Similarly to the other wasm builtin, this implements the grow variation where the memory
index is a comptime known value. The operand as well as the result are runtime values.
This also verifies during semantic analysis the target we're building for is wasm, or else
emits a compilation error. This means that other backends do not have to handle this AIR instruction,
other than the wasm and LLVM backends.
This implements the `wasmMemorySize` builtin, in Sema and the Wasm backend.
The Stage2 implementation differs from stage1 in the way that `index` must be a comptime value.
The stage1 variant is incorrect, as the index is part of the instruction encoding, and therefore,
cannot be a runtime value.
* os/linux/io_uring: add recvmsg and sendmsg
* Use std.os.iovec and std.os.iovec_const
* Remove msg_ prefix in msghdr and msghdr_const in arm64 etc
* Strip msg_ prefix in msghdr and msghdr_const for linux arm-eabi
* Copy msghdr and msghdr_const from i386 to mips
* Add sockaddr to lib/std/os/linux/mips.zig
* Copy msghdr and msghdr_const from x86_64 to riscv64
* std.BoundedArray: return explicit errors
Makes it easier to mark explicit errors when using BoundedArray
downstream.
* std.BoundedArray.insert() returns Overflow only
Looks like all these functions are at least compiling successfully. I
haven't tried to run their test suites yet.
The one exception is `clone` which is crashing the compiler due to the
inline assembly. Still, this is progress!
`Module.Union.getLayout` now additionally returns a `padding` field
which tells how many bytes are between the final field end offset and
the ending offset of the union. This is used by the LLVM backend to
explicitly insert padding.
LLVM backend: lowering of unions now inserts additional padding so that
LLVM's internals will agree on the ABI size to match what ABI size zig
wants unions to be. This is an alternative to calling LLVMABISizeOfType
and LLVMABIAlignmentOfType which end up crashing when recursive struct
definitions come into play. We no longer ever call these two functions
and the bindings are deleted to avoid future footgun firings.
LLVM backend: lowering of unions now represents untagged unions
consistently. Before it was tripping an assertion.
LLVM backend: switch cases call inttoptr on the case items and condition
if necessary. Prevents tripping an LLVM assertion.
After this commit, we are no longer tripping over any LLVM assertions.
The core of this change is to re-use the escape sequence parsing logic
for parsing both string and character literals.
The actual fix is that UTF-8 encoding was missing for string literals
with \u{...} escape sequences.
* Sema: resolve type fully when emitting an alloc AIR instruction to
avoid tripping assertion for checking struct field alignment.
* LLVM backend: keep a reference to the LLVM target data alive during
lowering so that we can ask LLVM what it thinks the ABI alignment
and size of LLVM types are. We need this in order to lower tuples and
structs so that we can put in extra padding bytes when Zig disagrees
with LLVM about the size or alignment of something.
* LLVM backend: make the LLVM struct type packed that contains the most
aligned union field and the padding. This prevents the struct from
being too big according to LLVM. In the future, we may want to
consider instead emitting unions in a "flat" manner; putting the tag,
most aligned union field, and padding all in the same struct field
space.
* LLVM backend: make structs with 2 or fewer fields return isByRef=false.
This results in more efficient codegen. This required lowering of
bitcast to sometimes store the struct into an alloca, ptrcast, and
then load because LLVM does not allow bitcasting structs.
* enable more passing behavior tests.
Packed structs were tripping an LLVM assertion due to calling
`LLVMConstZExt` from i16 to i16. Solved by using instead
`LLVMConstZExtOrBitCast`.
Unions were tripping an LLVM assertion due to a typo using the union
llvm type to construct an integer value rather than the tag type.
This was introduced in d1a46548349a902c30057b3ba66ebad9bc25bdd2: when a
BufSet clones the keys, it used to assign the new pointers to the old
struct. Fix that by assigning the pointers to the correct, i.e. the new,
struct.
This caused double-free when using arena allocator for the new struct,
also in the test case.