which can be either parent, func, or anon. Here's the enum reproduced in
the commit message for convenience:
```zig
pub const NameStrategy = enum(u2) {
/// Use the same name as the parent declaration name.
/// e.g. `const Foo = struct {...};`.
parent,
/// Use the name of the currently executing comptime function call,
/// with the current parameters. e.g. `ArrayList(i32)`.
func,
/// Create an anonymous name for this declaration.
/// Like this: "ParentDeclName_struct_69"
anon,
};
```
With this information in the ZIR, a future commit can improve the
names of structs, unions, enums, and opaques.
In order to accomplish this, the following ZIR instruction forms were
removed and replaced with Extended op codes:
* struct_decl
* struct_decl_packed
* struct_decl_extern
* union_decl
* union_decl_packed
* union_decl_extern
* enum_decl
* enum_decl_nonexhaustive
By being extended opcodes, one more u32 is needed, however we more than
make up for it by repurposing the 16 "small" bits to provide shorter
encodings for when decls_len == 0, fields_len == 0, a source node is not
provided, etc. There tends to be no downside, and in fact sometimes
upsides, to using an extended op code when there is a need for flag
bits, which is the case for all three of these. Likewise, the container
layout can be encoded in these bits rather than into the opcode.
The following 4 ZIR instructions were added, netting a total of 4 freed
up ZIR enum tags for future use:
* opaque_decl_anon
* opaque_decl_func
* error_set_decl_anon
* error_set_decl_func
This is so that opaques and error sets can have the same name hint as
structs, enums, and unions.
`std.builtin.ContainerLayout` gets an explicit integer tag type so that
it can be used inside packed structs.
This commit also makes `Module.Namespace` use a separate set for
anonymous decls, thus allowing anonymous decls to share the same
`Decl.name` as their owner `Decl` objects.
Implement loading Winsock extensions.
Add missing Winsock extension GUID's.
Implement readVectorized() for POSIX sockets and
readVectorized() / writeVectorized() for Windows
sockets.
Inverse how mixins are used to implement platform-independent syscalls
for the std.x.os.Socket abstraction. This cleans up the API as suggested
by @komuw.
Add missing constants to ws2_32 such as SIO_BASE_HANDLE.
Made all declared constants in ws2_32 comptime_int, and fixed a few
broken constants (i.e. GUID's).
Fixed a few syscalls not having callconv(WINAPI) in ws2_32.
Fixed a typo in std.x.net.tcp.Client.
Removed unnecessary @alignCast's for socket addresses in
std.x.net.Socket.
Added a warning on using timeout methods for std.x.net.Socket.
Fixed compilation error spotted by CI in std.os that references
std.os.windows.ws2_32.SD_RECEIVE.
Renamed std.x.os.Socket.setOption()'s parameter `name: u32` to `code:
u32`.
Socket I/O methods such as read, readv, write, writev, send, recv,
sendmsg, recvmsg have been generalized to read(buf, flags), write(buf,
flags), readVectorized(vectors, flags), and writeVectorized(vectors,
flags). There is still some work left to be done abstracting both
readVectorized and writeVectorized properly across platforms, which is
work to be done in a future PR.
Support for setting the linger timeout of a socket, querying the remote
address of a socket, setting whether or not keep-alive messages are to
be sent through a connection-oriented socket periodically depending on
host operating system settings has been added.
`std.io.Reader` and `std.io.Writer` wrappers around `Socket` has been
implemented, which wrap around Socket.read(buf, flags) and
Socket.write(buf, flags). Both wrappers may be provided flags which are
passed to Socket.read / Socket.write accordingly.
Cross-platform support for `getpeername()` has been implemented.
Windows support for the new `std.x.os.Socket` has been implemented. To
accomplish this, a full refactor of `std.os.windows.ws2_32` has been
done to supply any missing definitions and constants based on
auto-generated Windows syscall bindings by @marler8997.
`std.x.net.TCP.Listener.setQuickACK` has been moved to
`std.x.net.TCP.Client.setQuickACK`.
Windows support for resolving the scope ID of an interface name
specified in an IPv6 address has been provided.
`sockaddr_storage` definitions have been provided for Windows, Linux,
and Darwin. `sockaddr_storage` is used to allocate space before any
socket addresses are queried via. calls such as accept(), getsockname(),
and getpeername().
Zig-friendly wrappers for GetQueuedCompletionStatusEx(), getpeername(),
SetConsoleCtrlHandler(), SetFileCompletionNotificationModes() syscalls
on Windows have been provided.
Socket.setOption() was provided to set the value of a socket option in
place of os.setsockopt. Socket.getOption() will be provided in a future
PR.
There is still further work to be done regarding querying socket option
values on Windows, which is to be done in a subsequent PR.
Instead of multiple references to an anonymous structure to represent affine coordinates, add an actual `AffineCoordinates` structure.
Also properly handle the neutral element during coordinate conversion and fix mixed addition.
And comptime the small precomputation table for basepoint multiplication.
The system `stat` structure includes padding, and, on some
operating systems such as all BSDs, "spare" bytes at the end.
We can't reliably compare two `Stat` values if these are
uninitialized, while being later compared.
This is what was causing the `fstatat` test to fail on FreeBSD
since the update to LLVM 12. It was previously only passing by
accident.
Previously, I mistakenly assumed that offset of the relocation
is enough when calculating relative offset of the target from the
source target section base address in case of section-based relocs
on x86_64. While this is true for `__TEXT,__text` section which
always starts at 0x0 in object files, this is absolutely not true
for `__TEXT,__StaticInit` section which will have nonzero base
address hence resulting in incorrect displacement calculations for
SIGNED relocs.
Conflicts:
* doc/langref.html.in
* lib/std/enums.zig
* lib/std/fmt.zig
* lib/std/hash/auto_hash.zig
* lib/std/math.zig
* lib/std/mem.zig
* lib/std/meta.zig
* test/behavior/alignof.zig
* test/behavior/bitcast.zig
* test/behavior/bugs/1421.zig
* test/behavior/cast.zig
* test/behavior/ptrcast.zig
* test/behavior/type_info.zig
* test/behavior/vector.zig
Master branch added `try` to a bunch of testing function calls, and some
lines also had changed how to refer to the native architecture and other
`@import("builtin")` stuff.
* no more global atomic variable for anonymous decl indexes. Instead
the Namespace decl table is used to figure out anonymous decl names.
- This prepares for better multi-threaded semantic analysis in the
future, with no contention on this global atomic integer.
* implement fully qualified names for namespaces.
Some of the reworkings in this branch put us over the limit, on Linux,
where the kernel disregards the fact that we ask for 16 MiB in the ELF
file. So we ask for more stack space in `main`.
* Sema: implement global variables
- Improved global constants to stop needlessly creating a Var
structure; they can just store the value directly.
- This required making memory management a bit more sophisticated to
detect when a Decl owns the Namespace associated with it, for the
purposes of deinitialization.
* Decl.name and Namespace decl table keys no longer directly
reference ZIR; instead they have heap-duped names, so that deleted
decls, which no longer have any ZIR to reference for their names, can
be removed from the parent Namespace table.
- In the future I would like to explore going a different direction
with this, where the strings would still point to the ZIR however
they would be removed from their owner Namespace objects during the
update detection. The design principle here is that the existence
of incremental compilation as a feature should not incur any cost
for the use case when it is not used. In this example Decl names
could simply point to ZIR string table memory, and it is only
because of incremental compilation that we duplicate their names.
* AstGen: implement threadlocal variables
* CLI: call cleanExit after building a compilation so that in release
modes we don't bother freeing memory or closing file descriptors,
allowing the OS to do it more efficiently.
* Avoid calling `freeDecl` in the linker for unreferenced Decl objects.
* Fix CBE test case expecting the compile error to point to the wrong
column.