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* unify the logic for exporting math functions from compiler-rt,
with the appropriate suffixes and prefixes.
- add all missing f128 and f80 exports. Functions with missing
implementations call other functions and have TODO comments.
- also add f16 functions
* move math functions from freestanding libc to compiler-rt (#7265)
* enable all the f128 and f80 code in the stage2 compiler and behavior
tests (#11161).
* update std lib to use builtins rather than `std.math`.
170 lines
3.8 KiB
Zig
170 lines
3.8 KiB
Zig
// Ported from musl, which is licensed under the MIT license:
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// https://git.musl-libc.org/cgit/musl/tree/COPYRIGHT
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//
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// https://git.musl-libc.org/cgit/musl/tree/src/math/roundf.c
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// https://git.musl-libc.org/cgit/musl/tree/src/math/round.c
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const std = @import("std");
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const math = std.math;
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const expect = std.testing.expect;
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pub fn __roundh(x: f16) callconv(.C) f16 {
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// TODO: more efficient implementation
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return @floatCast(f16, roundf(x));
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}
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pub fn roundf(x_: f32) callconv(.C) f32 {
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const f32_toint = 1.0 / math.floatEps(f32);
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var x = x_;
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const u = @bitCast(u32, x);
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const e = (u >> 23) & 0xFF;
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var y: f32 = undefined;
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if (e >= 0x7F + 23) {
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return x;
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}
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if (u >> 31 != 0) {
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x = -x;
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}
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if (e < 0x7F - 1) {
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math.doNotOptimizeAway(x + f32_toint);
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return 0 * @bitCast(f32, u);
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}
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y = x + f32_toint - f32_toint - x;
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if (y > 0.5) {
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y = y + x - 1;
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} else if (y <= -0.5) {
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y = y + x + 1;
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} else {
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y = y + x;
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}
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if (u >> 31 != 0) {
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return -y;
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} else {
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return y;
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}
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}
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pub fn round(x_: f64) callconv(.C) f64 {
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const f64_toint = 1.0 / math.floatEps(f64);
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var x = x_;
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const u = @bitCast(u64, x);
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const e = (u >> 52) & 0x7FF;
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var y: f64 = undefined;
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if (e >= 0x3FF + 52) {
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return x;
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}
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if (u >> 63 != 0) {
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x = -x;
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}
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if (e < 0x3ff - 1) {
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math.doNotOptimizeAway(x + f64_toint);
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return 0 * @bitCast(f64, u);
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}
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y = x + f64_toint - f64_toint - x;
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if (y > 0.5) {
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y = y + x - 1;
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} else if (y <= -0.5) {
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y = y + x + 1;
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} else {
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y = y + x;
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}
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if (u >> 63 != 0) {
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return -y;
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} else {
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return y;
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}
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}
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pub fn __roundx(x: f80) callconv(.C) f80 {
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// TODO: more efficient implementation
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return @floatCast(f80, roundq(x));
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}
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pub fn roundq(x_: f128) callconv(.C) f128 {
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const f128_toint = 1.0 / math.floatEps(f128);
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var x = x_;
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const u = @bitCast(u128, x);
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const e = (u >> 112) & 0x7FFF;
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var y: f128 = undefined;
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if (e >= 0x3FFF + 112) {
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return x;
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}
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if (u >> 127 != 0) {
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x = -x;
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}
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if (e < 0x3FFF - 1) {
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math.doNotOptimizeAway(x + f128_toint);
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return 0 * @bitCast(f128, u);
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}
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y = x + f128_toint - f128_toint - x;
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if (y > 0.5) {
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y = y + x - 1;
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} else if (y <= -0.5) {
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y = y + x + 1;
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} else {
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y = y + x;
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}
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if (u >> 127 != 0) {
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return -y;
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} else {
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return y;
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}
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}
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test "round32" {
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try expect(roundf(1.3) == 1.0);
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try expect(roundf(-1.3) == -1.0);
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try expect(roundf(0.2) == 0.0);
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try expect(roundf(1.8) == 2.0);
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}
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test "round64" {
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try expect(round(1.3) == 1.0);
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try expect(round(-1.3) == -1.0);
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try expect(round(0.2) == 0.0);
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try expect(round(1.8) == 2.0);
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}
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test "round128" {
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try expect(roundq(1.3) == 1.0);
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try expect(roundq(-1.3) == -1.0);
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try expect(roundq(0.2) == 0.0);
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try expect(roundq(1.8) == 2.0);
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}
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test "round32.special" {
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try expect(roundf(0.0) == 0.0);
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try expect(roundf(-0.0) == -0.0);
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try expect(math.isPositiveInf(roundf(math.inf(f32))));
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try expect(math.isNegativeInf(roundf(-math.inf(f32))));
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try expect(math.isNan(roundf(math.nan(f32))));
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}
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test "round64.special" {
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try expect(round(0.0) == 0.0);
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try expect(round(-0.0) == -0.0);
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try expect(math.isPositiveInf(round(math.inf(f64))));
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try expect(math.isNegativeInf(round(-math.inf(f64))));
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try expect(math.isNan(round(math.nan(f64))));
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}
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test "round128.special" {
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try expect(roundq(0.0) == 0.0);
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try expect(roundq(-0.0) == -0.0);
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try expect(math.isPositiveInf(roundq(math.inf(f128))));
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try expect(math.isNegativeInf(roundq(-math.inf(f128))));
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try expect(math.isNan(roundq(math.nan(f128))));
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}
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