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Remove unnecessary defines
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@ -5,10 +5,6 @@
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#include <raylib.h>
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#define VECTOR2 float x, float y
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#define VECTOR3 float x, float y, float z
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#define COLOR unsigned char r, unsigned char g, unsigned char b, unsigned char a
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Ray WGetMouseRay(Vector2 * mousePosition, Camera camera);
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void WDrawSphere(Vector3 * centerPos, float radius, Color * color);
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