Two major changes here:
1. We store the CWD as a simple `[]const u8` and lookup Preopens for
every absolute or CWD-referenced file operation, based on the
Preopen with the longest match (i.e. most specific path)
2. Preorders are normalized to POSIX absolute paths at init time.
Behavior depends on the "cwd_root" parameter of `initPreopensWasi`:
`cwd_root` is used for any Preopens that start with "."
For example:
"./foo/bar" - inits to -> "{cwd_root}/foo/bar"
"foo/bar" - inits to -> "/foo/bar"
"/foo/bar" - inits to -> "/foo/bar"
`cwd_root` must be an absolute path.
Using "/" as `cwd_root` gives behavior similar to wasi-libc.
According to Apple docs, the long double type is a double precision
IEEE754 binary floating-point type, which makes it identical to the
double type. This behavior contrasts to the standard specification,
in which a long double is a quad-precision, IEEE754 binary,
floating-point type.
Thus, we need to take this into account when using the compiler
intrinsics so that we select the correct function version for
FloatMulAdd.
The call to `makeDir` for the top-level component of `sub_path`
can return `error.FileNotFound` if the directory represented by
`self` has been deleted.
Fixes#11397
Some SPARC CPUs (particularly old and/or embedded ones) only has atomic
TAS instruction available (`ldstub`). This adds support for emitting
that instruction in the spinlock.
* The `@bitCast` workaround is removed in favor of `@ptrCast` properly
doing element casting for slice element types. This required an
enhancement both to stage1 and stage2.
* stage1 incorrectly accepts `.{}` instead of `{}`. stage2 code that
abused this is fixed.
* Make some parameters comptime to support functions in switch
expressions (as opposed to making them function pointers).
* Avoid relying on local temporaries being mutable.
* Workarounds for when stage1 and stage2 disagree on function pointer
types.
* Workaround recursive formatting bug with a `@panic("TODO")`.
* Remove unreachable `else` prongs for some inferred error sets.
All in effort towards #89.
Fix to call siftDown on the removed index instead of always on index 0.
Updated test to a test that fails before and passes now.
PriorityDequeue does not have this issue.
Looks like d3f87f8ac01039722197a13a12342fc747a90567 fixed the standard cases of dir renaming, but the edge cases (renaming onto an existing empty/non-empty directory) are still behaving differently than on non-Windows.
Also split the Dir.rename on directories test into 3 tests:
- General rename of a directory
- Rename of a directory onto an existing empty directory
- Rename of a directory onto an existing non-empty directory
The only new case is the rename onto an existing empty directory, but splitting the tests this way made them much more understandable.
Currently transitive system library dependencies are always linked using
linkSystemLibrary() and therefore pkg-config even if they were
originally specified with linkSystemLibraryName() instead. This causes
problems in practice for projects needing total control over exactly
what library is linked, such as the mach game engine.
This is fixed by keeping track of whether libraries are to be linked
with pkg-config or not and holding off on actually running pkg-config
until after transitive dependency resolution in LibExeObjStep.make().
This also fixes a separate issue with the pkg-config handling that could
cause partial application of pkg-config flags if the first part of the
pkg-config output parses correctly but there is an error later on. This
error isn't always fatal as we fall back to a plain -lfoo in the case of
linkSystemLibrary().
In 008b0ec5e58fc7e31f3b989868a7d1ea4df3f41d the `std.Thread.Mutex` API was changed
from `acquire` and `release` to `lock` and `unlock`. `std.event.Lock` still uses `acquire`
and `release`. `std.event.WaitGroup` is using `std.Thread.Mutex` and was not updated to use
`lock` and `unlock`, and so compilation failed prior to this commit.
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>