* AstGen: fix not emitting `struct_init_empty` when an explicit type is
present in struct initialization syntax.
* AstGen: these two syntaxes now lower to identical ZIR:
- `var a = A{ .b = c };`
- `var a = @as(A, .{ .b = c });`
* Zir: clarify `auto_enum_tag` in the doc comments.
* LLVM Backend: fix lowering of function return types when the type has
0 bits.
* `Type.hasCodeGenBits` this function is used to find out if it ever
got sent to a linker backend for lowering. In the case that a struct
never has its struct fields resolved, this will be false. In such a
case, no corresponding `freeDecl` needs to be issued to the linker
backend. So instead of asserting the fields of a struct are resolved,
this function now returns `false` for this case.
* `Module.clearDecl` there was logic that asserted when there is no
outdated_decls map, any dependants of a Decl being cleared had to be
in the deletion set. However there is a possible scenario where the
dependant is not in the deletion set *yet* because there is a Decl
which depends on it, about to be deleted. If it were added to an
outdated_decls map, it would be subsequently removed from the map
when it gets deleted recursively through its dependency being
deleted.
These issues were uncovered via unrelated changes which are the two
commits immediately preceding this one.
* prepare compiler-rt to support being compiled by stage2
- put in a few minor workarounds that will be removed later, such as
using `builtin.stage2_arch` rather than `builtin.cpu.arch`.
- only try to export a few symbols for now - we'll move more symbols
over to the "working in stage2" section as they become functional
and gain test coverage.
- use `inline fn` at function declarations rather than `@call` with an
always_inline modifier at the callsites, to avoid depending on the
anonymous array literal syntax language feature (for now).
* AIR: replace floatcast instruction with fptrunc and fpext for
shortening and widening floating point values, respectively.
* Introduce a new ZIR instruction, `export_value`, which implements
`@export` for the case when the thing to be exported is a local
comptime value that points to a function.
- AstGen: fix `@export` not properly reporting ambiguous decl
references.
* Sema: handle ExportOptions linkage. The value is now available to all
backends.
- Implement setting global linkage as appropriate in the LLVM
backend. I did not yet inspect the LLVM IR, so this still needs to
be audited. There is already a pending task to make sure the alias
stuff is working as intended, and this is related.
- Sema almost handles section, just a tiny bit more code is needed in
`resolveExportOptions`.
* Sema: implement float widening and shortening for both `@floatCast`
and float coercion.
- Implement the LLVM backend code for this as well.
Currently -Dcpu is completely ignored if -Dtarget isn't passed as well.
Further, -Dcpu=baseline is ignored even if -Dtarget=native is passed.
This patch fixes these 2 issues, always respecting the -Dcpu option if
present.
Previously, linker backends or machine code backends were able to hold
on to references to inside Sema's temporary arena. However there can
be large objects stored there that we want to free after machine code is
generated.
The primary change in this commit is to use a temporary arena for Sema
of function bodies that gets freed after machine code backend finishes
handling `updateFunc` (at the same time that Air and Liveness get freed).
The other changes in this commit are fixing issues that fell out from
the primary change.
* The C linker backend is rewritten to handle updateDecl and updateFunc
separately. Also, all Decl updates get access to typedefs and
fwd_decls, not only functions.
* The C linker backend is updated to the new API that does not depend
on allocateDeclIndexes and does not have to handle garbage collected
decls.
* The C linker backend uses an arena for Type/Value objects that
`typedefs` references. These can be garbage collected every so often
after flush(), however that garbage collection code is not
implemented at this time. It will be pretty simple, just allocate a
new arena, copy all the Type objects to it, update the keys of the
hash map, free the old arena.
* Sema: fix a handful of instances of not copying Type/Value objects
from the temporary arena into the appropriate Decl arena.
* Type: fix some function types not reporting hasCodeGenBits()
correctly.
Otherwise, for last sections in segments it could happen we would
not expand the segment when actually required thus exceeding the
segment's size and causing data clobbering and dyld runtime errors.
There were two things to resolve here:
* Snektron's branch edited Zir printing, but in master branch
I moved the printing code from Zir.zig to print_zir.zig. So that
just had to be moved over.
* In master branch I fleshed out coerceInMemory a bit more, which
caused one of Snektron's test cases to fail, so I had to add
addrspace awareness to that. Once I did that the tests passed again.
In a previous commit (f4d3d29), syntax checking for code blocks with the
`syntax` type was disabled due to a change in astgen now checking the existence of
identifiers. The change in astgen caused some code samples in the language
reference to cause compilation errors.
This commit updates the code samples in the language reference and
re-enables syntax checking. Some code samples have been changed to unchecked
syntax blocks using `{#syntax_block#}` when suitable.
* introduce float_to_int and int_to_float AIR instructionts and
implement for the LLVM backend and C backend.
* Sema: implement `zirIntToFloat`.
* Sema: implement `@atomicRmw` comptime evaluation
- introduce `storePtrVal` for when one needs to store a Value to a
pointer which is a Value, and assert it happens at comptime.
* Value: introduce new functionality:
- intToFloat
- numberAddWrap
- numberSubWrap
- numberMax
- numberMin
- bitwiseAnd
- bitwiseNand (not implemented yet)
- bitwiseOr
- bitwiseXor
* Sema: hook up `zirBitwise` to the new Value bitwise implementations
* Type: rename `isFloat` to `isRuntimeFloat` because it returns `false`
for `comptime_float`.
This edit allows the reader to understand the syntax this section is talking about more quickly – they don’t have to read the whole code block and understand which part of it demonstrates the feature being described.
Affects https://ziglang.org/documentation/master/#Inferred-Error-Sets
The WebAssembly spec requires signed LEB128 to be encoded up to a maximum number of bytes (max 5 bytes for i32, max 10 bytes for i64) and that "unused" bits are all 0 if the number is positive and all 1 if the number is negative. The Zig LEB128 implementation already enforces the max number of bytes and does check the unused bytes https://github.com/ziglang/zig/blob/master/lib/std/leb128.zig#L70-L79.
However, the WebAssembly test suite has a number of tests that were failing validation (expecting the wasm module to fail validation, but when running the tests, those examples were actually passing validation):
https://github.com/malcolmstill/foxwren/blob/master/test/testsuite/binary-leb128.wast#L893-L902https://github.com/malcolmstill/foxwren/blob/master/test/testsuite/binary-leb128.wast#L934-L943
Notably the failures are both cases of negative numbers and the top 4 bits of the last byte are zero. And I believe this is the issue: we're only currently checking the "unused" / remaining_bits if we overflow, but in the case of 0x0_ no overflow happens and so the bits go unchecked.
In other words:
\xff\xff\xff\xff\7f rightly successfully decodes (because it overflows and the remaining bits are 0b1111)
\xff\xff\xff\xff\6f rightly errors with overflow (because it overflows and the remaining bits are 0b1110)
\xff\xff\xff\xff\0f incorrectly decodes when it should error (because the top 4 bits are all 0, and so no overflow occurs and no check that the unused bits are 1 happens)
This PR adds a the remaining_bits check in an else branch of the @shlWithOverflow when we're looking at the last byte and the number being decoded is negative.
Note: this means a couple of the test cases in leb128.zig that are down as decoding shouldn't actually decode so I added the appropriate 1 bits.
This is a property which solely belongs to pointers to functions,
not to the functions themselves. This cannot be properly represented by
stage 2 at the moment, as type with zigTypeTag() == .Fn is overloaded for
for function pointers and function prototypes.
Validity checks are also based on context; whether the entity being validated
is a mutable/constant value, a pointer (that is ascripted with an addrspace
attribute) or a function with an addrspace attribute. Error messages are
relatively simple for now.