY_LOCAL_MACHINE, windows_kits_reg_key) catch |err| switch (err) {
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const roots_key = RegistryWtf8.openKey(windows.HKEY_LOCAL_MACHINE, windows_kits_reg_key, .{ .wow64_32 = true }) catch |err| switch (err) {
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error.KeyNotFound => return error.NotFound,
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};
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defer roots_key.closeKey();
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@ -137,11 +137,17 @@ fn iterateAndFilterByVersion(
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return dirs.toOwnedSlice();
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}
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const OpenOptions = struct {
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/// Sets the KEY_WOW64_32KEY access flag.
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/// https://learn.microsoft.com/en-us/windows/win32/winprog64/accessing-an-alternate-registry-view
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wow64_32: bool = false,
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};
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const RegistryWtf8 = struct {
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key: windows.HKEY,
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/// Assert that `key` is valid WTF-8 string
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pub fn openKey(hkey: windows.HKEY, key: []const u8) error{KeyNotFound}!RegistryWtf8 {
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pub fn openKey(hkey: windows.HKEY, key: []const u8, options: OpenOptions) error{KeyNotFound}!RegistryWtf8 {
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const key_wtf16le: [:0]const u16 = key_wtf16le: {
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var key_wtf16le_buf: [RegistryWtf16Le.key_name_max_len]u16 = undefined;
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const key_wtf16le_len: usize = std.unicode.wtf8ToWtf16Le(key_wtf16le_buf[0..], key) catch |err| switch (err) {
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@ -151,7 +157,7 @@ const RegistryWtf8 = struct {
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break :key_wtf16le key_wtf16le_buf[0..key_wtf16le_len :0];
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};
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const registry_wtf16le = try RegistryWtf16Le.openKey(hkey, key_wtf16le);
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const registry_wtf16le = try RegistryWtf16Le.openKey(hkey, key_wtf16le, options);
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return .{ .key = registry_wtf16le.key };
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}
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@ -239,15 +245,17 @@ const RegistryWtf16Le = struct {
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pub const value_name_max_len = 16_383;
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/// Under HKEY_LOCAL_MACHINE with flags:
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/// KEY_QUERY_VALUE, KEY_WOW64_32KEY, and KEY_ENUMERATE_SUB_KEYS.
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/// KEY_QUERY_VALUE, KEY_ENUMERATE_SUB_KEYS, optionally KEY_WOW64_32KEY.
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/// After finishing work, call `closeKey`.
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fn openKey(hkey: windows.HKEY, key_wtf16le: [:0]const u16) error{KeyNotFound}!RegistryWtf16Le {
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fn openKey(hkey: windows.HKEY, key_wtf16le: [:0]const u16, options: OpenOptions) error{KeyNotFound}!RegistryWtf16Le {
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var key: windows.HKEY = undefined;
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var access: windows.REGSAM = windows.KEY_QUERY_VALUE | windows.KEY_ENUMERATE_SUB_KEYS;
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if (options.wow64_32) access |= windows.KEY_WOW64_32KEY;
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const return_code_int: windows.HRESULT = windows.advapi32.RegOpenKeyExW(
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hkey,
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key_wtf16le,
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0,
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windows.KEY_QUERY_VALUE | windows.KEY_WOW64_32KEY | windows.KEY_ENUMERATE_SUB_KEYS,
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access,
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&key,
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);
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const return_code: windows.Win32Error = @enumFromInt(return_code_int);
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@ -484,13 +492,14 @@ pub const Installation = struct {
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version_key_name: []const u8,
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) error{ OutOfMemory, InstallationNotFound, PathTooLong, VersionTooLong }!Installation {
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var key_name_buf: [RegistryWtf16Le.key_name_max_len]u8 = undefined;
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const key = key: for ([_][]const u8{ "\\Wow6432Node", "" }) |wow6432node| {
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const key_name = std.fmt.bufPrint(
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&key_name_buf,
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"SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\{s}",
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.{version_key_name},
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) catch unreachable;
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const key = key: for ([_]bool{ true, false }) |wow6432node| {
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for ([_]windows.HKEY{ windows.HKEY_LOCAL_MACHINE, windows.HKEY_CURRENT_USER }) |hkey| {
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break :key RegistryWtf8.openKey(hkey, std.fmt.bufPrint(
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&key_name_buf,
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"SOFTWARE{s}\\Microsoft\\Microsoft SDKs\\Windows\\{s}",
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.{ wow6432node, version_key_name },
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) catch unreachable) catch |err| switch (err) {
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break :key RegistryWtf8.openKey(hkey, key_name, .{ .wow64_32 = wow6432node }) catch |err| switch (err) {
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error.KeyNotFound => return error.InstallationNotFound,
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};
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}
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@ -563,6 +572,7 @@ pub const Installation = struct {
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const options_key = RegistryWtf8.openKey(
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windows.HKEY_LOCAL_MACHINE,
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reg_query_as_wtf8,
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.{ .wow64_32 = true },
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) catch |err| switch (err) {
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error.KeyNotFound => return false,
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};
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@ -589,7 +599,7 @@ pub const Installation = struct {
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const MsvcLibDir = struct {
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fn findInstancesDirViaSetup(allocator: std.mem.Allocator) error{ OutOfMemory, PathNotFound }!std.fs.Dir {
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const vs_setup_key_path = "SOFTWARE\\Microsoft\\VisualStudio\\Setup";
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const vs_setup_key = RegistryWtf8.openKey(windows.HKEY_LOCAL_MACHINE, vs_setup_key_path) catch |err| switch (err) {
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const vs_setup_key = RegistryWtf8.openKey(windows.HKEY_LOCAL_MACHINE, vs_setup_key_path, .{}) catch |err| switch (err) {
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error.KeyNotFound => return error.PathNotFound,
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};
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defer vs_setup_key.closeKey();
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@ -614,7 +624,7 @@ const MsvcLibDir = struct {
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fn findInstancesDirViaCLSID(allocator: std.mem.Allocator) error{ OutOfMemory, PathNotFound }!std.fs.Dir {
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const setup_configuration_clsid = "{177f0c4a-1cd3-4de7-a32c-71dbbb9fa36d}";
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const setup_config_key = RegistryWtf8.openKey(windows.HKEY_CLASSES_ROOT, "CLSID\\" ++ setup_configuration_clsid) catch |err| switch (err) {
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const setup_config_key = RegistryWtf8.openKey(windows.HKEY_CLASSES_ROOT, "CLSID\\" ++ setup_configuration_clsid, .{}) catch |err| switch (err) {
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error.KeyNotFound => return error.PathNotFound,
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};
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defer setup_config_key.closeKey();
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@ -941,7 +951,7 @@ const MsvcLibDir = struct {
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}
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}
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const vs7_key = RegistryWtf8.openKey(windows.HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\VisualStudio\\SxS\\VS7") catch return error.PathNotFound;
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const vs7_key = RegistryWtf8.openKey(windows.HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\VisualStudio\\SxS\\VS7", .{ .wow64_32 = true }) catch return error.PathNotFound;
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defer vs7_key.closeKey();
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try_vs7_key: {
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const path_maybe_with_trailing_slash = vs7_key.getString(allocator, "", "14.0") catch |err| switch (err) {
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