The compiler actually doesn't need any functional changes for this: Sema
does reification based on the tag indices of `std.builtin.Type` already!
So, no zig1.wasm update is necessary.
This change is necessary to disallow name clashes between fields and
decls on a type, which is a prerequisite of #9938.
This commit makes more progress towards incremental compilation, fixing
some crashes in the frontend. Notably, it fixes the regressions introduced
by #20964. It also cleans up the "outdated file root" mechanism, by
virtue of deleting it: we now detect outdated file roots just after
updating ZIR refs, and re-scan their namespaces.
The type `Zcu.Decl` in the compiler is problematic: over time it has
gained many responsibilities. Every source declaration, container type,
generic instantiation, and `@extern` has a `Decl`. The functions of
these `Decl`s are in some cases entirely disjoint.
After careful analysis, I determined that the two main responsibilities
of `Decl` are as follows:
* A `Decl` acts as the "subject" of semantic analysis at comptime. A
single unit of analysis is either a runtime function body, or a
`Decl`. It registers incremental dependencies, tracks analysis errors,
etc.
* A `Decl` acts as a "global variable": a pointer to it is consistent,
and it may be lowered to a specific symbol by the codegen backend.
This commit eliminates `Decl` and introduces new types to model these
responsibilities: `Cau` (Comptime Analysis Unit) and `Nav` (Named
Addressable Value).
Every source declaration, and every container type requiring resolution
(so *not* including `opaque`), has a `Cau`. For a source declaration,
this `Cau` performs the resolution of its value. (When #131 is
implemented, it is unsolved whether type and value resolution will share
a `Cau` or have two distinct `Cau`s.) For a type, this `Cau` is the
context in which type resolution occurs.
Every non-`comptime` source declaration, every generic instantiation,
and every distinct `extern` has a `Nav`. These are sent to codegen/link:
the backends by definition do not care about `Cau`s.
This commit has some minor technically-breaking changes surrounding
`usingnamespace`. I don't think they'll impact anyone, since the changes
are fixes around semantics which were previously inconsistent (the
behavior changed depending on hashmap iteration order!).
Aside from that, this changeset has no significant user-facing changes.
Instead, it is an internal refactor which makes it easier to correctly
model the responsibilities of different objects, particularly regarding
incremental compilation. The performance impact should be negligible,
but I will take measurements before merging this work into `master`.
Co-authored-by: Jacob Young <jacobly0@users.noreply.github.com>
Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
Now we generate debug undefined constants when the user asks for them to dedup across the function decl. This takes 2 instructions instead of 7 in the RISC-V backend.
TODO, we need to dedupe across function decl boundaries.
This allows the mutate mutex to only be locked during actual grows,
which are rare. For the lists that didn't previously have a mutex, this
change has little effect since grows are rare and there is zero
contention on a mutex that is only ever locked by one thread. This
change allows `extra` to be mutated without racing with a grow.
Primarily, this commit removes 2 fields from File, relying on the data
being stored in the `files` field, with the key as the path digest, and
the value as the struct decl corresponding to the File. This table is
serialized into the compiler state that survives between incremental
updates.
Meanwhile, the File struct remains ephemeral data that can be
reconstructed the first time it is needed by the compiler process, as
well as operated on by independent worker threads.
A key outcome of this commit is that there is now a stable index that
can be used to refer to a File. This will be needed when serializing
error messages to survive incremental compilation updates.
This change modifies `Zcu.ErrorMsg` to store a `Zcu.LazySrcLoc` rather
than a `Zcu.SrcLoc`. Everything else is dominoes.
The reason for this change is incremental compilation. If a failed
`AnalUnit` is up-to-date on an update, we want to re-use the old error
messages. However, the file containing the error location may have been
modified, and `SrcLoc` cannot survive such a modification. `LazySrcLoc`
is designed to be correct across incremental updates. Therefore, we
defer source location resolution until `Compilation` gathers the compile
errors into the `ErrorBundle`.
This patch is a pure rename plus only changing the file path in
`@import` sites, so it is expected to not create version control
conflicts, even when rebasing.
We've got a big one here! This commit reworks how we represent pointers
in the InternPool, and rewrites the logic for loading and storing from
them at comptime.
Firstly, the pointer representation. Previously, pointers were
represented in a highly structured manner: pointers to fields, array
elements, etc, were explicitly represented. This works well for simple
cases, but is quite difficult to handle in the cases of unusual
reinterpretations, pointer casts, offsets, etc. Therefore, pointers are
now represented in a more "flat" manner. For types without well-defined
layouts -- such as comptime-only types, automatic-layout aggregates, and
so on -- we still use this "hierarchical" structure. However, for types
with well-defined layouts, we use a byte offset associated with the
pointer. This allows the comptime pointer access logic to deal with
reinterpreted pointers far more gracefully, because the "base address"
of a pointer -- for instance a `field` -- is a single value which
pointer accesses cannot exceed since the parent has undefined layout.
This strategy is also more useful to most backends -- see the updated
logic in `codegen.zig` and `codegen/llvm.zig`. For backends which do
prefer a chain of field and elements accesses for lowering pointer
values, such as SPIR-V, there is a helpful function in `Value` which
creates a strategy to derive a pointer value using ideally only field
and element accesses. This is actually more correct than the previous
logic, since it correctly handles pointer casts which, after the dust
has settled, end up referring exactly to an aggregate field or array
element.
In terms of the pointer access code, it has been rewritten from the
ground up. The old logic had become rather a mess of special cases being
added whenever bugs were hit, and was still riddled with bugs. The new
logic was written to handle the "difficult" cases correctly, the most
notable of which is restructuring of a comptime-only array (for
instance, converting a `[3][2]comptime_int` to a `[2][3]comptime_int`.
Currently, the logic for loading and storing work somewhat differently,
but a future change will likely improve the loading logic to bring it
more in line with the store strategy. As far as I can tell, the rewrite
has fixed all bugs exposed by #19414.
As a part of this, the comptime bitcast logic has also been rewritten.
Previously, bitcasts simply worked by serializing the entire value into
an in-memory buffer, then deserializing it. This strategy has two key
weaknesses: pointers, and undefined values. Representations of these
values at comptime cannot be easily serialized/deserialized whilst
preserving data, which means many bitcasts would become runtime-known if
pointers were involved, or would turn `undefined` values into `0xAA`.
The new logic works by "flattening" the datastructure to be cast into a
sequence of bit-packed atomic values, and then "unflattening" it; using
serialization when necessary, but with special handling for `undefined`
values and for pointers which align in virtual memory. The resulting
code is definitely slower -- more on this later -- but it is correct.
The pointer access and bitcast logic required some helper functions and
types which are not generally useful elsewhere, so I opted to split them
into separate files `Sema/comptime_ptr_access.zig` and
`Sema/bitcast.zig`, with simple re-exports in `Sema.zig` for their small
public APIs.
Whilst working on this branch, I caught various unrelated bugs with
transitive Sema errors, and with the handling of `undefined` values.
These bugs have been fixed, and corresponding behavior test added.
In terms of performance, I do anticipate that this commit will regress
performance somewhat, because the new pointer access and bitcast logic
is necessarily more complex. I have not yet taken performance
measurements, but will do shortly, and post the results in this PR. If
the performance regression is severe, I will do work to to optimize the
new logic before merge.
Resolves: #19452Resolves: #19460
Legacy anon decls now have three uses:
* Type owner decls
* Function owner decls
* `@export` and `@extern`
Therefore, there are no longer any cases where we wish to explicitly
omit legacy anon decls from the binary. This means we can remove the
concept of an "alive" vs "dead" `Decl`, which also allows us to remove
the separate `anon_work_queue` in `Compilation`.
Good riddance!
Most of these changes are trivial. There's a fix for a minor bug this
exposed in `Value.readFromPackedMemory`, but aside from that, it's all
just things like changing `intern` calls to `toIntern`.
`Decl` can no longer store un-interned values, so this field is now
unnecessary. The type can instead be fetched with the new `typeOf`
helper method, which just gets the type of the Decl's `Value`.
This commit changes how we represent comptime-mutable memory
(`comptime var`) in the compiler in order to implement the intended
behavior that references to such memory can only exist at comptime.
It does *not* clean up the representation of mutable values, improve the
representation of comptime-known pointers, or fix the many bugs in the
comptime pointer access code. These will be future enhancements.
Comptime memory lives for the duration of a single Sema, and is not
permitted to escape that one analysis, either by becoming runtime-known
or by becoming comptime-known to other analyses. These restrictions mean
that we can represent comptime allocations not via Decl, but with state
local to Sema - specifically, the new `Sema.comptime_allocs` field. All
comptime-mutable allocations, as well as any comptime-known const allocs
containing references to such memory, live in here. This allows for
relatively fast checking of whether a value references any
comptime-mtuable memory, since we need only traverse values up to
pointers: pointers to Decls can never reference comptime-mutable memory,
and pointers into `Sema.comptime_allocs` always do.
This change exposed some faulty pointer access logic in `Value.zig`.
I've fixed the important cases, but there are some TODOs I've put in
which are definitely possible to hit with sufficiently esoteric code. I
plan to resolve these by auditing all direct accesses to pointers (most
of them ought to use Sema to perform the pointer access!), but for now
this is sufficient for all realistic code and to get tests passing.
This change eliminates `Zcu.tmp_hack_arena`, instead using the Sema
arena for comptime memory mutations, which is possible since comptime
memory is now local to the current Sema.
This change should allow `Decl` to store only an `InternPool.Index`
rather than a full-blown `ty: Type, val: Value`. This commit does not
perform this refactor.
Namespace types (`struct`, `enum`, `union`, `opaque`) do not use
structural equality - equivalence is based on their Decl index (and soon
will change to AST node + captures). However, we previously stored all
other information in the corresponding `InternPool.Key` anyway. For
logical consistency, it makes sense to have the key only be the true key
(that is, the Decl index) and to load all other data through another
function. This introduces those functions, by the name of
`loadStructType` etc. It's a big diff, but most of it is no-brainer
changes.
In future, it might be nice to eliminate a bunch of the loaded state in
favour of accessor functions on the `LoadedXyzType` types (like how we
have `LoadedUnionType.size()`), but that can be explored at a later
date.
This is incredibly confusing and I really need to simplify it.
Elf also possesses this shortcoming so once I get Coff up to speed
it should hopefully become clear on how to refactor this.