windows: add RtlCaptureContext, RtlLookupFunctionEntry, RtlVirtualUnwind and supporting types
windows: fix alignment of CONTEXT structs to match winnt.h as required by RtlCaptureContext (fxsave instr)
windows aarch64: fix __chkstk being defined twice if libc is not linked on msvc
Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
- Add .StaticInitializer to ValueRenderLocation to indicate that the emitted values
must be constant expressions (no function calls, struct casting).
- Add new path for special float types (nan, inf) that works in constant expressions
- Implement windows.teb() using a syscall for .stage2_c because x64 MSVC
doesn't support any kind of inline asm
The name of the game here is to avoid CreateProcessW calls at all costs,
and only ever try calling it when we have a real candidate for execution.
Secondarily, we want to minimize the number of syscalls used when checking
for each PATHEXT-appended version of the app name.
An overview of the technique used:
- Open the search directory for iteration (either cwd or a path from PATH)
- Use NtQueryDirectoryFile with a wildcard filename of `<app name>*` to
check if anything that could possibly match either the unappended version
of the app name or any of the versions with a PATHEXT value appended exists.
- If the wildcard NtQueryDirectoryFile call found nothing, we can exit early
without needing to use PATHEXT at all.
This allows us to use a <open dir, NtQueryDirectoryFile, close dir> sequence
for any directory that doesn't contain any possible matches, instead of having
to use a separate look up for each individual filename combination (unappended +
each PATHEXT appended). For directories where the wildcard *does* match something,
we only need to do a maximum of <number of supported PATHEXT extensions> more
NtQueryDirectoryFile calls.
---
In addition, we now only evaluate the extensions in PATHEXT that we know we can handle (.COM, .EXE, .BAT, .CMD) and ignore the rest.
---
This commit also makes two edge cases match Windows behavior:
- If an app name has the extension .exe and it is attempted to be executed, that is now treated as unrecoverable and InvalidExe is immediately returned no matter where the .exe is (cwd or in the PATH). This matches the behavior of the Windows cmd.exe.
- If the app name contains more than just a filename (e.g. it has path separators), then it is excluded from PATH searching and only does a cwd search. This matches the behavior of Windows cmd.exe.
There are still a few occurrences of "stage1" in the standard library
and self-hosted compiler source, however, these instances need a bit
more careful inspection to ensure no breakage.
Ran into this when using a program that uses CreateFileMapping and then trying to call `std.fs.createFile` on the mapped file. More info can be found here:
https://stackoverflow.com/questions/41844842/when-error-1224-error-user-mapped-file-occurs
Before:
```
error.Unexpected NTSTATUS=0xc0000243
C:\Users\Ryan\Programming\Zig\zig\lib\std\os\windows.zig:138:40: 0x7ff74e957466 in OpenFile (test.exe.obj)
else => return unexpectedStatus(rc),
^
```
After:
```
FAIL (AccessDenied)
C:\Users\Ryan\Programming\Zig\zig\lib\std\os\windows.zig:137:30: 0x7ff7f5b776ea in OpenFile (test.exe.obj)
.USER_MAPPED_FILE => return error.AccessDenied,
^
```
The definition of HKEY__ as a struct with an unused int field is only the case in the Windows headers when `STRICT` is defined. From https://learn.microsoft.com/en-us/windows/win32/winprog/enabling-strict:
> When STRICT is defined, data type definitions change as follows:
>
> - Specific handle types are defined to be mutually exclusive; for example, you will not be able to pass an HWND where an HDC type argument is required. Without STRICT, all handles are defined as HANDLE, so the compiler does not prevent you from using one type of handle where another type is expected.
Zig's `opaque {}` already gives this benefit to us, so the usage of a struct with an unused field is unnecessary, and it was causing HKEY to have an alignment of 4, which is a problem because there are HKEY constants like HKEY_LOCAL_MACHINE (0x80000002) that are not 4-byte aligned. Without this change, the compiler would not allow something like HKEY_LOCAL_MACHINE to be defined since it enforces pointer alignment.
I found that after switching from my custom Guid parser to the one in std that it increased zigwin32 build times substantially (from 40 seconds to over 10 minutes). More information can be found in the benchmark PR I created here: https://github.com/ziglang/gotta-go-fast/pull/21 . This PR ports my GUID parser to std so all projects can leverage the faster comptime performance.
The size of a GUID is not platform-dependent, it's always a fixed number of bits. So I've updated guid to use fixed bit integer types rather than platform-dependent C integer types.
The semantics of this function are that it moves both files and
directories. Previously we had this `is_dir` boolean field of
`std.os.windows.OpenFile` which required the API user to choose: are we
opening a file or directory? And the other kind would either cause
error.IsDir or error.NotDir. But that is not a limitation of the Windows
file system API; it was self-imposed.
On Windows, rename is implemented internally with `NtCreateFile` so we
need to allow it to open either files or directories. This is now done
by `std.os.windows.OpenFile` accepting enum{file_only,dir_only,any}
instead of a boolean.
This is a breaking change. Before, usage looked like this:
```zig
const held = mutex.acquire();
defer held.release();
```
Now it looks like this:
```zig
mutex.lock();
defer mutex.unlock();
```
The `Held` type was an idea to make mutexes slightly safer by making it
more difficult to forget to release an aquired lock. However, this
ultimately caused more problems than it solved, when any data structures
needed to store a held mutex. Simplify everything by reducing the API
down to the primitives: lock() and unlock().
Closes#8051Closes#8246Closes#10105