* std.ArrayList gains `moveToUnmanaged` and dead code
`ArrayListUnmanaged.appendWrite` is deleted.
* emit_h state is attached to Module rather than Compilation.
* remove the implementation of emit-h because it did not properly
integrate with incremental compilation. I will re-implement it
in a follow-up commit.
* Compilation: use the .codegen_failure tag rather than
.dependency_failure tag for when `bin_file.updateDecl` fails.
C backend:
* Use a CValue tagged union instead of strings for C values.
* Cleanly separate state into Object and DeclGen:
- Object is present only when generating a .c file
- DeclGen is present for both generating a .c and .h
* Move some functions into their respective Object/DeclGen namespace.
* Forward decls are managed by the incremental compilation frontend; C
backend no longer renders function signatures based on callsites.
For simplicity, all functions always get forward decls.
* Constants are managed by the incremental compilation frontend. C
backend no longer has a "constants" section.
* Participate in incremental compilation. Each Decl gets an ArrayList
for its generated C code and it is updated when the Decl is updated.
During flush(), all these are joined together in the output file.
* The new CValue tagged union is used to clean up using of assigning to
locals without an additional pointer local.
* Fix bug with bitcast of non-pointers making the memcpy destination
immutable.
* CBE buffers are only valid during a flush()
* the file is reopened and truncated during each flush()
* CBE now explicitly ignores updateDecl and deleteDecl
* CBE updateDecl is gone
* test case is enabled
In strictly conforming C, identifiers cannot container dollar signs.
However GCC and Clang allow them by default, so translate-c should
handle them. See http://gcc.gnu.org/onlinedocs/cpp/Tokenization.html
I encountered this in the wild in windows.h
Fixes#7585
This broke build scripts that wanted to refer to `exe_dir` or
`install_path`.
There has also been some pushback and discussion on this breaking
change. I think it should be re-evaluated.
This reverts commit a1a1929cf4ff979bdaba17f858d4ce8647e87a65.
`@setEvalBranchQuota` can be called before the comptime/inline call
stack is created.
For example:
```zig
@setEvalBranchQuota(100);
comptime {
while (true) {}
}
```
Here we need to set the branch_quota before the comptime block creates a
scope for the branch_count.
Previously, the x86_64 backend would remove code for exitlude relocs
if the jump amount were 0. This causes issues as earlier jumps rely on
the jump being present at the same address.