Provide default parsers for obvious config options such as
`CrossTarget` or `Backend` (or any enum for that matter).
Unroll iterator loops into multiple cases - we need to create
a Cartesian product for all possibilities specified in the
test manifest.
This implements the C-ABI convention as specified by:
https://github.com/WebAssembly/tool-conventions/blob/main/BasicCABI.md
While not an official specification, it's the ABI that is output by clang/LLVM.
As we use LLVM to compile compiler-rt, and want to integrate with C-libraries,
we follow the same convention when the calling convention results in 'C'.
This reverts commit a430630002bf02162ccbf8d3eb10fd73e490cefd.
Wait a minute, I'm sorry, I need to revert this. The whole premise
of this change is broken because the point of the hash is that it tells
whether the same compilation has been done before. This requires items
to be added to the hash in the same sequence every time. This means that
introducing a lock is fundamentally broken because the order needs to be
the same in future runs of the compiler, and not decided by threads
racing against each other.
The proper solution to this is to, in whole cache mode, append the hash
inputs to some data structure, and then after the compilation is
complete, do some kind of sorting on the hash inputs so that they will
be the same order every time, then apply them in sequence. No lock on
the Cache object is needed for this scheme.
For parameters and return types of functions with the C calling
convention, the LLVM backend now has a special lowering for the function
type that makes the function adhere to the C ABI. The AIR instruction
lowerings for call, ret, and ret_load are adjusted to bitcast the real
type to the ABI type if necessary.
More work on this will need to be done, however, this improvement is
enough that stage3 now passes all the same behavior tests that stage2
passes - notably, translate-c no longer has a segfault due to C ABI
issues with Zig's Clang C API wrapper.
This makes stage2 and stage3 have different cache namespaces, so that
building something with stage3 does not try to reuse the same cached
artifacts as were produced by stage2. This makes sense since the code
of stage3 is produced by the self-hosted compiler, whereas the code of
stage2 is produced by the bootstrap compiler. Note also that stage4 and
stage3 will share the same zig_backend, end hence cache namespace.
Ideally stage4 and stage3 are identical binaries, so this checks out.
Rather than allocating Decl objects with an Allocator, we instead allocate
them with a SegmentedList. This provides four advantages:
* Stable memory so that one thread can access a Decl object while another
thread allocates additional Decl objects from this list.
* It allows us to use u32 indexes to reference Decl objects rather than
pointers, saving memory in Type, Value, and dependency sets.
* Using integers to reference Decl objects rather than pointers makes
serialization trivial.
* It provides a unique integer to be used for anonymous symbol names,
avoiding multi-threaded contention on an atomic counter.
While this code probably could do with some love and a redesign,
this commit fixes the allocations by making sure we explicitly
pass an allocator where required, and we use arenas for temporary
or narrowly-scoped objects such as a `Die` (for `Die` in particular,
not every `FormValue` will be allocated - we could duplicate, or
we can use an arena which is the proposal of this commit).
So that people can start experimenting with compiling their projects
with the self-hosted compiler.
I expect this commit to be reverted after #89 is closed.
When the last instruction is a debug instruction, the type of it is void.
Similarly for 'noreturn' emit an 'unreachable' instruction to tell the wasm-validator
the path cannot be reached.
Also respect the '--strip' flag in the self-hosted wasm linker and not emit a 'name' section
when the flag is set to `true`.