This will allow the developer to request additional memory pages
from the runtime to be allocated for the Wasm app. Typical usage:
```zig
var wasm_pages = @wasmMemorySize();
@wasmMemoryGrow(1);
@import("std").debug.assert((wasm_pages + 1) == @wasmMemorySize());
```
This will allow the developer to poll the runtime for currently
allocated memory in the number of Wasm pages. Typical usage:
```zig
var wasm_pages = @wasmMemorySize();
@import("std").debug.assert(wasm_pages > 0);
```
This makes it so that less memory is used for IR instructions, as well
as catching bugs when one expected one kind of instruction and received
the other.
Use a struct as second parameter to be future proof (and also allows to
specify default values for the parameters)
Closes#2679 as it was just a matter of a few lines of code.
This implements stage1 parser support for anonymous struct literal
syntax (see #685), as well as semantic analysis support for anonymous
struct literals and anonymous list literals (see #208). The semantic
analysis works when there is a type coercion in the result location;
inferring the struct type based on the values in the literal is not
implemented yet. Also remaining to do is zig fmt support for this new
syntax and documentation updates.
This commit also hooks up type coercion (previously called implicit
casting) into the result location mechanism, and additionally hooks up
variable declarations, maintaining the property that:
var a: T = b;
is semantically equivalent to:
var a = @as(T, b);
See #1757
This brings the std lib tests down from 3.51 GiB memory usage
to 3.41 GiB, by making two fields that were 64 bits 32 bits.
This is a small thing; the bigger wins will come from the strategy
outlined in the previous commit.
* Fix codegen for splat - instead of giving vectors of length N
to shufflevector for both of the operands, it gives vectors of length
1. The mask vector is the only one that needs N elements.
* Separate Splat into SplatSrc and SplatGen; the `len` is not needed
once it gets to codegen since it is redundant with the result type.
* Refactor compile error for wrong vector element type so that the
compile error message is not duplicated in zig source code
* Improve implementation to correctly handle comptime values such as
undefined and lazy values.
* Improve compile error for bad vector element type to point to the
correct place.
* Delete dead code.
* Modify behavior test to use an array cast instead of vector element
indexing since I'm merging this splat commit out-of-order from
Shawn's patch set.
I change the semantics of the mask operand, to make it a little more
flexible. There is no real danger in this because it is a compile-error
if you do it the LLVM way (and there is an appropiate error to tell you
this).
v2: avoid problems with double-free