mirror of
https://github.com/ziglang/zig.git
synced 2025-12-22 14:13:08 +00:00
std: remove atomic.Queue
This was originally supposed to be a lock-free queue, but I gave up on that and made it be a thread-safe queue instead. Putting the mutex directly inside the queue data structure makes it non-composeable. Instead, the recommendation is to use a normal queue protected by an external mutex.
This commit is contained in:
parent
6bd97ab640
commit
edb2f72988
@ -210,7 +210,6 @@ set(ZIG_STAGE2_SOURCES
|
||||
"${CMAKE_SOURCE_DIR}/lib/std/ascii.zig"
|
||||
"${CMAKE_SOURCE_DIR}/lib/std/atomic.zig"
|
||||
"${CMAKE_SOURCE_DIR}/lib/std/atomic/Atomic.zig"
|
||||
"${CMAKE_SOURCE_DIR}/lib/std/atomic/queue.zig"
|
||||
"${CMAKE_SOURCE_DIR}/lib/std/base64.zig"
|
||||
"${CMAKE_SOURCE_DIR}/lib/std/BitStack.zig"
|
||||
"${CMAKE_SOURCE_DIR}/lib/std/buf_map.zig"
|
||||
|
||||
@ -1,7 +1,6 @@
|
||||
const std = @import("std.zig");
|
||||
const builtin = @import("builtin");
|
||||
|
||||
pub const Queue = @import("atomic/queue.zig").Queue;
|
||||
pub const Atomic = @import("atomic/Atomic.zig").Atomic;
|
||||
|
||||
/// Signals to the processor that the caller is inside a busy-wait spin-loop.
|
||||
@ -85,6 +84,5 @@ pub const cache_line = switch (builtin.cpu.arch) {
|
||||
};
|
||||
|
||||
test {
|
||||
_ = Queue;
|
||||
_ = Atomic;
|
||||
}
|
||||
|
||||
@ -1,413 +0,0 @@
|
||||
const std = @import("../std.zig");
|
||||
const builtin = @import("builtin");
|
||||
const assert = std.debug.assert;
|
||||
const expect = std.testing.expect;
|
||||
|
||||
/// Many producer, many consumer, non-allocating, thread-safe.
|
||||
/// Uses a mutex to protect access.
|
||||
/// The queue does not manage ownership and the user is responsible to
|
||||
/// manage the storage of the nodes.
|
||||
pub fn Queue(comptime T: type) type {
|
||||
return struct {
|
||||
head: ?*Node,
|
||||
tail: ?*Node,
|
||||
mutex: std.Thread.Mutex,
|
||||
|
||||
pub const Self = @This();
|
||||
pub const Node = std.DoublyLinkedList(T).Node;
|
||||
|
||||
/// Initializes a new queue. The queue does not provide a `deinit()`
|
||||
/// function, so the user must take care of cleaning up the queue elements.
|
||||
pub fn init() Self {
|
||||
return Self{
|
||||
.head = null,
|
||||
.tail = null,
|
||||
.mutex = std.Thread.Mutex{},
|
||||
};
|
||||
}
|
||||
|
||||
/// Appends `node` to the queue.
|
||||
/// The lifetime of `node` must be longer than the lifetime of the queue.
|
||||
pub fn put(self: *Self, node: *Node) void {
|
||||
node.next = null;
|
||||
|
||||
self.mutex.lock();
|
||||
defer self.mutex.unlock();
|
||||
|
||||
node.prev = self.tail;
|
||||
self.tail = node;
|
||||
if (node.prev) |prev_tail| {
|
||||
prev_tail.next = node;
|
||||
} else {
|
||||
assert(self.head == null);
|
||||
self.head = node;
|
||||
}
|
||||
}
|
||||
|
||||
/// Gets a previously inserted node or returns `null` if there is none.
|
||||
/// It is safe to `get()` a node from the queue while another thread tries
|
||||
/// to `remove()` the same node at the same time.
|
||||
pub fn get(self: *Self) ?*Node {
|
||||
self.mutex.lock();
|
||||
defer self.mutex.unlock();
|
||||
|
||||
const head = self.head orelse return null;
|
||||
self.head = head.next;
|
||||
if (head.next) |new_head| {
|
||||
new_head.prev = null;
|
||||
} else {
|
||||
self.tail = null;
|
||||
}
|
||||
// This way, a get() and a remove() are thread-safe with each other.
|
||||
head.prev = null;
|
||||
head.next = null;
|
||||
return head;
|
||||
}
|
||||
|
||||
/// Prepends `node` to the front of the queue.
|
||||
/// The lifetime of `node` must be longer than the lifetime of the queue.
|
||||
pub fn unget(self: *Self, node: *Node) void {
|
||||
node.prev = null;
|
||||
|
||||
self.mutex.lock();
|
||||
defer self.mutex.unlock();
|
||||
|
||||
const opt_head = self.head;
|
||||
self.head = node;
|
||||
if (opt_head) |old_head| {
|
||||
node.next = old_head;
|
||||
} else {
|
||||
assert(self.tail == null);
|
||||
self.tail = node;
|
||||
}
|
||||
}
|
||||
|
||||
/// Removes a node from the queue, returns whether node was actually removed.
|
||||
/// It is safe to `remove()` a node from the queue while another thread tries
|
||||
/// to `get()` the same node at the same time.
|
||||
pub fn remove(self: *Self, node: *Node) bool {
|
||||
self.mutex.lock();
|
||||
defer self.mutex.unlock();
|
||||
|
||||
if (node.prev == null and node.next == null and self.head != node) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (node.prev) |prev| {
|
||||
prev.next = node.next;
|
||||
} else {
|
||||
self.head = node.next;
|
||||
}
|
||||
if (node.next) |next| {
|
||||
next.prev = node.prev;
|
||||
} else {
|
||||
self.tail = node.prev;
|
||||
}
|
||||
node.prev = null;
|
||||
node.next = null;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// Returns `true` if the queue is currently empty.
|
||||
/// Note that in a multi-consumer environment a return value of `false`
|
||||
/// does not mean that `get` will yield a non-`null` value!
|
||||
pub fn isEmpty(self: *Self) bool {
|
||||
self.mutex.lock();
|
||||
defer self.mutex.unlock();
|
||||
return self.head == null;
|
||||
}
|
||||
|
||||
/// Dumps the contents of the queue to `stderr`.
|
||||
pub fn dump(self: *Self) void {
|
||||
self.dumpToStream(std.io.getStdErr().writer()) catch return;
|
||||
}
|
||||
|
||||
/// Dumps the contents of the queue to `stream`.
|
||||
/// Up to 4 elements from the head are dumped and the tail of the queue is
|
||||
/// dumped as well.
|
||||
pub fn dumpToStream(self: *Self, stream: anytype) !void {
|
||||
const S = struct {
|
||||
fn dumpRecursive(
|
||||
s: anytype,
|
||||
optional_node: ?*Node,
|
||||
indent: usize,
|
||||
comptime depth: comptime_int,
|
||||
) !void {
|
||||
try s.writeByteNTimes(' ', indent);
|
||||
if (optional_node) |node| {
|
||||
try s.print("0x{x}={}\n", .{ @intFromPtr(node), node.data });
|
||||
if (depth == 0) {
|
||||
try s.print("(max depth)\n", .{});
|
||||
return;
|
||||
}
|
||||
try dumpRecursive(s, node.next, indent + 1, depth - 1);
|
||||
} else {
|
||||
try s.print("(null)\n", .{});
|
||||
}
|
||||
}
|
||||
};
|
||||
self.mutex.lock();
|
||||
defer self.mutex.unlock();
|
||||
|
||||
try stream.print("head: ", .{});
|
||||
try S.dumpRecursive(stream, self.head, 0, 4);
|
||||
try stream.print("tail: ", .{});
|
||||
try S.dumpRecursive(stream, self.tail, 0, 4);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
const Context = struct {
|
||||
allocator: std.mem.Allocator,
|
||||
queue: *Queue(i32),
|
||||
put_sum: isize,
|
||||
get_sum: isize,
|
||||
get_count: usize,
|
||||
puts_done: bool,
|
||||
};
|
||||
|
||||
// TODO add lazy evaluated build options and then put puts_per_thread behind
|
||||
// some option such as: "AggressiveMultithreadedFuzzTest". In the AppVeyor
|
||||
// CI we would use a less aggressive setting since at 1 core, while we still
|
||||
// want this test to pass, we need a smaller value since there is so much thrashing
|
||||
// we would also use a less aggressive setting when running in valgrind
|
||||
const puts_per_thread = 500;
|
||||
const put_thread_count = 3;
|
||||
|
||||
test "std.atomic.Queue" {
|
||||
const plenty_of_memory = try std.heap.page_allocator.alloc(u8, 300 * 1024);
|
||||
defer std.heap.page_allocator.free(plenty_of_memory);
|
||||
|
||||
var fixed_buffer_allocator = std.heap.FixedBufferAllocator.init(plenty_of_memory);
|
||||
const a = fixed_buffer_allocator.threadSafeAllocator();
|
||||
|
||||
var queue = Queue(i32).init();
|
||||
var context = Context{
|
||||
.allocator = a,
|
||||
.queue = &queue,
|
||||
.put_sum = 0,
|
||||
.get_sum = 0,
|
||||
.puts_done = false,
|
||||
.get_count = 0,
|
||||
};
|
||||
|
||||
if (builtin.single_threaded) {
|
||||
try expect(context.queue.isEmpty());
|
||||
{
|
||||
var i: usize = 0;
|
||||
while (i < put_thread_count) : (i += 1) {
|
||||
try expect(startPuts(&context) == 0);
|
||||
}
|
||||
}
|
||||
try expect(!context.queue.isEmpty());
|
||||
context.puts_done = true;
|
||||
{
|
||||
var i: usize = 0;
|
||||
while (i < put_thread_count) : (i += 1) {
|
||||
try expect(startGets(&context) == 0);
|
||||
}
|
||||
}
|
||||
try expect(context.queue.isEmpty());
|
||||
} else {
|
||||
try expect(context.queue.isEmpty());
|
||||
|
||||
var putters: [put_thread_count]std.Thread = undefined;
|
||||
for (&putters) |*t| {
|
||||
t.* = try std.Thread.spawn(.{}, startPuts, .{&context});
|
||||
}
|
||||
var getters: [put_thread_count]std.Thread = undefined;
|
||||
for (&getters) |*t| {
|
||||
t.* = try std.Thread.spawn(.{}, startGets, .{&context});
|
||||
}
|
||||
|
||||
for (putters) |t|
|
||||
t.join();
|
||||
@atomicStore(bool, &context.puts_done, true, .SeqCst);
|
||||
for (getters) |t|
|
||||
t.join();
|
||||
|
||||
try expect(context.queue.isEmpty());
|
||||
}
|
||||
|
||||
if (context.put_sum != context.get_sum) {
|
||||
std.debug.panic("failure\nput_sum:{} != get_sum:{}", .{ context.put_sum, context.get_sum });
|
||||
}
|
||||
|
||||
if (context.get_count != puts_per_thread * put_thread_count) {
|
||||
std.debug.panic("failure\nget_count:{} != puts_per_thread:{} * put_thread_count:{}", .{
|
||||
context.get_count,
|
||||
@as(u32, puts_per_thread),
|
||||
@as(u32, put_thread_count),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
fn startPuts(ctx: *Context) u8 {
|
||||
var put_count: usize = puts_per_thread;
|
||||
var prng = std.rand.DefaultPrng.init(0xdeadbeef);
|
||||
const random = prng.random();
|
||||
while (put_count != 0) : (put_count -= 1) {
|
||||
std.time.sleep(1); // let the os scheduler be our fuzz
|
||||
const x = @as(i32, @bitCast(random.int(u32)));
|
||||
const node = ctx.allocator.create(Queue(i32).Node) catch unreachable;
|
||||
node.* = .{
|
||||
.prev = undefined,
|
||||
.next = undefined,
|
||||
.data = x,
|
||||
};
|
||||
ctx.queue.put(node);
|
||||
_ = @atomicRmw(isize, &ctx.put_sum, .Add, x, .SeqCst);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
fn startGets(ctx: *Context) u8 {
|
||||
while (true) {
|
||||
const last = @atomicLoad(bool, &ctx.puts_done, .SeqCst);
|
||||
|
||||
while (ctx.queue.get()) |node| {
|
||||
std.time.sleep(1); // let the os scheduler be our fuzz
|
||||
_ = @atomicRmw(isize, &ctx.get_sum, .Add, node.data, .SeqCst);
|
||||
_ = @atomicRmw(usize, &ctx.get_count, .Add, 1, .SeqCst);
|
||||
}
|
||||
|
||||
if (last) return 0;
|
||||
}
|
||||
}
|
||||
|
||||
test "std.atomic.Queue single-threaded" {
|
||||
var queue = Queue(i32).init();
|
||||
try expect(queue.isEmpty());
|
||||
|
||||
var node_0 = Queue(i32).Node{
|
||||
.data = 0,
|
||||
.next = undefined,
|
||||
.prev = undefined,
|
||||
};
|
||||
queue.put(&node_0);
|
||||
try expect(!queue.isEmpty());
|
||||
|
||||
var node_1 = Queue(i32).Node{
|
||||
.data = 1,
|
||||
.next = undefined,
|
||||
.prev = undefined,
|
||||
};
|
||||
queue.put(&node_1);
|
||||
try expect(!queue.isEmpty());
|
||||
|
||||
try expect(queue.get().?.data == 0);
|
||||
try expect(!queue.isEmpty());
|
||||
|
||||
var node_2 = Queue(i32).Node{
|
||||
.data = 2,
|
||||
.next = undefined,
|
||||
.prev = undefined,
|
||||
};
|
||||
queue.put(&node_2);
|
||||
try expect(!queue.isEmpty());
|
||||
|
||||
var node_3 = Queue(i32).Node{
|
||||
.data = 3,
|
||||
.next = undefined,
|
||||
.prev = undefined,
|
||||
};
|
||||
queue.put(&node_3);
|
||||
try expect(!queue.isEmpty());
|
||||
|
||||
try expect(queue.get().?.data == 1);
|
||||
try expect(!queue.isEmpty());
|
||||
|
||||
try expect(queue.get().?.data == 2);
|
||||
try expect(!queue.isEmpty());
|
||||
|
||||
var node_4 = Queue(i32).Node{
|
||||
.data = 4,
|
||||
.next = undefined,
|
||||
.prev = undefined,
|
||||
};
|
||||
queue.put(&node_4);
|
||||
try expect(!queue.isEmpty());
|
||||
|
||||
try expect(queue.get().?.data == 3);
|
||||
node_3.next = null;
|
||||
try expect(!queue.isEmpty());
|
||||
|
||||
queue.unget(&node_3);
|
||||
try expect(queue.get().?.data == 3);
|
||||
try expect(!queue.isEmpty());
|
||||
|
||||
try expect(queue.get().?.data == 4);
|
||||
try expect(queue.isEmpty());
|
||||
|
||||
try expect(queue.get() == null);
|
||||
try expect(queue.isEmpty());
|
||||
|
||||
// unget an empty queue
|
||||
queue.unget(&node_4);
|
||||
try expect(queue.tail == &node_4);
|
||||
try expect(queue.head == &node_4);
|
||||
|
||||
try expect(queue.get().?.data == 4);
|
||||
|
||||
try expect(queue.get() == null);
|
||||
try expect(queue.isEmpty());
|
||||
}
|
||||
|
||||
test "std.atomic.Queue dump" {
|
||||
const mem = std.mem;
|
||||
var buffer: [1024]u8 = undefined;
|
||||
var expected_buffer: [1024]u8 = undefined;
|
||||
var fbs = std.io.fixedBufferStream(&buffer);
|
||||
|
||||
var queue = Queue(i32).init();
|
||||
|
||||
// Test empty stream
|
||||
fbs.reset();
|
||||
try queue.dumpToStream(fbs.writer());
|
||||
try expect(mem.eql(u8, buffer[0..fbs.pos],
|
||||
\\head: (null)
|
||||
\\tail: (null)
|
||||
\\
|
||||
));
|
||||
|
||||
// Test a stream with one element
|
||||
var node_0 = Queue(i32).Node{
|
||||
.data = 1,
|
||||
.next = undefined,
|
||||
.prev = undefined,
|
||||
};
|
||||
queue.put(&node_0);
|
||||
|
||||
fbs.reset();
|
||||
try queue.dumpToStream(fbs.writer());
|
||||
|
||||
var expected = try std.fmt.bufPrint(expected_buffer[0..],
|
||||
\\head: 0x{x}=1
|
||||
\\ (null)
|
||||
\\tail: 0x{x}=1
|
||||
\\ (null)
|
||||
\\
|
||||
, .{ @intFromPtr(queue.head), @intFromPtr(queue.tail) });
|
||||
try expect(mem.eql(u8, buffer[0..fbs.pos], expected));
|
||||
|
||||
// Test a stream with two elements
|
||||
var node_1 = Queue(i32).Node{
|
||||
.data = 2,
|
||||
.next = undefined,
|
||||
.prev = undefined,
|
||||
};
|
||||
queue.put(&node_1);
|
||||
|
||||
fbs.reset();
|
||||
try queue.dumpToStream(fbs.writer());
|
||||
|
||||
expected = try std.fmt.bufPrint(expected_buffer[0..],
|
||||
\\head: 0x{x}=1
|
||||
\\ 0x{x}=2
|
||||
\\ (null)
|
||||
\\tail: 0x{x}=2
|
||||
\\ (null)
|
||||
\\
|
||||
, .{ @intFromPtr(queue.head), @intFromPtr(queue.head.?.next), @intFromPtr(queue.tail) });
|
||||
try expect(mem.eql(u8, buffer[0..fbs.pos], expected));
|
||||
}
|
||||
Loading…
x
Reference in New Issue
Block a user