This commit intentions to have no functional changes. The only purpose
is to delete the struct IrInst, which is the common base struct that
both IrInstSrc (ZIR) and IrInstGen (AIR) instructions embed.
This untangles stage1 ZIR and AIR memory layout, paving the way for a
following commit to reduce memory usage.
It now displays the byte with proper printability handling. This makes
the relevant compile error test case no longer a regression in quality
from stage1 to stage2.
One more step towards lowering the memory footprint of stage1. This flag
was hiding in padding but now that it is gone we can re-arrange the
memory layout more easily.
* AstGen: implement "unreachable code" error for blocks. This works at
the statement level.
* stage1: remove the "unreachable code" error implementation, which
means removing the `is_gen` field from IrInstSrc. This is one small
step towards a smaller memory footprint for stage1. The benefits
won't be realized until a future commit because this flag took
advantage of padding.
There may be a regression here with "union has no associated enum"
error, and there is a regression with the following code:
```zig
const a = noreturn;
```
A future commit will address these regressions.
This breaking change disambiguates between overriding the lib dir when
performing an installation with the Zig Build System, and overriding the
lib dir that the Zig installation itself uses.
* stage1 backend allows configuring the uwtables function attr
via a flag rather than its own logic.
* stage2 defaults to enabling uwtable attr when
linking libunwind, or always on windows
* stage2 makes link_eh_frame_hdr true automatically if uwtable
attr is set to be on for zig functions
* CLI: add -funwind-tables and -fno-unwind-tables to allow the user to
override the defaults.
* hook it up to `zig cc`
closes#9046
closes#9034
These options were listed under the
"Debug Options (Zig Compiler Development)" heading. Anything in this
section should be considered unstable and can be modified at any time
at any developer's discretion.
This small change makes working with tuple types much easier, allowing
the use of anonymous (eg. obtained with meta.ArgsTuple) tuples in more
places without the need for specifying each (quoted!) field name in the
initializer.
Bitcast the pointer and operands to integer types having the same size,
working around LLVM inability to lower a LL/SC operation when the
operands have floating-point types (and are reasonably sized).
Closes#4457
Currently, stage1 runs astgen for every comptime function call,
resulting in identifier strings being allocated multiple times,
wasting memory. As a workaround until the code is adjusted to
make astgen run only once per source node, we memoize the
result into the AST.
* Rename `ir_gen_*` to `astgen_*`
- Oops, meant to do this in a separate commit. My bad.
* tokenizer: avoid using designated initializer syntax.
MSVC does not support it.
This is progress towards making Stage1Zir immutable, so that we can
avoid generating it for every comptime function call.
Also rename IrExecutableGen to Stage1Air.
* Extracts AstGen logic from ir.cpp into astgen.cpp. Reduces the
largest file of stage1 from 33,551 lines to 25,510.
* tokenizer: rework it completely to match the stage2 tokenizer logic.
They can now be maintained together; when one is changed, the other
can be changed in the same way.
- Each token now takes up 13 bytes instead of 64 bytes. The tokenizer
does not parse char literals, string literals, integer literals,
etc into meaningful data. Instead, that happens during parsing or
astgen.
- no longer store line offsets. Error messages scan source
files to find the line/column as needed (same as stage2).
- main loop: instead of checking the loop, handle a null byte
explicitly in the switch statements. This is a nice improvement
that we may want to backport to stage2.
- delete some dead tokens, artifacts of past syntax that no longer
exists.
* Parser: fix a TODO by parsing builtin functions as tokens rather than
`@` as a separate token. This is how stage2 does it.
* Remove some debugging infrastructure. These will need to be redone,
if at all, as the code migrates to match stage2.
- remove the ast_render code.
- remove the IR debugging stuff
- remove teh token printing code
Conflicts:
* build.zig
* src/Compilation.zig
* src/codegen/spirv/spec.zig
* src/link/SpirV.zig
* test/stage2/darwin.zig
- this one might be problematic; start.zig looks for `main` in the
root source file, not `_main`. Not sure why there is an underscore
there in master branch.
Conflicts:
* lib/std/os/linux.zig
* lib/std/os/windows/bits.zig
* src/Module.zig
* src/Sema.zig
* test/stage2/test.zig
Mainly I wanted Jakub's new macOS code for respecting stack size, since
we now depend on it for debug builds able to pass one of the test cases
for recursive comptime function calls with `@setEvalBranchQuota`.
The conflicts were all trivial.
Coming from other languages it might be tempting for programmers to
accidentally leave out the return type instead of returning 'void'.
The error for this used to be
error: invalid token: '{'
pub fn main() {
^
which is misleading. The '{' is expected but only after a return type.
The new message is
error: expected return type (use 'void' to return nothing), found: '{'
pub fn main() {
^
which not only points out the real error but also hints at a (probably)
very common case where someone coming from e.g. Go is used to not
specifying a return type if a function returns nothing and thus forgets
to put 'void' there.
It might seem overkill to hint at the 'void' option but then the
compiler error messages are our user interface to the programmer. We
can be better than other languages in our error messages and leaving
out the return type seems to be a rather clear indication of the above
mentioned issue. Adding this will help more than distract.