Ray
cde917c63c
REXM: ADDED: Build check warnings logs
2025-11-17 19:40:23 +01:00
Ray
a590126351
Updated some examples
2025-11-17 19:20:45 +01:00
Ray
063986fdae
Updated solution
2025-11-17 19:20:23 +01:00
Ray
a235cd6a18
Update raygui.h
2025-11-17 19:20:12 +01:00
Ray
ab463ac89b
Create raylib.vcxproj.filters
2025-11-17 09:39:59 +01:00
Ray
9fe3f7ca14
REXM: ADDED: Automated-testing system
...
Elements tested:
```
TESTING_FAIL_INIT = 1 << 0, // Initialization (InitWindow()) -> "INFO: DISPLAY: Device initialized successfully"
TESTING_FAIL_CLOSE = 1 << 1, // Closing (CloseWindow()) -> "INFO: Window closed successfully"
TESTING_FAIL_ASSETS = 1 << 2, // Assets loading (WARNING: FILE:) -> "WARNING: FILEIO:"
TESTING_FAIL_RLGL = 1 << 3, // OpenGL-wrapped initialization -> "INFO: RLGL: Default OpenGL state initialized successfully"
TESTING_FAIL_PLATFORM = 1 << 4, // Platform initialization -> "INFO: PLATFORM: DESKTOP (GLFW - Win32): Initialized successfully"
TESTING_FAIL_FONT = 1 << 5, // Font default initialization -> "INFO: FONT: Default font loaded successfully (224 glyphs)"
TESTING_FAIL_TIMER = 1 << 6, // Timer initialization -> "INFO: TIMER: Target time per frame: 16.667 milliseconds"
```
2025-11-17 00:29:54 +01:00
Ray
d26b17f320
Some comment tweaks
2025-11-17 00:27:33 +01:00
Ray
6756e9d3d7
Update core_input_gestures_testbed.c
2025-11-17 00:16:47 +01:00
Ray
06589d3350
Update core_2d_camera_mouse_zoom.c
2025-11-17 00:14:08 +01:00
Agnis Aldiņš "NeZvērs
596d3bcb7e
[examples] Added: textures_screen_buffer ( #5357 )
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* Example textures_screen_buffer
* remove resource preload for web makefile
* update description
* code formatting
2025-11-16 19:40:49 +01:00
Ray
5c2747e3a8
Update shapes_rlgl_triangle.c
2025-11-16 19:13:01 +01:00
Ray
470a326588
Update shapes_rlgl_triangle.c
2025-11-15 16:47:11 +01:00
Robin ❤️
74f7112614
[examples] Added: shapes_rlgl_triangle example ( #5353 )
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* [examples] Added: `shapes_rlgl_triangle` example
* correct name
* formatting
2025-11-14 17:09:30 +01:00
Ray
d29112fb1f
Create examples_testing_windows.md
2025-11-14 16:36:00 +01:00
Ray
75ae4d347a
REXM: RENAMED: Reports moved to reports directory
2025-11-14 16:34:56 +01:00
Ray
d06c820a44
Merge branch 'master' of https://github.com/raysan5/raylib
2025-11-13 23:19:39 +01:00
Ray
3e3453d54e
REVIEWED: Bunnymark example new raybunny! #5344
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As the license for previous bunny was not clear, it was replaced by a new custom bunny specifically created for this example with a CC0 license
2025-11-13 23:19:37 +01:00
iann
4dca02daa5
first draft of audio fft spectrum visualizer ( #5348 )
2025-11-13 23:12:11 +01:00
Robin ❤️
c059ece2a4
[examples] Added: directional billboard ( #5351 )
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* Added models directional billboard example
* add killbot texture
* various fixes and formatting tweaks
* corrected stdlib
2025-11-13 23:10:13 +01:00
Ray
b5caef1ffb
REXM: ADDED: Example automated-testing -WIP-
2025-11-13 22:48:24 +01:00
Ray
6dcd4cd564
Update rexm.c
2025-11-13 20:37:59 +01:00
Ray
80b6b7fc2a
Update core_input_gamepad.c
2025-11-13 20:37:35 +01:00
Ray
d172a24bb0
REVIEWED: main(void)
2025-11-13 20:37:21 +01:00
Ray
9c73b0eb37
Update Makefile
2025-11-13 20:36:57 +01:00
Ray
4dbe04b250
Update config.h
2025-11-13 11:26:54 +01:00
Ray
8ae2c9cf5f
FIX: LoadFontDataBDF() #5346
2025-11-12 10:22:56 +01:00
Ray
7f82da0031
Update rlsw.h
2025-11-11 17:40:21 +01:00
Ray
fcaea5b1a1
Remove trailing spaces
2025-11-11 17:39:53 +01:00
Ray
4e8b087ffe
REVIEWED: ComputeSHA256()
2025-11-11 17:15:40 +01:00
Ray
78faf6a120
Update README.md
2025-11-10 11:47:50 +01:00
Robin ❤️
d8601121da
[examples] Added: textures_sprite_stacking example ( #5345 )
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* Added sprite stacking example
* added link
* formatting
2025-11-09 23:08:26 +01:00
Ray
ee2999b3e0
Update rexm.c
2025-11-09 19:22:12 +01:00
Ray
f76e371436
REDESIGNED: core_clipboard_text, based on #5248
2025-11-09 19:14:46 +01:00
Ray
0b4815b8fe
WARNING: REMOVED: GIT recording option, added example
2025-11-09 13:43:08 +01:00
Hugo
d7a7eda959
[examples] core_directory_files fixes ( #5343 )
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* [examples] reset on folder click
`continue` after clicking a new folder
* [examples] don't make non-directories clickable
`IsPathFile` is not enough to check if it's a directory
since it also takes in char devices.
* rlparser: update raylib_api.* by CI
* Delete tools/rlparser/rlparser
---------
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Ray <raysan5@gmail.com>
2025-11-08 11:36:42 +01:00
Ray
2a324ace27
Update parse_api.yml
2025-11-08 11:35:34 +01:00
Ray
8b3ea995f9
Update parse_api.yml
2025-11-08 11:32:58 +01:00
Chakradhar
d8da443604
Fixed core_text_file_loading example in raylib examples, to account for blank lines in text file and text wrapping properly for the case when the last word goes out the display ( #5339 )
2025-11-08 11:29:45 +01:00
Le Juez Victor
4ff296bf0b
fix clipping issue ( #5342 )
2025-11-08 11:28:15 +01:00
JohnnyCena123
ad17af57e9
[ignore][parser] properly ignore built rlparser executable ( #5337 )
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* [ignore][parser] properly ignore built rlparser executable
* remove actual executable
2025-11-07 10:13:27 +01:00
Ray
af57c8854f
REXM: ADDED: core_compute_hash
2025-11-05 20:53:14 +01:00
Ray
eacbc8bd61
Update examples_report.md
2025-11-05 20:52:45 +01:00
Ray
a66b6c998a
Update README.md
2025-11-05 20:52:23 +01:00
Ray
4883813bbb
Update raygui.h
2025-11-05 20:52:18 +01:00
Ray
c24f5ac412
REXM: Reviewed rebuild to support full categories -WIP-
2025-11-05 20:52:14 +01:00
Ray
6adb1c2704
Update core_viewport_scaling.c
2025-11-05 20:51:40 +01:00
Ray
9ff87b38b8
Update raygui.h
2025-11-05 20:51:23 +01:00
Ray
3843f771fb
Update core_clipboard_text.c
2025-11-05 20:51:18 +01:00
JohnnyCena123
12ce106661
[rcore][glfw] fix IsWindowFocused() inverted logic ( #5333 )
2025-11-04 18:17:37 +01:00
iann
48c1619d20
added consistent behavior for texture in opengl11 draw states and fixed loadobj texcoord behavior for opengl11 context ( #5328 )
2025-11-04 17:52:53 +01:00