Andrew Kelley 41dd2beaac compiler-rt: math functions reorg
* unify the logic for exporting math functions from compiler-rt,
   with the appropriate suffixes and prefixes.
   - add all missing f128 and f80 exports. Functions with missing
     implementations call other functions and have TODO comments.
   - also add f16 functions
 * move math functions from freestanding libc to compiler-rt (#7265)
 * enable all the f128 and f80 code in the stage2 compiler and behavior
   tests (#11161).
 * update std lib to use builtins rather than `std.math`.
2022-04-27 12:20:44 -07:00

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// Ported from musl, which is licensed under the MIT license:
// https://git.musl-libc.org/cgit/musl/tree/COPYRIGHT
//
// https://git.musl-libc.org/cgit/musl/tree/src/math/roundf.c
// https://git.musl-libc.org/cgit/musl/tree/src/math/round.c
const std = @import("std");
const math = std.math;
const expect = std.testing.expect;
pub fn __roundh(x: f16) callconv(.C) f16 {
// TODO: more efficient implementation
return @floatCast(f16, roundf(x));
}
pub fn roundf(x_: f32) callconv(.C) f32 {
const f32_toint = 1.0 / math.floatEps(f32);
var x = x_;
const u = @bitCast(u32, x);
const e = (u >> 23) & 0xFF;
var y: f32 = undefined;
if (e >= 0x7F + 23) {
return x;
}
if (u >> 31 != 0) {
x = -x;
}
if (e < 0x7F - 1) {
math.doNotOptimizeAway(x + f32_toint);
return 0 * @bitCast(f32, u);
}
y = x + f32_toint - f32_toint - x;
if (y > 0.5) {
y = y + x - 1;
} else if (y <= -0.5) {
y = y + x + 1;
} else {
y = y + x;
}
if (u >> 31 != 0) {
return -y;
} else {
return y;
}
}
pub fn round(x_: f64) callconv(.C) f64 {
const f64_toint = 1.0 / math.floatEps(f64);
var x = x_;
const u = @bitCast(u64, x);
const e = (u >> 52) & 0x7FF;
var y: f64 = undefined;
if (e >= 0x3FF + 52) {
return x;
}
if (u >> 63 != 0) {
x = -x;
}
if (e < 0x3ff - 1) {
math.doNotOptimizeAway(x + f64_toint);
return 0 * @bitCast(f64, u);
}
y = x + f64_toint - f64_toint - x;
if (y > 0.5) {
y = y + x - 1;
} else if (y <= -0.5) {
y = y + x + 1;
} else {
y = y + x;
}
if (u >> 63 != 0) {
return -y;
} else {
return y;
}
}
pub fn __roundx(x: f80) callconv(.C) f80 {
// TODO: more efficient implementation
return @floatCast(f80, roundq(x));
}
pub fn roundq(x_: f128) callconv(.C) f128 {
const f128_toint = 1.0 / math.floatEps(f128);
var x = x_;
const u = @bitCast(u128, x);
const e = (u >> 112) & 0x7FFF;
var y: f128 = undefined;
if (e >= 0x3FFF + 112) {
return x;
}
if (u >> 127 != 0) {
x = -x;
}
if (e < 0x3FFF - 1) {
math.doNotOptimizeAway(x + f128_toint);
return 0 * @bitCast(f128, u);
}
y = x + f128_toint - f128_toint - x;
if (y > 0.5) {
y = y + x - 1;
} else if (y <= -0.5) {
y = y + x + 1;
} else {
y = y + x;
}
if (u >> 127 != 0) {
return -y;
} else {
return y;
}
}
test "round32" {
try expect(roundf(1.3) == 1.0);
try expect(roundf(-1.3) == -1.0);
try expect(roundf(0.2) == 0.0);
try expect(roundf(1.8) == 2.0);
}
test "round64" {
try expect(round(1.3) == 1.0);
try expect(round(-1.3) == -1.0);
try expect(round(0.2) == 0.0);
try expect(round(1.8) == 2.0);
}
test "round128" {
try expect(roundq(1.3) == 1.0);
try expect(roundq(-1.3) == -1.0);
try expect(roundq(0.2) == 0.0);
try expect(roundq(1.8) == 2.0);
}
test "round32.special" {
try expect(roundf(0.0) == 0.0);
try expect(roundf(-0.0) == -0.0);
try expect(math.isPositiveInf(roundf(math.inf(f32))));
try expect(math.isNegativeInf(roundf(-math.inf(f32))));
try expect(math.isNan(roundf(math.nan(f32))));
}
test "round64.special" {
try expect(round(0.0) == 0.0);
try expect(round(-0.0) == -0.0);
try expect(math.isPositiveInf(round(math.inf(f64))));
try expect(math.isNegativeInf(round(-math.inf(f64))));
try expect(math.isNan(round(math.nan(f64))));
}
test "round128.special" {
try expect(roundq(0.0) == 0.0);
try expect(roundq(-0.0) == -0.0);
try expect(math.isPositiveInf(roundq(math.inf(f128))));
try expect(math.isNegativeInf(roundq(-math.inf(f128))));
try expect(math.isNan(roundq(math.nan(f128))));
}