Not really useful after old C++ compiler removal, and
zig build has own cache system. If someone still wants it,
`CMAKE_C_COMPILER_LAUNCHER` and `CMAKE_CXX_COMPILER_LAUNCHER` exist.
From CMake docs:
> RULE_LAUNCH_COMPILE
> Note: This property is intended for internal use by ctest(1).
> Projects and developers should use the <LANG>_COMPILER_LAUNCHER
> target properties or the associated CMAKE_<LANG>_COMPILER_LAUNCHER
> variables instead.
Signed-off-by: Eric Joldasov <bratishkaerik@landless-city.net>
Set `ZIG_PIE` default to be same as `CMAKE_POSITION_INDEPENDENT_CODE`, and
add check for situation when `ZIG_PIE` is set to True but CMake does not
support compiling position independent code. CMake's support is needed
for "zigcpp" target.
Also remove temporary variables for constructing `ZIG_BUILD_ARGS`,
instead use `list(APPEND ...)` functions.
Also remove long unused `ZIG_NO_LANGREF` variable.
Signed-off-by: Eric Joldasov <bratishkaerik@landless-city.net>
Replace `CMAKE_SOURCE_DIR` and `CMAKE_BUILD_DIR` with different variables,
or in some cases just remove them.
For some function arguments, prepended `CMAKE_SOURCE_DIR` was removed without
replacement. This includes:
* Sources for `add_library` and `add_executable` (`ZIG_CPP_SOURCES` and `ZIG_WASM2C_SOURCES`)
* Inputs for `configure_file` and `target_include_directory`
* For arguments above, CMake already prepends
`CMAKE_CURRENT_SOURCE_DIR` to them by default, if they are relative paths.
Additionaly, it was removed from arguments of commands that have `WORKING_DIRECTORY` set to
`PROJECT_SOURCE_DIR`, they will be similarly converted by CMake for us.
Also:
* Move project declaration to the top so that these variables are
available earlier.
* Avoid calling "git" executable if ".git" directory does not exist.
* Swap "--prefix" and `ZIG_BUILD_ARGS` arguments in cmake/install.cmake
to match same "zig2 build" command in CMakeLists.txt and allow
overriding "--prefix" argument
Signed-off-by: Eric Joldasov <bratishkaerik@landless-city.net>
They were introduced in https://github.com/ziglang/zig/pull/3467 and
5b51f41ceed6604b388b63d73360a22d1ea95749 , and become obsolete since
C++-based compiler was removed: all C or C++ sources built by CMake
are just intermediate steps in bootstrapping.
Signed-off-by: Eric Joldasov <bratishkaerik@landless-city.net>
* Localize most of the global properties and functions, for some time
they are only needed for "zigcpp" static library (sometimes with PUBLIC
keyword, so that it will propagate to zig2): `CMAKE_*_OUTPUT_DIRECTORY`
and two calls to `include_directories`. This removes useless flags when
building other targets and cleans build log a bit.
* Remove `EXE_CXX_FLAGS` variable, instead use more appropriate specific
properties and functions for this target. This gives better errors if
compiler does not support some of them, and CMake also handles for us
duplicate flags. It's also easier to read side-by-side with same
flags from build.zig .
* Add some comments.
Signed-off-by: Eric Joldasov <bratishkaerik@landless-city.net>
Previously the error had a note suggesting to use `try`, `catch`, or
`if`, even for error sets where none of those work.
Instead, in case of an error set the way you can handle the error
depends very much on the specific case. For example you might be in a
`catch` where you are discarding or ignoring the error set capture
value, in which case one way to handle the error might be to `return`
the error.
So, in that case, we do not attach that error note.
Additionally, this makes the error tell you what kind of an error it is:
is it an error set or an error union? This distinction is very relevant
in how to handle the error.
Maybe I'm just being pedantic here (most likely) but I don't like how we're
just telling the user here how to "suppress this error" by "assigning the value to '_'".
I think it's better if we use the word "discard" here which I think is
the official terminology and also tells the user what it actually means
to "assign the value to '_'".
Also, using the value would also be a way to "suppress the error".
It is just one of the two options: discard or use.
* Revert "Revert "Merge pull request #19349 from nolanderc/save-commit""
This reverts commit 6ca4ed5948d8eaab28fc5e3706aeb1b113a210af.
* update to new URI changes, rework `--save` type
* initialize `latest_commit` to null everywhere
this one is even harder to document then the last large overhaul.
TLDR;
- split apart Emit.zig into an Emit.zig and a Lower.zig
- created seperate files for the encoding, and now adding a new instruction
is as simple as just adding it to a couple of switch statements and providing the encoding.
- relocs are handled in a more sane maner, and we have a clear defining boundary between
lea_symbol and load_symbol now.
- a lot of different abstractions for things like the stack, memory, registers, and others.
- we're using x86_64's FrameIndex now, which simplifies a lot of the tougher design process.
- a lot more that I don't have the energy to document. at this point, just read the commit itself :p
this commit is a little too large to document fully, however the main gist of it this
- finish the `genInlineMemcpy` implement
- rename `setValue` to `genCopy` as I agree with jacob that it's a better name
- add in `genVarDbgInfo` for a better gdb experience
- follow the x86_64's method for genCall, as the procedure is very similar for us
- add `airSliceLen` as it's trivial
- change up the `airAddWithOverflow implementation a bit
- make sure to not spill of the elem_ty is 0 size
- correctly follow the RISC-V calling convention and spill the used calle saved registers in the prologue
and restore them in the epilogue
- add `address`, `deref`, and `offset` helper functions for MCValue. I must say I love these,
they make the code very readable and super verbose :)
- fix a `register_manager.zig` issue where when using the last register in the set, the value would overflow at comptime.
was happening because we were adding to `max_id` before subtracting from it.
the truncation panic logic is generated in Sema, so I don't need to roll anything
of my own. I add all of the boilerplate for that detecting the truncation and it works
in basic test cases!
this provides a much better indication of when we are having a controlled panic with an error message
or when we are actually segfaulting, as before the `trap` as causing a segfault.
when the struct is in stack memory, we access it using a byte-offset,
because that's how the stack works. on the other hand when the struct
is in a register, we are working with bits and the field offset should
be a bit offset.