328 Commits

Author SHA1 Message Date
vent
1ef4995f82
Fix zig build test (#192) 2025-01-12 21:52:40 +01:00
vent
cb9fb452c6
Fix segault in textures_image_loading (#190) 2025-01-11 18:09:12 +01:00
vent
41022159ad
Error check using IsValid functions and return error unions (#191)
* Verify shaders are valid

* Verify images are valid

* Verify models are valid

* Verify materials are valid

* Verify textures are valid

* Verify render textures are valid

* Verify waves are valid

* Verify sounds are valid

* Verify music is valid

* Verify audio streams are valid

* Verify fonts are valid

* Update examples to handle error unions
2025-01-11 18:07:33 +01:00
James Davis
30ce68004f
Use GamepadAxis enum for getGamepadAxisMovement instead of c_int (#187)
* Updated getGamepadAxisMovement to take enum and cast return to f32

* Updated raylib-ext.zig GetGamepadAxisMovement to take enum

* modified generate_functions.py to make changes instead
2025-01-10 19:18:45 +01:00
Josh Lankford
561481f4ae add new shape examples to build.zig 2025-01-10 19:16:57 +01:00
Josh Lankford
f8b1495c69 add draw rectangle rounded example 2025-01-10 19:16:57 +01:00
Josh Lankford
882b69d8c9 add draw circle sector example 2025-01-10 19:16:57 +01:00
Josh Lankford
9f30de1eac add draw ring example 2025-01-10 19:16:57 +01:00
Josh Lankford
3720deda6d add following eyes example 2025-01-10 19:16:57 +01:00
Josh Lankford
a7deec3964 add collision area example 2025-01-10 19:16:57 +01:00
Josh Lankford
2fcdf3af45 add lines bezier example 2025-01-10 19:16:57 +01:00
Josh Lankford
16f4871846 add rectangle scaling example 2025-01-10 19:16:57 +01:00
Josh Lankford
21e7bb8cd3 add raylib logo animation example 2025-01-10 19:16:57 +01:00
Josh Lankford
2a569ea2ef add color palette example 2025-01-10 19:16:57 +01:00
Josh Lankford
4e08de5584 add bouncing ball example 2025-01-10 19:16:57 +01:00
Josh Lankford
350388c8ec add basic shapes example 2025-01-10 19:16:57 +01:00
raugl
4e05ee5a3f
Added missing variadic arguments to traceLog() (#186)
* Added missing variadic arguments to `traceLog()`

* Made changes resillient to `generate_function.py`
2025-01-06 17:26:37 +01:00
Not-Nik
57041e707c
[raygui] Allow GuiControlProperty and GuiDefaultProperty as types for property in GuiGetStyle/GuiSetStyle (#131) 2025-01-04 00:24:09 +01:00
Not-Nik
16a388c9c2
Fix build errors related to update to rl 5.5 2025-01-03 23:56:01 +01:00
Kaio Delphino
265461f4ec
fix: MATERIAL and SHADER_LOC default values (#183)
These constants were assigned to inexistent enums.
2025-01-03 23:43:27 +01:00
vent
845af357e4
Remove redundant namespaces from enums (#178) 2024-12-23 21:27:02 +01:00
Alexander Moening
0dcee846f4
Add both field for runtime Linux platform detection (#179)
Add `both` field to allow GLFW to use runtime platform detection
2024-12-20 17:12:46 +01:00
Daniel Koucher Machado
de8c2d4585
Automatically include Emscripten headers (#173)
* add emscripten headers

* update func to return error
2024-11-26 20:18:33 +01:00
Michał
606d9bb9ba
raylib: add missing fields to Mesh struct (#175)
Add missing veoId and vboId fields to the Mesh struct. This fixes
some crashes when meshes are being manipulated on the Zig side, for
example when genMesh* functions are used.
2024-11-26 20:16:46 +01:00
Jonathan Marler
94570c4b60
fix zig fetch command in README (#130)
* fix zig fetch command in README

All URLs within build.zig.zon files must point to archives that never
change.  However, the zig fetch command in the README.md adds a URL
that points to the `devel` git branch whose content changes whenever
the `devel` branch is updated.

I've updated the README a url that zig will resolve to a SHA before it
writes it to the zon file.

* Update template scripts

---------

Co-authored-by: Not-Nik <nik.wipper@gmx.de>
2024-11-25 14:19:38 +01:00
Андрей Краевский
ff775330c7
Update raylib to version 5.5 (#174) 2024-11-25 14:18:03 +01:00
Not-Nik
90109ff804
Revert "[build] Only cache raygui impl (#170)"
This reverts commit 2f773da6b38508dee1509282eadcfcab9c033b0e.
2024-11-08 17:48:26 +01:00
Not-Nik
2f773da6b3
[build] Only cache raygui impl (#170) 2024-11-08 15:36:12 +01:00
Not-Nik
a420751c0d
[emcc] Fix build for Windows (#86)
Co-authored-by: DanielKMach <danikoucher@gmail.com>
2024-11-08 15:18:30 +01:00
Miko
f5abffe4f7
feat: textures image loading example (#167)
Co-authored-by: Mikolaj Witkowski <notai@mikolajs-mbp.home>
2024-11-08 15:10:19 +01:00
Not-Nik
6c0774619d
[emcc] Pass -sUSE_OFFSET_CONVERTER 2024-11-08 15:09:20 +01:00
mega-dean
c191e12e7c
make some files not executable (#160) 2024-10-18 14:22:28 +03:00
Nicholas S. Zivkovic
817f91b57c
ported example core 3d picking (#163) 2024-10-18 14:21:01 +03:00
Nicholas S. Zivkovic
a6f94ce655
ported example 3d camera free (#162) 2024-10-18 14:19:22 +03:00
Not-Nik
a2397363aa
meta: Bump raylib/raygui 2024-10-13 14:12:39 +02:00
Not-Nik
01b6e1a2e2
raylib/raymath/rlgl/raygui: Expose cdef (#152) 2024-10-02 22:34:26 +02:00
Not-Nik
855ab9cd70
raygui: Revert property parameters back to i32s (#131) 2024-10-02 22:19:20 +02:00
Not-Nik
a087398387
rlgl: Add constants (#156) 2024-10-02 22:00:38 +02:00
Not-Nik
d4541b29e0
readme: Add info on build options 2024-09-28 21:05:49 +02:00
Not-Nik
1224eb2290
emcc: Fix build (#155) 2024-09-28 19:43:57 +02:00
pancelor
c94e68d872
emcc: Remove webhack_c (#149)
I am unsure what the point of this file is, so maybe I should not be
removing it. But the comment says to try removing it to see if things
work fine, and things work fine on my machine when I remove it.

I tested 3 or 4 of the builtin examples using commands like this:
zig build raw_stream -Dtarget=wasm32-emscripten --sysroot ~/.emscripten_cache/sysroot

(see also #134; my sysroot setup is a bit weird. but I don't think
that would affect this at all)
2024-09-28 14:56:36 +02:00
pancelor
6418a87091
Tidying (#150)
create resources folder during project_setup, and link with emscripten

--embed-file complained b/c the directory was empty, so I added
resources/placeholder.txt

I tested project_setup.sh (but not project_setup.ps1) -- the emscripten
build works

also, s/std.builtin.Mode/std.builtin.OptimizeMode
(std.builtin.Mode's source says: "///Deprecated; use OptimizeMode.")
2024-09-28 14:55:09 +02:00
johan0A
87e18ab398
Make fontChars optional in loadFontFromMemory (#153)
Fixed loadFontFromMemory and Font.fromMemory not allowing null for fontChars
2024-09-28 14:54:02 +02:00
Not-Nik
d7d9e41863
emcc: Look for emcc binary in PATH if no sysroot was specified 2024-09-28 14:51:24 +02:00
Rob Rossmiller
f26b2ab084
Update build.zig.zon (#145) 2024-09-03 15:49:57 +02:00
Not-Nik
e3e3a7518a
Bump to raylib 5.5-dev 2024-08-31 11:20:45 +02:00
Krieg
2176d37bcc
Ported raylib example "text/text_format_text.c" (#141)
* Added example: text_format_text.zig

* reverted autoformatting changes
2024-08-31 10:41:42 +02:00
Not-Nik
58df62807f
Add drawTextCodepoints (#135) 2024-08-17 17:22:57 +02:00
Not-Nik
4b2d9b305f
Allow passing points for drawing as const slices (#127) (2/2) 2024-08-17 17:22:57 +02:00
YetAnotherCoder00
6d52ac4e13
added 2d camera mouse zoom example (#129)
* added 2d camera mouse zoom example

* correctly formatted build.zig

* removed "gl" const
2024-08-17 16:58:15 +02:00