- split util_base.hpp from util.hpp
- new namespaces: `mem` and `heap`
- new `mem::Allocator` interface
- new `heap::CAllocator` impl with global `heap::c_allocator`
- new `heap::ArenaAllocator` impl
- new `mem::TypeInfo` extracts names without RTTI
- name extraction is enabled w/ ZIG_ENABLE_MEM_PROFILE=1
- new `mem::List` takes explicit `Allocator&` parameter
- new `mem::HashMap` takes explicit `Allocator&` parameter
- add Codegen.pass1_arena and use for all `ZigValue` allocs
- deinit Codegen.pass1_arena early in `zig_llvm_emit_output()`
This makes it so that less memory is used for IR instructions, as well
as catching bugs when one expected one kind of instruction and received
the other.
Previously, there was hacky code to deal with result locations and how
they work with regards to comptime values and runtime values. In
addition, there was a hacky "mem_slot" mechanism that managed the memory
for local variables, and acted differently depending on comptime vs
runtime situations. All that is deleted in this commit, and as a result,
result locations code has one less complication.
Importantly, this means that a comptime result location is now passed to
a function when it is evaluated at comptime.
This test causes many regressions, and some of the behavior tests are
disabled (commented out) in this commit. Future commits will re-enable
the tests before merging the branch.
This breaks behavior tests as well as compile error notes for generic
function calls. However it introduces better circular dependency compile
errors.
The next step is to add Lazy Values to fix the regressions.
and expand @sqrt
This revealed that the accuracy of ln is not as good as the current algorithm in
musl and glibc, and should be ported again.
v2: actually include tests
v3: fix reversal of in and out arguments on f128M_sqrt()
add test for @sqrt on comptime_float
do not include @nearbyInt() until it works on all targets.
Now that c58b80203443dcbf8b737ebdaa1f17fb20c77711 has removed
the "top of the comptime stack" requirement, the branch quota
can be modified somewhere other than the top of the comptime stack.
This means that the quota of a parent IrExecutable has to be
modifiable by an instruction in the child.
Closes#2261
this adds the prototype of panic to @import("builtin")
and then uses it to do an implicit cast of the panic
function to this prototype, rather than redoing all the
implicit cast logic.
closes#1894closes#1895
This commit contains everything from the copy-elision-2
branch that does not have to do with copy elision directly,
but is generally useful for master branch.
* All const values know their parents, when applicable, not
just structs and unions.
* Null pointers in const values are represented explicitly,
rather than as a HardCodedAddr value of 0.
* Rename "maybe" to "optional" in various code locations.
* Separate DeclVarSrc and DeclVarGen
* Separate PtrCastSrc and PtrCastGen
* Separate CmpxchgSrc and CmpxchgGen
* Represent optional error set as an integer, using the 0 value.
In a const value, it uses nullptr.
* Introduce type_has_one_possible_value and use it where applicable.
* Fix debug builds not setting memory to 0xaa when storing
undefined.
* Separate the type of a variable from the const value of a variable.
* Use copy_const_val where appropriate.
* Rearrange structs to pack data more efficiently.
* Move test/cases/* to test/behavior/*
* Use `std.debug.assertOrPanic` in behavior tests instead of
`std.debug.assert`.
* Fix outdated slice syntax in docs.