raylib-zig/lib/workaround/workaround.h
2020-05-08 20:03:42 +10:00

14 lines
325 B
C

// raylib-zig (c) Nikolas Wipper 2020
#ifndef RAYLIB_ZIG_WORKAROUND_H
#define RAYLIB_ZIG_WORKAROUND_H
#include <raylib.h>
Ray WGetMouseRay(Vector2 * mousePosition, Camera camera);
void WDrawSphere(Vector3 * centerPos, float radius, Color * color);
void WDrawRay(Ray ray, Color * color);
#endif //RAYLIB_ZIG_WORKAROUND_H