This is redundant with CacheMode.whole which caches everything,
including linking output. Linker code does not need to concern itself
with caching like this.
implement builtin.zig file population for all modules rather than
assuming there is only one global builtin.zig module.
move some fields from link.File to Compilation
move some fields from Module to Compilation
compute debug_format in global Compilation config resolution
wire up C compilation to the concept of owner modules
make whole cache mode call link.File.createEmpty() instead of
link.File.open()
Commit 97e23896a9168132b6d36ca22ae1af10dd53d80d regressed this behavior
because it made target_util.supportsStackProtector *correctly*
notice which zig backend is being used to generate code, while the
logic calling that function *incorrectly assumed* that .zig code is being
compiled, when in reality it might be only C code being compiled.
This commit adjusts the option resolution logic for stack protector so
that it takes into account the zig backend only if there is a zig
compilation unit. A separate piece of logic checks whether clang
supports stack protector for a given target.
closes#18009closes#18114closes#18254
These options are only supposed to be provided to the initialization
functions, resolved, and then computed values stored in the appropriate
place (base struct or the object-format-specific structs).
Many more to go...
Much of the logic from Compilation.create() is extracted into
Compilation.Config.resolve() which accepts many optional settings and
produces concrete settings. This separate step is needed by API users of
Compilation so that they can pass the resolved global settings to the
Module creation function, which itself needs to resolve per-Module
settings.
Since the target and other things are no longer global settings, I did
not want them stored in link.File (in the `options` field). That options
field was already a kludge; those options should be resolved into
concrete settings. This commit also starts to work on that, deleting
link.Options, moving the fields into Compilation and
ObjectFormat-specific structs instead. Some fields were ephemeral and
should not have been stored at all, such as symbol_size_hint.
The link.File object of Compilation is now a `?*link.File` and `null`
when -fno-emit-bin is passed. It is now arena-allocated along with
Compilation itself, avoiding some messy cleanup code that was there
before.
On the command line, it is now possible to configure the standard
library itself by using `--mod std` just like any other module. This
meant that the CLI needed to create the standard library module rather
than having Compilation create it.
There are a lot of changes in this commit and it's still not done. I
didn't realize how quickly this changeset was going to balloon out of
control, and there are still many lines that need to be changed before
it even compiles successfully.
* introduce std.Build.Cache.HashHelper.oneShot
* add error_tracing to std.Build.Module
* extract build.zig file generation into src/Builtin.zig
* each CSourceFile and RcSourceFile now has a Module owner, which
determines some of the C compiler flags.
This change is seemingly insignificant but I actually agonized over this
for three days. Some other things I considered:
* (status quo in master branch) make Compile step creation functions
accept a Target.Query and delete the ResolvedTarget struct.
- downside: redundantly resolve target queries many times
* same as before but additionally add a hash map to cache target query
resolutions.
- downside: now there is a hash map that doesn't actually need to
exist, just to make the API more ergonomic.
* add is_native_os and is_native_abi fields to std.Target and use it
directly as the result of resolving a target query.
- downside: they really don't belong there. They would be available
as comptime booleans via `@import("builtin")` but they should not
be exposed that way.
With this change the downsides are:
* the option name of addExecutable and friends is `target` instead of
`resolved_target` matching the type name.
- upside: this does not break compatibility with existing build
scripts
* you likely end up seeing `target.result.cpu.arch` rather than
`target.cpu.arch`.
- upside: this is an improvement over `target.target.cpu.arch` which
it was before this commit.
- downside: `b.host.target` is now `b.host.result`.