AIR:
* `array_elem_val` is now allowed to be used with a vector as the array
type.
* New instructions: splat, vector_init
AstGen:
* The splat ZIR instruction uses coerced_ty for the ResultLoc, avoiding
an unnecessary `as` instruction, since the coercion will be performed
in Sema.
* Builtins that accept vectors now ignore the type parameter. Comment
from this commit reproduced here:
The accepted proposal #6835 tells us to remove the type parameter from
these builtins. To stay source-compatible with stage1, we still observe
the parameter here, but we do not encode it into the ZIR. To implement
this proposal in stage2, only AstGen code will need to be changed.
Sema:
* `clz` and `ctz` ZIR instructions are now handled by the same function
which accept AIR tag and comptime eval function pointer to
differentiate.
* `@typeInfo` for vectors is implemented.
* `@splat` is implemented. It takes advantage of `Value.Tag.repeated` 😎
* `elemValue` is implemented for vectors, when the index is a scalar.
Handling a vector index is still TODO.
* Element-wise coercion is implemented for vectors. It could probably
be optimized a bit, but it is at least complete & correct.
* `Type.intInfo` supports vectors, returning int info for the element.
* `Value.ctz` initial implementation. Needs work.
* `Value.eql` is implemented for arrays and vectors.
LLVM backend:
* Implement vector support when lowering `array_elem_val`.
* Implement vector support when lowering `ctz` and `clz`.
* Implement `splat` and `vector_init`.
- This implements the float_to_int AIR instruction.
- Lowering a decl_ref to a slice was previously assumed to contain a pointer
to a slice, rather than an array. This is now fixed, making `@src()` work as well.
- Some preliminary work on 128bit integers have been done to find out what needs to be done
to implement 128bit arithmetic.
* stage2: put decls in different MachO sections
Use `getDeclVAddrWithReloc` when targeting MachO backend rather than
`getDeclVAddr` - this fn returns a zero vaddr and instead creates a
relocation on the linker side which will get automatically updated
whenever the target decl is moved in memory. This fn also records
a rebase of the target pointer so that its value is correctly slid
in presence of ASLR.
This commit enables `zig test` on x86_64-macos.
* stage2: fix output section selection for type,val pairs
const locals now detect if the value ends up being comptime known. In
such case, it replaces the runtime AIR instructions with a decl_ref
const.
In the backends, some more sophisticated logic for marking decls as
alive was needed to prevent Decls incorrectly being garbage collected
that were indirectly referenced in such manner.
Add a variant of the `validate_struct_init` ZIR instruction:
`validate_struct_init_comptime` which is the same thing except it
indicates a comptime scope.
Sema code for this instruction now handles default struct field
values and detects when the struct initialization resulted in a
comptime value, replacing the already-emitted AIR instructions
to store each individual field with a single `store` instruction
with a comptime struct value as the operand.
In the case of a comptime scope, there is a simpler path that only
evals the implicit store instructions for default field values, avoiding
the mechanism for detecting comptime values.
This regressed one test case for the wasm backend, but it's just hitting
a different prong of `emitConstant` which currently has "TODO" in there,
so I think it's fine.
This allows Zig code to perform conditional compilation based on a tag
by which a Zig compiler implementation identifies itself.
See the doc comment in this commit for more details.
We now detect if the return type will be set by passing the first argument
as a pointer to stack memory from the callee's frame. This way, we do not have to
worry about stack memory being overwritten.
Besides this, we implement memset by either using wasm's memory.fill instruction when available,
or lower it manually. In the future we can lower this to a compiler_rt call.
This allows stage2 to build more of compiler-rt.
I also changed `-%` to `-` for comptime ints in the div and mul
implementations of compiler-rt. This is clearer code and also happens to
work around a bug in stage2.
Previously, the `load` instruction would just pass the pointer to the next instruction
for types that comply to `isByRef`. However, this meant that a defer would directly write
to the reference, rather than a copy. After this commit, we always copy the value.
- This implements all pointer arithmetic related instructions such as ptr_add, ptr_sub, ptr_elem_val
- We refactored the code, to use `isByRef` to ensure consistancy.
- Pointers will now be loaded correctly, rather then being passed around.
- The behaviour test for pointers is now passing.
- Previously the table index and function type index were switched.
This commit swaps them.
- This also emits the correct indirect function calls count when importing the function table
- Add method to easily create local for virtual stack
- Ensure function pointers are passed correctly
- Correctly handle slices as return types and values
- Fix wrapping error sets/payloads.
- Handle ptr-like optionals correctly, by using address '0' as null.
- Implement `array_to_slice`
- linker: Always emit a table, so call_indirect inside bodies do not fail if there's no table.
TODO: Only do this when we emit a call_indirect but the relocation cannot be resolved.
* load address (pointer) to a stack variable in a register via
`lea` instruction
* store value on the stack via a pointer stored in a register via
`mov [reg], imm` instruction
* the lowerings naturally are handled automatically by Mir -> Isel
layer
* add initial (without safety) implementation of `.optional_payload`
* add matching stage2 test cases
Effectively a small continuation of #10152
This allows the for.zig behavior tests to pass. Unfortunately to fully test everything I had to move a lot of behavior tests from array.zig; most of them now pass (sorry @rainbowbismuth!)
I'm also conflicted on how I store constants into arrays because it's kind of stupid; array's can't be re-initialized using the same syntax, so instead of initializing each element, a new array is made which is copied into the destination. This also required that renderValue can't emit string literals for byte arrays given that they need to always have an extra byte for the NULL terminator, meaning that strings are no longer grep-able in the output.