63 Commits

Author SHA1 Message Date
iacore
99b1119adb
clean up 2024-01-02 06:09:09 +00:00
iacore
ca13a424e5
fix imports 2024-01-01 16:18:21 +00:00
Locria Cyber
af35245a38
update generate files 2023-12-29 00:44:37 +00:00
Locria Cyber
44e53ff7d1
fix examples 2023-12-28 15:07:14 +00:00
Locria Cyber
528bcf29c5
fix const 2023-12-28 15:04:26 +00:00
Locria Cyber
37ddb70f93
Update zig functions to raylib 5.0 2023-12-28 14:59:48 +00:00
Locria Cyber
90bb1071dc
add drawCircleLinesV 2023-12-27 15:58:57 +00:00
Locria Cyber
dfd0e4ffa8
add const to draw* API 2023-12-25 13:36:24 +00:00
Not-Nik
b74f8d02bb
Correctly define Color.pink (#58) 2023-10-11 13:44:48 +02:00
Not-Nik
00ea64faa7
Catch null pointers before trying to cast them (#49) 2023-10-03 21:23:28 +02:00
Not-Nik
cd66693011
Use slice length instead of asking for it from the callee on some functions (#50) 2023-08-18 00:58:13 +02:00
Not-Nik
42dab04fbf
Correct @call 2023-08-14 00:18:32 +02:00
Not-Nik
79ee589441
Update to raylib head 2023-08-05 20:16:53 +02:00
Not-Nik
5283eb79e3
Fix slice type 2023-07-21 21:59:16 +02:00
Not-Nik
f6323bf0fa
anyopaque fixes 2023-07-21 21:24:24 +02:00
Not-Nik
a022f39ceb
Update structs 2023-07-21 21:03:21 +02:00
Not-Nik
5050957b56
Correctly call image functions from members 2023-07-21 18:03:55 +02:00
Not-Nik
edbd73e6be
Bump to Zig 0.11/raylib 4.6-dev 2023-07-21 17:04:56 +02:00
Not-Nik
e25a3e070a
Image member functions 2023-07-20 17:58:29 +02:00
Not-Nik
d80ffdf645
Minor updates to member functions 2023-07-20 17:10:06 +02:00
Not-Nik
e13c5bf521
Compression/Encoding functions now with proper slices + correct casting for lens 2023-07-20 16:33:37 +02:00
Not-Nik
f50189fdd0
More defer 2023-07-20 16:23:41 +02:00
Not-Nik
183cc437ac
Font & unloading member functions 2023-07-20 16:13:59 +02:00
Not-Nik
f09c38381b
Use correct zero-terminated type for strings (#46) 2023-07-19 19:36:21 +02:00
Not-Nik
66b7a087c3
More work on slices 2023-07-18 21:43:18 +02:00
Not-Nik
c08e5f51c2
Fix issues with slices in font loading functions (#47) 2023-07-18 12:20:01 +02:00
Not-Nik
02a3dbba61
Update some types 2023-07-11 19:18:53 +02:00
Not-Nik
052ab7b75b
Convert some more enums 2023-07-11 19:14:05 +02:00
Not-Nik
3f046d9db7
Convert return values 2023-07-11 18:58:07 +02:00
Not-Nik
9e908b3925
Color member functions 2023-07-11 15:50:31 +02:00
Not-Nik
2578dceb42
Texture member functions 2023-07-11 15:39:11 +02:00
Not-Nik
8a2cd7dce2
Convert WindowState flags again, this time with a non-exaustive enum (#43) 2023-07-10 22:51:13 +02:00
Not-Nik
7e95ad81b5
Update enum/const name style 2023-07-10 22:43:01 +02:00
Not-Nik
e29e012981
Map C pointers to Zig and functions names use Zig naming conventions 2023-07-10 22:22:37 +02:00
Not-Nik
c564af4f61
Move colors into color struct 2023-07-10 00:57:02 +02:00
Not-Nik
642ca0513f
Remove unneccessary empty lines at the end of library files 2023-07-10 00:45:21 +02:00
Not-Nik
7a9cdd3af0
More convenience functions in structs 2023-07-09 19:31:27 +02:00
Not-Nik
42671d0195
Some work on the examples 2023-07-09 18:45:15 +02:00
Not-Nik
ffe8091bc4
Don't convert flags type to enum for WindowState (#43) 2023-07-07 02:09:23 +02:00
Not-Nik
af773c79e2
Use single library files instead of keeping function declarations in a seperate file 2023-07-07 02:03:54 +02:00
Not-Nik
1e06706bff
Update to 4.5-dev 2023-01-23 22:07:43 +01:00
Alexander Heinrich
59a62074e9 Fix typo 2023-01-04 20:16:01 +01:00
Alexander Heinrich
7ee4eb953d Rename RayHitInfo to RayCollision
This struct was renamed by upstream a while ago:
1c5de9721a
2022-12-17 18:26:27 +01:00
Not-Nik
723c77688c
Update to raylib 4.2/zig 9.1 2022-08-11 23:05:10 +02:00
Not-Nik
eba6c5392f
Update versions 2022-01-08 23:18:09 +01:00
Not-Nik
28bd276606
Add raylib 4.0.0 and macos compilation support 2022-01-08 23:07:54 +01:00
Not-Nik
fe637bb128
Some more cleanup 2022-01-08 20:58:22 +01:00
Francisco Demartino
5e275e93df fix build and basic_window example
some restructuring due to the recent changes to usingnamespace.

also cleaned up some deprecated stuff from raylib 3.7.

- appended the contents of raylib-wa.zig into raylib-zig.zig
- using raylib functions requires `const rl = @import("raylib");`
    (and accesing the identifiers inside rl, like `rl.InitWindow`)

only the basic_window example was updated, and it looks like it crashes
on keyboard inputs.

many thanks to @nektro :)
2022-01-08 05:37:52 -03:00
Not-Nik
004388133b
Fixup for rl 3.7 2021-11-28 14:07:22 +01:00
Not-Nik
3e6462d3af
Untested update to raylib 3.7 2021-07-20 18:04:03 +02:00