Provide default parsers for obvious config options such as
`CrossTarget` or `Backend` (or any enum for that matter).
Unroll iterator loops into multiple cases - we need to create
a Cartesian product for all possibilities specified in the
test manifest.
This is to account for the small differences in math functions of
different libcs. For example, if the compiler links against glibc,
but the target is musl libc, then these values might be
slightly different.
Arguably, this is a bug in the compiler because comptime should
emulate the target, including rounding errors in libc math
functions. However that behavior is not what this particular test
is intended to cover.
The reason for having `@tan` is that we already have `@sin` and `@cos`
because some targets have machine code instructions for them, but in the
case that the implementation needs to go into compiler-rt, sin, cos, and
tan all share a common dependency which includes a table of data. To
avoid duplicating this table of data, we promote tan to become a builtin
alongside sin and cos.
ZIR: The tag enum is at capacity so this commit moves
`field_call_bind_named` to be `extended`. I measured this as one of
the least used tags in the zig codebase.
Fix libc math suffix for `f32` being wrong in both stage1 and stage2.
stage1: add missing libc prefix for float functions.
* unify the logic for exporting math functions from compiler-rt,
with the appropriate suffixes and prefixes.
- add all missing f128 and f80 exports. Functions with missing
implementations call other functions and have TODO comments.
- also add f16 functions
* move math functions from freestanding libc to compiler-rt (#7265)
* enable all the f128 and f80 code in the stage2 compiler and behavior
tests (#11161).
* update std lib to use builtins rather than `std.math`.
Split big test into the two separate things it is testing.
Add missing checks to the test which revealed the test is not actually
passing yet for the C backend.
According to Apple docs, the long double type is a double precision
IEEE754 binary floating-point type, which makes it identical to the
double type. This behavior contrasts to the standard specification,
in which a long double is a quad-precision, IEEE754 binary,
floating-point type.
Thus, we need to take this into account when using the compiler
intrinsics so that we select the correct function version for
FloatMulAdd.
* The `@bitCast` workaround is removed in favor of `@ptrCast` properly
doing element casting for slice element types. This required an
enhancement both to stage1 and stage2.
* stage1 incorrectly accepts `.{}` instead of `{}`. stage2 code that
abused this is fixed.
* Make some parameters comptime to support functions in switch
expressions (as opposed to making them function pointers).
* Avoid relying on local temporaries being mutable.
* Workarounds for when stage1 and stage2 disagree on function pointer
types.
* Workaround recursive formatting bug with a `@panic("TODO")`.
* Remove unreachable `else` prongs for some inferred error sets.
All in effort towards #89.