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Add drawTextCodepoints (#135)
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@ -2285,6 +2285,11 @@ pub fn unloadFontData(chars: []GlyphInfo) void {
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cdef.UnloadFontData(@as([*c]GlyphInfo, @ptrCast(chars)), @as(c_int, @intCast(chars.len)));
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}
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/// Draw multiple character (codepoint)
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pub fn drawTextCodepoints(font: Font, codepoints: []const c_int, position: Vector2, fontSize: f32, spacing: f32, tint: Color) void {
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cdef.DrawTextCodepoints(font, @as([*c]const c_int, @ptrCast(codepoints)), @as(c_int, @intCast(codepoints.len)), position, fontSize, spacing, tint);
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}
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/// Load UTF-8 text encoded from codepoints array
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pub fn loadUTF8(codepoints: []const c_int) [*:0]u8 {
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return std.mem.span(cdef.LoadUTF8(@as([*c]const c_int, @ptrCast(codepoints)), @as(c_int, @intCast(codepoints.len))));
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@ -2285,6 +2285,11 @@ pub fn unloadFontData(chars: []GlyphInfo) void {
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cdef.UnloadFontData(@as([*c]GlyphInfo, @ptrCast(chars)), @as(c_int, @intCast(chars.len)));
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}
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/// Draw multiple character (codepoint)
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pub fn drawTextCodepoints(font: Font, codepoints: []const c_int, position: Vector2, fontSize: f32, spacing: f32, tint: Color) void {
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cdef.DrawTextCodepoints(font, @as([*c]const c_int, @ptrCast(codepoints)), @as(c_int, @intCast(codepoints.len)), position, fontSize, spacing, tint);
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}
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/// Load UTF-8 text encoded from codepoints array
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pub fn loadUTF8(codepoints: []const c_int) [*:0]u8 {
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return std.mem.span(cdef.LoadUTF8(@as([*c]const c_int, @ptrCast(codepoints)), @as(c_int, @intCast(codepoints.len))));
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