There were only a few dozen lines of common logic, and they frankly
introduced more complexity than they eliminated. Instead, let's accept
that the implementations of `SelfInfo` are all pretty different and want
to track different state. This probably fixes some synchronization and
memory bugs by simplifying a bunch of stuff. It also improves the DWARF
unwind cache, making it around twice as fast in a debug build with the
self-hosted x86_64 backend, because we no longer have to redundantly go
through the hashmap lookup logic to find the module. Unwinding on
Windows will also see a slight performance boost from this change,
because `RtlVirtualUnwind` does not need to know the module whatsoever,
so the old `SelfInfo` implementation was doing redundant work. Lastly,
this makes it even easier to implement `SelfInfo` on freestanding
targets; there is no longer a need to emulate a real module system,
since the user controls the whole implementation!
There are various other small refactors here in the `SelfInfo`
implementations as well as in the DWARF unwinding logic. This change
turned out to make a lot of stuff simpler!
By my estimation, these changes speed up DWARF unwinding when using the
self-hosted x86_64 backend by around 7x. There are two very significant
enhancements: we no longer iterate frames which don't fit in the stack
trace buffer, and we cache register rules (in a fixed buffer) to avoid
re-parsing and evaluating CFI instructions in most cases. Alongside this
are a bunch of smaller enhancements, such as pre-caching the result of
evaluating the CIE's initial instructions, avoiding re-parsing of CIEs,
and big simplifications to the `Dwarf.Unwind.VirtualMachine` logic.
This has been a TODO for ages, but in the past it didn't really matter
because stack traces are typically printed to stderr for which a mutex
is held so in practice there was a mutex guarding usage of `SelfInfo`.
However, now that `SelfInfo` is also used for simply capturing traces,
thread safety is needed. Instead of just a single mutex, though, there
are a couple of different mutexes involved; this helps make critical
sections smaller, particularly when unwinding the stack as `unwindFrame`
doesn't typically need to hold any lock at all.
Our usage of `ucontext_t` in the standard library was kind of
problematic. We unnecessarily mimiced libc-specific structures, and our
`getcontext` implementation was overkill for our use case of stack
tracing.
This commit introduces a new namespace, `std.debug.cpu_context`, which
contains "context" types for various architectures (currently x86,
x86_64, ARM, and AARCH64) containing the general-purpose CPU registers;
the ones needed in practice for stack unwinding. Each implementation has
a function `current` which populates the structure using inline
assembly. The structure is user-overrideable, though that should only be
necessary if the standard library does not have an implementation for
the *architecture*: that is to say, none of this is OS-dependent.
Of course, in POSIX signal handlers, we get a `ucontext_t` from the
kernel. The function `std.debug.cpu_context.fromPosixSignalContext`
converts this to a `std.debug.cpu_context.Native` with a big ol' target
switch.
This functionality is not exposed from `std.c` or `std.posix`, and
neither are `ucontext_t`, `mcontext_t`, or `getcontext`. The rationale
is that these types and functions do not conform to a specific ABI, and
in fact tend to get updated over time based on CPU features and
extensions; in addition, different libcs use different structures which
are "partially compatible" with the kernel structure. Overall, it's a
mess, but all we need is the kernel context, so we can just define a
kernel-compatible structure as long as we don't claim C compatibility by
putting it in `std.c` or `std.posix`.
This change resulted in a few nice `std.debug` simplifications, but
nothing too noteworthy. However, the main benefit of this change is that
DWARF unwinding---sometimes necessary for collecting stack traces
reliably---now requires far less target-specific integration.
Also fix a bug I noticed in `PageAllocator` (I found this due to a bug
in my distro's QEMU distribution; thanks, broken QEMU patch!) and I
think a couple of minor bugs in `std.debug`.
Resolves: #23801Resolves: #23802
This abstraction isn't really tied to DWARF at all! Really, we're just
loading some information from an ELF file which is useful for debugging.
That *includes* DWARF, but it also includes other information. For
instance, the other change here:
Now, if DWARF information is missing, `debug.SelfInfo.ElfModule` will
name symbols by finding a matching symtab entry. We actually already do
this on Mach-O, so it makes obvious sense to do the same on ELF! This
change is what motivated the restructuring to begin with.
The symtab work is derived from #22077.
Co-authored-by: geemili <opensource@geemili.xyz>
The downside of this commit is that more precise errors are no longer
propagated up. However, these errors were pretty useless in isolation
due to them having no context; and regardless, we intentionally swallow
most of them in `std.debug` anyway. Therefore, this is better in
practice, because it allows `std.debug` to give slightly more useful
warnings when handling errors. This commit does that for unwind errors,
for instance, which differentiate between the unwind info being corrupt
vs missing vs inaccessible vs unsupported.
A better solution would be to also include more detailed information via
the diagnostics pattern, but this commit is an incremental improvement.
This API is based around the unsound idea that a process can perform
checked virtual memory loads to prevent crashing. This depends on
OS-specific APIs that may be unavailable, disabled, or impossible due to
virtualization.
It also makes collecting stack traces ridiculously slow, which is a
problem for users of DebugAllocator - in other words, everybody, all the
time. It also makes strace go from being superbly clean to being awful.
* std.Io.Reader: appendRemaining no longer supports alignment and has
different rules about how exceeding limit. Fixed bug where it would
return success instead of error.StreamTooLong like it was supposed to.
* std.Io.Reader: simplify appendRemaining and appendRemainingUnlimited
to be implemented based on std.Io.Writer.Allocating
* std.Io.Writer: introduce unreachableRebase
* std.Io.Writer: remove minimum_unused_capacity from Allocating. maybe
that flexibility could have been handy, but let's see if anyone
actually needs it. The field is redundant with the superlinear growth
of ArrayList capacity.
* std.Io.Writer: growingRebase also ensures total capacity on the
preserve parameter, making it no longer necessary to do
ensureTotalCapacity at the usage site of decompression streams.
* std.compress.flate.Decompress: fix rebase not taking into account seek
* std.compress.zstd.Decompress: split into "direct" and "indirect" usage
patterns depending on whether a buffer is provided to init, matching
how flate works. Remove some overzealous asserts that prevented buffer
expansion from within rebase implementation.
* std.zig: fix readSourceFileToAlloc returning an overaligned slice
which was difficult to free correctly.
fixes#24608
added adapter to AnyWriter and GenericWriter to help bridge the gap
between old and new API
make std.testing.expectFmt work at compile-time
std.fmt no longer has a dependency on std.unicode. Formatted printing
was never properly unicode-aware. Now it no longer pretends to be.
Breakage/deprecations:
* std.fs.File.reader -> std.fs.File.deprecatedReader
* std.fs.File.writer -> std.fs.File.deprecatedWriter
* std.io.GenericReader -> std.io.Reader
* std.io.GenericWriter -> std.io.Writer
* std.io.AnyReader -> std.io.Reader
* std.io.AnyWriter -> std.io.Writer
* std.fmt.format -> std.fmt.deprecatedFormat
* std.fmt.fmtSliceEscapeLower -> std.ascii.hexEscape
* std.fmt.fmtSliceEscapeUpper -> std.ascii.hexEscape
* std.fmt.fmtSliceHexLower -> {x}
* std.fmt.fmtSliceHexUpper -> {X}
* std.fmt.fmtIntSizeDec -> {B}
* std.fmt.fmtIntSizeBin -> {Bi}
* std.fmt.fmtDuration -> {D}
* std.fmt.fmtDurationSigned -> {D}
* {} -> {f} when there is a format method
* format method signature
- anytype -> *std.io.Writer
- inferred error set -> error{WriteFailed}
- options -> (deleted)
* std.fmt.Formatted
- now takes context type explicitly
- no fmt string
* fix merge conflicts
* rename the declarations
* reword documentation
* extract FixedBufferAllocator to separate file
* take advantage of locals
* remove the assertion about max alignment in Allocator API, leaving it
Allocator implementation defined
* fix non-inline function call in start logic
The GeneralPurposeAllocator implementation is totally broken because it
uses global state but I didn't address that in this commit.
heap.zig: define new default page sizes
heap.zig: add min/max_page_size and their options
lib/std/c: add miscellaneous declarations
heap.zig: add pageSize() and its options
switch to new page sizes, especially in GPA/stdlib
mem.zig: remove page_size