Fixes a regression introduced in
9295355985202c267b4326b5a6e2ad5158b48e5d that caused 32-bit builds with
`-Denable-llvm` to fail to build from source due to that common
u64/usize casting issue.
Fixes#15489
This also lays the groundwork for exposing the whether or not a function is
noinline in std.builtin.Fn as an `is_noinline: bool` field if we ever want to do that.
When the element is comptime-known, we can check if it has a repeated
byte representation. In this case, `@memset` can be lowered with the
LLVM intrinsic rather than with a loop.
In semaDecl, it was possible for a new ArenaAllocators state to replace an existing one that
hadn't been freed yet. Instead of the ref_count (which was made redundant by adding
the allocator parameter to `release`), I now store a pointer to the previous arena, if one exists.
This allows a recursive deinit to happen when the last arena created is destroyed.
This fixes a bug where resolveStructLayout to was promoting from stale
value_arena state which was then overwrriten when another ArenaAllocator
higher in the call stack saved its state back. This resulted in the memory
for struct_obj.optmized_order overlapping existing allocations.
My initial fix in c7067ef wasn't sufficient, as it only checked if the struct being
resolved had the same owner as the current sema instance. However, it's
possible for resolveStructLayout to be called when the sema instance
has a different owner, but the struct decl's value_arena is currently in
use higher up in the callstack.
This change introduces ValueArena, which holds the arena state as well as tracks
if an arena has already been promoted from it. This allows callers to use the
value_arena storage without needing to be aware of another user of this same storage
higher up in the call stack.
This allows abstract references to the stack frame which enables:
* deferred frame layout until after the function has been processed
* frame compaction (sorting by alignment)
* being able to overalign the stack
* references that change based on an overaligned stack
* moving callee saved spills to the usual part (smaller code size)
* shared call frame (avoids stack adjustments before and after calls)
New search system is based on a Radix Tree. The Radix Tree contains a shallow list of all decl names (ie no paths), plus some suffixes, split by following the official style guide (eg "HashMapUnmanaged" also produces "MapUnmanaged" and "Unmanaged", same with snake_case and camelCase names).
Additionally, the search system uses the decl graph data to recognize hierarchical relationships between decls, allowing you to zero on a target namespace for search. As an example "fs create" will score highe all things related to the creation of files and directories inside of `std.fs`, while still showing (but with lower score) matches from `std.Bulild`.
As another example "fs windows" will prioritize windows-related results in `std.fs`, while "windows fs" will prioritize fs-related results in `std.windows`.