311 Commits

Author SHA1 Message Date
Ray
6ffb3c72fb Solved bug with depth when drawing...
...shapes based on LINES, TRIANGLES and QUADS. Now the calling order of
the drawing functions is respected!
2015-09-21 12:48:43 +02:00
Ray
544df87a8e Corrected typo 2015-09-03 14:10:23 +02:00
raysan5
d05acb1b68 Updated comments 2015-09-03 01:28:13 +02:00
raysan5
ef1f9fe450 Added strdup() function replacement
strdup() is not a C99 function (it's POSIX), not available in emscripten
2015-09-03 01:27:49 +02:00
raysan5
4e0378ab7c Updated to raylib 1.3 2015-09-02 22:26:02 +02:00
raysan5
075f599abb Updated comments 2015-09-02 22:25:50 +02:00
raysan5
94d0e83207 Corrected crazy bug about model textures
On OpenGL ES it was set to use GL_CLAMP_TO_EDGE wrap mode for textures.
On LoadOBJ() texture coordinates were wrongly Y-flipped
2015-09-02 20:36:05 +02:00
raysan5
ab459bf418 Added some comments 2015-09-02 20:34:14 +02:00
raysan5
35f1ebf9f3 Corrected model filenames 2015-09-02 20:33:58 +02:00
raysan5
b1a90a7f91 Added some useful postprocessing shaders
Shaders come in two flavours:
- shaders/gl330: OpenGL 3.3+ (Windows, Linux, OSX)
- shaders/gles100:  OpenGL ES 2.0 (Android, RPI, HTML5)
2015-09-02 02:44:16 +02:00
raysan5
da5221910f Added getures module to Android source project 2015-09-02 02:42:15 +02:00
raysan5
50c5df0838 Added some comments 2015-09-02 02:41:55 +02:00
raysan5
a7a81ca749 Added example: box collisions 2015-09-02 02:41:21 +02:00
raysan5
4879106096 Reviewed to work on Raspberry Pi
[rlgl] Extensions strings loading was redone to avoid a Segmentation
Fault on Raspberry Pi
2015-09-02 01:08:41 +02:00
raysan5
e28fef6ee0 Reviewed examples 2015-09-02 01:07:16 +02:00
raysan5
9a578c5962 Added shaders examples resources 2015-09-02 01:06:55 +02:00
raysan5
0a345a6128 Updated comment... 2015-09-02 01:06:08 +02:00
raysan5
94a1fdc2ae Updated some comments 2015-09-01 23:15:26 +02:00
raysan5
acc322b3e1 Added new examples: SHADERS 2015-09-01 22:59:43 +02:00
raysan5
e5fe2c216e Added some comments to examples 2015-09-01 22:59:16 +02:00
raysan5
e93475d854 Merge branch 'master' into develop 2015-08-31 01:28:59 +02:00
Ray
858ccb350d Merge pull request #27 from raysan5/develop
Merged branch 'master' into develop and remerged to master
2015-08-31 01:27:47 +02:00
raysan5
7e568c8903 Merge branch 'master' into develop 2015-08-31 01:23:56 +02:00
Ray
60194753d7 Merge pull request #26 from raysan5/develop
Develop branch integration
2015-08-31 01:16:34 +02:00
raysan5
808aeabf4c Updated with latest changes 2015-08-30 17:46:52 +02:00
raysan5
32330801c9 Updates some examples 2015-08-30 17:46:37 +02:00
raysan5
535b9e606f Redesigned UpdateCamera() function
Splitted into:
UpdateCamera()             // Update only camera
UpdateCameraPlayer()   // Update camera and player position
2015-08-30 17:46:19 +02:00
raysan5
92bcf09c53 Redesigned SpriteFont struct 2015-08-30 17:45:05 +02:00
raysan5
aa982f80f5 Reviewed some comments 2015-08-30 17:44:47 +02:00
raysan5
d7e7ef6a7d Added some comments 2015-08-30 17:44:14 +02:00
raysan5
055d8927cc Small code tweaks 2015-08-29 20:20:28 +02:00
raysan5
8692c49511 Corrected bug on first person camera 2015-08-29 20:20:09 +02:00
raysan5
ecd6f77de7 New textures loading examples 2015-08-29 17:01:56 +02:00
raysan5
5cfd59258a Detected issue 2015-08-29 17:01:36 +02:00
raysan5
9dd20577cd Corrected bugs on DDS and PKM loading 2015-08-29 17:01:25 +02:00
raysan5
ea45223f1f New examples added 2015-08-28 18:07:39 +02:00
raysan5
12581c1721 Changed mail address by twitter user
Probably more useful...
2015-08-28 14:17:35 +02:00
raysan5
324259ef8e Remove crappy example 2015-08-28 14:17:03 +02:00
raysan5
773360caa3 Removed resources 2015-08-28 14:16:42 +02:00
raysan5
ca402e9d36 New examples added (with some resources) 2015-08-28 14:16:28 +02:00
raysan5
6ac5d3bc06 Remove file 2015-08-28 14:14:52 +02:00
raysan5
c52ba520ce Small tweaks 2015-08-28 14:14:29 +02:00
raysan5
322ca97c24 Review camera system 2015-08-28 14:14:12 +02:00
raysan5
ef36950b72 New raylib module: raygui
Immediate Mode GUI (IMGUI)
2015-08-27 18:17:05 +02:00
raysan5
4e5f5764ce Updated 2015-08-27 16:52:54 +02:00
raysan5
3a9ed0e846 Merged master fixed conflict. 2015-08-27 16:32:06 +02:00
raysan5
997170a317 Examples reviewed 2015-08-27 16:13:49 +02:00
raysan5
8745d733f9 Replaced 3d model example resources
Cat replaced by dwarf
2015-08-27 16:13:49 +02:00
raysan5
86f683dcbb View description:
- Trying to implement rlglUnproject() - NOT WORKING
- Tested GLEW alternatives: glad and glLoadGen - NOT WORKING
2015-08-27 16:13:47 +02:00
raysan5
04d9c4c183 Some bugs corrected and trying to implement 3d picking 2015-08-27 16:13:46 +02:00