adrien
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d2b0735540
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Moved all f32 out of GpuXxxx to all be in Vec
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2026-05-18 15:35:38 +02:00 |
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adrien
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8e137c8f33
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Vec no longer need import c
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2026-05-18 15:28:28 +02:00 |
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adrien
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97d5f9001f
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Removed GpuPipeline for a GpuProcess
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2026-05-18 15:28:02 +02:00 |
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adrien
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d5e7f60926
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Moved read stuff to GpuBuffer directly
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2026-05-18 14:27:11 +02:00 |
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adrien
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2673aef0fd
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Moved c.gpuQueuWriteBuffer to GpuBuffer
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2026-05-18 14:16:01 +02:00 |
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adrien
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7ce6b9cd1d
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Better example
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2026-05-18 14:11:17 +02:00 |
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adrien
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f5daf66784
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Changed GpuAllocator to be like std.mem.Allocator
Now it is 2 ptr and I created a GpuArena. Point is to be like Zig, a
const allocator and a var arena that track everything.
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2026-05-18 14:07:28 +02:00 |
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adrien
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c3166e552b
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GpuBuffer init now take a EnumSet of BufferUsage and not a c.WGPUBufferUsage
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2026-05-18 10:49:11 +02:00 |
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adrien
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d42c521a96
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Added f16 capability
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2026-05-18 10:12:36 +02:00 |
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adrien
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0fc5f5dbb8
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GpuBuffer can be for any float and init now
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2026-05-18 09:31:58 +02:00 |
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adrien
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545e67d72f
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Added a example.zig
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2026-05-18 00:19:37 +02:00 |
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adrien
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0fcb9ee351
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Synthax improv + GpuDeviceConfig
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2026-05-18 00:10:09 +02:00 |
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adrien
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6a2cbe2734
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Removed const x = @This() to just use @This()
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2026-05-17 23:54:58 +02:00 |
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adrien
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1c8e12b1e6
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Added a VRAM limit to GpuAllocator
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2026-05-17 23:51:51 +02:00 |
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adrien
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38538fcd80
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Removed waiting for each run and moved it in bench directly
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2026-05-17 23:18:49 +02:00 |
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adrien
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f56dfe7ecc
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Removed main.zig to become bench.zig + better benchmark + wait for calcul to be done in Vec.submitPass
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2026-05-17 21:35:16 +02:00 |
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adrien
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01bc0954b0
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Update lib.zig
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2026-05-17 21:20:35 +02:00 |
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adrien
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cb19cd8e30
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Mat to Vec + changed how its API work
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2026-05-17 21:19:24 +02:00 |
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adrien
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7b9a7fe7a9
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Created a GpuPipeline
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2026-05-17 21:05:30 +02:00 |
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adrien
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cef6155f41
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Splited GpuAllocator into GpuAllocator and GpuDevice
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2026-05-17 20:55:49 +02:00 |
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adrien
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d57968d6df
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Removed unused GpuConfig
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2026-05-17 20:47:08 +02:00 |
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adrien
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2c52c202fe
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Changed MAt.read to take an allocator
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2026-05-17 20:39:03 +02:00 |
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adrien
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915c5cea65
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Removed _pip_add and scale to a pipelines struct
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2026-05-17 20:16:19 +02:00 |
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adrien
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a381c71550
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Fixed binding size limit error by chunking to max 1GB binding
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2026-05-17 17:52:07 +02:00 |
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adrien
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cfc1069309
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Removed GpuBuffer limits
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2026-05-16 00:26:07 +02:00 |
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adrien
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90a7cf946f
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Changed main to be a benchmark of different size
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2026-05-15 18:46:07 +02:00 |
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adrien
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0da02f60c4
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Created a GpuBuffer + an arry in GpuAlloc to deinit all when deinit the alloc
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2026-05-15 16:03:40 +02:00 |
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adrien
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4725723d42
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REleted gpu.zig and created a lib.zig to output a module
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2026-05-15 10:27:45 +02:00 |
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adrien
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6018b5f0ff
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Splited gpu.zig into multiple files
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2026-05-15 10:25:12 +02:00 |
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adrien
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67f35eed34
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Removed tmp file and added gitattributes
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2026-05-15 10:07:23 +02:00 |
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adrien
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8ff91d35ec
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Basic GpuAlloc + Mat
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2026-05-15 09:44:53 +02:00 |
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adrien
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8050bab969
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Started to understand how it work and implemented chained operation
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2026-04-28 23:30:21 +02:00 |
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adrien
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532e8c1897
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Basic working matrix addition
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2026-04-28 10:22:22 +02:00 |
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