The idea is to have 2 runners per machine, since a lot of time is spent building
stage3 and stage4, both of which are largely single-core affairs. This will make
the test steps take longer, however, so the timeouts have been bumped a bit, and
max RSS for the test step has been lowered from 64G to 32G to prevent OOM.
Finally, we now only run a single ReleaseSafe job on PRs; Debug and Release jobs
are limited to pushes.
Add an additional check before emitting `.loop_switch_br` instead
of `.switch_br` in a tagged switch statement for whether any of the
continues referencing its tag are actually runtime reachable.
This fixes triggering an assertion in Liveness caused by the invalid
assumption that every tagged switch must be a loop if its tag is
referenced in any way even if this reference is not runtime reachable.
* std.os.uefi.tables: ziggify boot and runtime services
* avoid T{} syntax
Co-authored-by: linusg <mail@linusgroh.de>
* misc fixes
* work
* self-review quickfixes
* dont make MemoryMapSlice generic
* more review fixes, work
* more work
* more work
* review fixes
* update boot/runtime services references throughout codebase
* self-review fixes
* couple of fixes i forgot to commit earlier
* fixes from integrating in my own project
* fixes from refAllDeclsRecursive
* Apply suggestions from code review
Co-authored-by: truemedian <truemedian@gmail.com>
* more fixes from review
* fixes from project integration
* make natural alignment of Guid align-8
* EventRegistration is a new opaque type
* fix getNextHighMonotonicCount
* fix locateProtocol
* fix exit
* partly revert 7372d65
* oops exit data_len is num of bytes
* fixes from project integration
* MapInfo consistency, MemoryType update per review
* turn EventRegistration back into a pointer
* forgot to finish updating MemoryType methods
* fix IntFittingRange calls
* set uefi.Page nat alignment
* Back out "set uefi.Page nat alignment"
This backs out commit cdd9bd6f7f5fb763f994b8fbe3e1a1c2996a2393.
* get rid of some error.NotFound-s
* fix .exit call in panic
* review comments, add format method
* fix resetSystem data alignment
* oops, didnt do a final refAllDeclsRecursive i guess
* review comments
* writergate update MemoryType.format
* fix rename
---------
Co-authored-by: linusg <mail@linusgroh.de>
Co-authored-by: truemedian <truemedian@gmail.com>
This silences the excessive default stderr logging from Wine. The user can still
override this by setting WINEDEBUG in the environment; this just provides a more
sensible default.
Closes#24139.
Basically everything that has a direct replacement or no uses left.
Notable omissions:
- std.ArrayHashMap: Too much fallout, needs a separate cleanup.
- std.debug.runtime_safety: Too much fallout.
- std.heap.GeneralPurposeAllocator: Lots of references to it remain, not
a simple find and replace as "debug allocator" is not equivalent to
"general purpose allocator".
- std.io.Reader: Is being reworked at the moment.
- std.unicode.utf8Decode(): No replacement, needs a new API first.
- Manifest backwards compat options: Removal would break test data used
by TestFetchBuilder.
- panic handler needs to be a namespace: Many tests still rely on it
being a function, needs a separate cleanup.
Apparently raw LLVM IR Bitcode files ("Bitstreams") may appear in
archives with LTO enabled. I observed this in the wild on
Chimera Linux.
I'm not yet sure if it's in scope for Zig to support these special
archives, but we should at least give a correct error message.
Deprecates all existing std.io readers and writers in favor of the newly
provided std.io.Reader and std.io.Writer which are non-generic and have the
buffer above the vtable - in other words the buffer is in the interface, not
the implementation. This means that although Reader and Writer are no longer
generic, they are still transparent to optimization; all of the interface
functions have a concrete hot path operating on the buffer, and only make
vtable calls when the buffer is full.