The flag makes compiler_rt and libfuzzer be in debug mode.
Also:
* fuzzer: override debug logs and disable debug logs for frequently
called functions
* std.Build.Fuzz: fix bug of rerunning the old unit test binary
* report errors from rebuilding the unit tests better
* link.Elf: additionally add tsan lib and fuzzer lib to the hash
* Add -f(no-)sanitize-coverage-trace-pc-guard CLI flag which defaults to
off. This value lowers to TracePCGuard = true (LLVM backend) and -Xclang
-fsanitize-coverage-trace-pc-guard. These settings are not
automatically included with -ffuzz.
* Add `Build.Step.Compile` flag for sanitize_coverage_trace_pc_guard
with appropriate documentation.
* Add `zig cc` integration for the respective flags.
* Avoid crashing in ELF linker code when -ffuzz -femit-llvm-ir used
together.
* Add the `-ffuzz` and `-fno-fuzz` CLI arguments.
* Detect fuzz testing flags from zig cc.
* Set the correct clang flags when fuzz testing is requested. It can be
combined with TSAN and UBSAN.
* Compilation: build fuzzer library when needed which is currently an
empty zig file.
* Add optforfuzzing to every function in the llvm backend for modules
that have requested fuzzing.
* In ZigLLVMTargetMachineEmitToFile, add the optimization passes for
sanitizer coverage.
* std.mem.eql uses a naive implementation optimized for fuzzing when
builtin.fuzz is true.
Tracked by #20702
Remove --debug-incremental
This flag is also added to the build system. Importantly, this tells
Compile step whether or not to keep the compiler running between
rebuilds. It defaults off because it is currently crashing
zirUpdateRefs.
it's not advertised in the usage and only available in debug builds of
the compiler. Makes it easier to test changes to the build runner that
might affect targets differently.
Updates the build runner to unconditionally require a zig lib directory
parameter. This parameter is needed in order to correctly understand
file system inputs from zig compiler subprocesses, since they will refer
to "the zig lib directory", and the build runner needs to place file
system watches on directories in there.
The build runner's fanotify file watching implementation now accounts
for when two or more Cache.Path instances compare unequal but ultimately
refer to the same directory in the file system.
Breaking change: std.Build no longer has a zig_lib_dir field. Instead,
there is the Graph zig_lib_directory field, and individual Compile steps
can still have their zig lib directories overridden. I think this is
unlikely to break anyone's build in practice.
The compiler now sends a "file_system_inputs" message to the build
runner which shares the full set of files that were added to the cache
system with the build system, so that the build runner can watch
properly and redo the Compile step. This is implemented for whole cache
mode but not yet for incremental cache mode.
Primarily, this commit removes 2 fields from File, relying on the data
being stored in the `files` field, with the key as the path digest, and
the value as the struct decl corresponding to the File. This table is
serialized into the compiler state that survives between incremental
updates.
Meanwhile, the File struct remains ephemeral data that can be
reconstructed the first time it is needed by the compiler process, as
well as operated on by independent worker threads.
A key outcome of this commit is that there is now a stable index that
can be used to refer to a File. This will be needed when serializing
error messages to survive incremental compilation updates.
This patch is a pure rename plus only changing the file path in
`@import` sites, so it is expected to not create version control
conflicts, even when rebasing.
🦀 src_decl is gone 🦀
This commit eliminates the `src_decl` field from `Sema.Block`. This
change goes further to eliminating unnecessary responsibilities of
`Decl` in preparation for its major upcoming refactor.
The two main remaining reponsibilities had to do with namespace types:
`src_decl` was used to determine their line number and their name. The
former use case is solved by storing the line number alongside type
declarations (and reifications) in ZIR; this is actually more correct,
since previously the line number assigned to the type was really the
line number of the source declaration it was syntactically contained
within, which does not necessarily line up. Consequently, this change
makes debug info for namespace types more correct, although I am not
sure how debuggers actually utilize this line number, if at all. Naming
types was solved by a new field on `Block`, called `type_name_ctx`. In a
sense, it represents the "namespace" we are currently within, including
comptime function calls etc. We might want to revisit this in future,
since the type naming rules seem to be a bit hand-wavey right now.
As far as I can tell, there isn't any more preliminary work needed for
me to start work on the behemoth task of splitting `Zcu.Decl` into the
new `Nav` (Named Addressable Value) and `Cau` (Comptime Analysis Unit)
types. This will be a sweeping change, impacting essentially every part
of the pipeline after `AstGen`.
Instead of introducing YES_COLOR, a completely new standard, into the mix
it might make more sense to instead tag along with the CLICOLOR_FORCE env var,
which dates back to at least 2000 with FreeBSD 4.1.1 and which is
supported by tools like CMake.
<https://bixense.com/clicolors/>
7281cc1d839da6e84bb76fadb2c1eafc22a82df7 did not solve the problem
because even when Node.index is none, it still counts as initializing
the global Progress object. Just use a normal zig optional, and all is
good.
* Revert "Revert "Merge pull request #19349 from nolanderc/save-commit""
This reverts commit 6ca4ed5948d8eaab28fc5e3706aeb1b113a210af.
* update to new URI changes, rework `--save` type
* initialize `latest_commit` to null everywhere