Ray
0fbc4272d0
Remove trailing spaces
2025-10-26 18:22:23 +01:00
Ray
cb58ca63d4
Review formating #5306
2025-10-26 18:21:24 +01:00
themushroompirates
e244cf297a
examples_model_decals : Fixed unload crash, added buttons ( #5306 )
2025-10-26 18:15:45 +01:00
Le Juez Victor
a818508158
[rlsw] Completeness of glDraw functions ( #5304 )
...
* adding `glDrawElements`
* tweaks
* fix `glDrawArrays` and `glDrawElements` behavior
2025-10-26 00:58:56 +02:00
Ray
1c20b5588d
Updatee project id
2025-10-25 23:20:49 +02:00
Le Juez Victor
e501dfad60
[rlsw] Subpixel correction ( #5300 )
...
* fix triangle cracking
* subpixel corretion for quads
* replace Bresenham for DDA + subpixel correction
* consistency
* adding note
* style tweaks
2025-10-25 23:13:24 +02:00
Kris
a25d11ad1a
Add example: shapes_math_angle_rotation (angle rotation lines) ( #5236 )
...
Co-authored-by: Ray <raysan5@gmail.com>
2025-10-25 13:42:35 +02:00
Jopestpe
6f101f4011
[examples] Added: shapes_math_sine_cosine ( #5257 )
...
* draft: [examples] Added shapes_math_sine_cosine
* draft: [examples] Added screenshot shapes_math_sine_cosine
* Explementary
* Varying radius
* adjustments
* added comments and reorganized UI labels
* Updated Makefile, README.md, and examples_list.txt
* tabs to spaces
* Fix MSVC compilation
---------
Co-authored-by: Ray <raysan5@gmail.com>
2025-10-25 13:38:06 +02:00
Ray
efe62f0e0d
Formating review to follow raylib code conventions #5298
2025-10-25 11:15:30 +02:00
Ray
79fd6be008
Minor format tweaks
2025-10-25 11:14:53 +02:00
themushroompirates
dbcc508196
[examples] Added models_decals ( #5298 )
...
* Added decal models example
* Code formatting to match Raylib conventions
2025-10-25 10:41:39 +02:00
Jeffery Myers
4bb8c89084
Don't undefine the versions of LoadImage that don't conflict with raylib so that the Win32 platform can use them. ( #5299 )
2025-10-25 09:49:31 +02:00
Le Juez Victor
39242dba23
[rlsw] Smarter texture management ( #5296 )
...
* simplified framebuffer management
* convert texture to rgba32
* remove float copy/blit
* adding SIMD framebuffer read/write
This adds SIMD framebuffer read/write, and also texel fetch.
This supports SSE2/SSE41 and SISD fallback (also includes ARM NEON support, conceptually identical but still needs testing).
* consistency
* tweaks
* review of `sw_texture_sample_linear`
* better quad sorting
unrelated to the PR, but at least it's done
* ignore some pipeline state in certains context
* convention tweaks
---------
Co-authored-by: Ray <raysan5@gmail.com>
2025-10-24 18:29:01 +02:00
Jeffery Myers
12dc0d6675
Revert undesired change to rcore and restore correct win32 ifdef and max path ( #5297 )
...
Fixes #5293
also add comment for win32 platform.
2025-10-23 17:45:33 +02:00
alexgb0
93c5dc3b5f
[rlsw] c++ support ( #5291 )
...
* rlsw c++ support
* rslw formatting fixes
2025-10-23 17:28:00 +02:00
Diogo Hartuiq Debarba
04930c5132
Fix typo in RPI cross-compiler variable name ( #5295 )
2025-10-23 13:27:28 +02:00
Jeffery Myers
780a7df760
Fix warnings in more examples. ( #5292 )
2025-10-23 13:25:23 +02:00
Ray
428421f21a
Update examples_list.txt
2025-10-22 11:03:19 +02:00
sleeptightAnsiC
1b5a14e516
[rcore_desktop_sdl] fix: handle monitor ID correctly on SDL3 ( #5290 )
...
SDL3 uses ID when dealing with monitors, unlike SDL2 which uses Index
for the same thing. This problem was already fixed in multiple places
by use of preprocessor branches, so I did the very same thing.
Please, notice that this is a pretty bad solution to this problem,
and I only did it to keep it consistent with the rest of the code.
The more about why it's not correct is mentioned here:
https://github.com/raysan5/raylib/issues/5256#issuecomment-3429156919
Hopefully, someone will refactor it someday :)
Fixes: https://github.com/raysan5/raylib/issues/5256
2025-10-21 22:07:04 +02:00
Ray
99ed814615
Update rcore_desktop_win32.c
2025-10-21 20:07:42 +02:00
Ray
77b9214575
Update rcore_desktop_sdl.c
2025-10-21 20:07:32 +02:00
Ray
ec06f9be37
Removed trailing spaces
2025-10-21 13:51:03 +02:00
Robin ❤️
3c5b3f1c17
[examples] Added shapes_lines_drawing ( #5283 )
...
* Added shapes_lines_drawing Example
* store result of clamp
* conventions
* fixed more brackets
* buffer comments
2025-10-21 10:11:19 +02:00
Ray
79b7cd6b9b
Format tweaks
2025-10-21 10:08:36 +02:00
Ray
1664204291
REVIEWED: New Win32 platform backend to accomodate rlsw Software Renderer
2025-10-20 19:10:41 +02:00
Ray
ec3cb7045f
Update rcore.c
2025-10-20 19:09:56 +02:00
Ray
74f2a899d9
Update rshapes.c
2025-10-20 19:09:37 +02:00
JordSant
8604085b6e
[examples] Fixed shaders_mandelbrot_set for WebGL ( #5286 )
2025-10-20 15:18:15 +02:00
Ray
5aeedb4899
REXM: Update examples collection
2025-10-20 11:13:45 +02:00
Ray
7ae3eb5d3a
Create web_basic_window.png
2025-10-20 11:10:08 +02:00
Ray
de8575b16e
Update raylib.sln
2025-10-18 19:54:35 +02:00
JordSant
aeafce5db4
[examples] Added: shaders_mandelbrot_set ( #5282 )
...
* [examples] Added: `shaders_mandelbrot_set`
* Simplified shader code and added comments
* Comments starting with a capital letter, and some minor fixes to adhere to the convention
2025-10-18 19:50:52 +02:00
Ray
9ef3448193
Reviewed UUIDs
2025-10-18 19:47:05 +02:00
Ray
085f933b17
Review example formating
2025-10-17 17:17:54 +02:00
Aanjishnu Bhattacharyya
ab4831911a
[examples] Added: core_text_file_loading ( #5278 )
...
Added and example demonstrating reading the contents of a file and rendering them,
utilizing rtext module. The demonstration also handles wrapping of long sentences,
and text scrolling.
Co-authored-by: Ray <raysan5@gmail.com>
2025-10-17 17:12:14 +02:00
Ray
cd0d693a56
Reviewed example
2025-10-17 17:09:55 +02:00
Ray
7995f8d1b3
Avoid auto push on rename
2025-10-17 17:01:58 +02:00
Ray
ed8c4c1b9b
REXM: Update examples collection, some renames
2025-10-17 17:01:38 +02:00
Ray
4099218f1a
Update new examples UUID
2025-10-17 12:55:13 +02:00
Ray
ffc405325f
Update shapes_pie_chart.c
2025-10-17 12:54:46 +02:00
Ray
9c1216699d
ADDED: example: core_highdpi_testbed -WIP-
...
ADDED: example: `core_screen_recording` -WIP-
2025-10-17 12:35:12 +02:00
Ray
0c97c95f6c
Update rexm.c
2025-10-17 12:33:50 +02:00
Ray
bb910bb0b8
REXM: RENAME: example: models_geometry_textures_cube --> models_rotating_cube
2025-10-17 12:33:41 +02:00
Ray
153401810a
Merge branch 'master' of https://github.com/raysan5/raylib
2025-10-17 10:04:29 +02:00
Ray
9ed785c2e1
Update rlgl.h
2025-10-17 10:04:21 +02:00
MULTi
311f6243e3
Disable touch position simulation from mouse movement for DRM touchscreen devices ( #5279 )
2025-10-17 10:01:24 +02:00
Ray
601ff4f02e
REVIEW: Naming tweaks and comments added #5271
2025-10-17 09:54:49 +02:00
Jopestpe
4256be5608
Fix branch array size and remove extra function ( #5281 )
...
* Fix branch array size and remove extra function
* Fix branch array size and remove extra function
2025-10-17 08:53:48 +02:00
Jopestpe
087aa1bc3f
Fix triangle strip array size and simplify loop ( #5280 )
2025-10-17 08:53:02 +02:00
Mr. Ai
484cc0e255
Fix DrawBillboardPro so that flipped images that are sampling from part of a larger texture still draw from the same source rectangle ( #5276 )
...
Co-authored-by: Violently <violently@violently.violently>
2025-10-16 10:18:42 +02:00