Ray
470a326588
Update shapes_rlgl_triangle.c
2025-11-15 16:47:11 +01:00
Robin ❤️
74f7112614
[examples] Added: shapes_rlgl_triangle example ( #5353 )
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* [examples] Added: `shapes_rlgl_triangle` example
* correct name
* formatting
2025-11-14 17:09:30 +01:00
Ray
d29112fb1f
Create examples_testing_windows.md
2025-11-14 16:36:00 +01:00
Ray
75ae4d347a
REXM: RENAMED: Reports moved to reports directory
2025-11-14 16:34:56 +01:00
Ray
d06c820a44
Merge branch 'master' of https://github.com/raysan5/raylib
2025-11-13 23:19:39 +01:00
Ray
3e3453d54e
REVIEWED: Bunnymark example new raybunny! #5344
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As the license for previous bunny was not clear, it was replaced by a new custom bunny specifically created for this example with a CC0 license
2025-11-13 23:19:37 +01:00
iann
4dca02daa5
first draft of audio fft spectrum visualizer ( #5348 )
2025-11-13 23:12:11 +01:00
Robin ❤️
c059ece2a4
[examples] Added: directional billboard ( #5351 )
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* Added models directional billboard example
* add killbot texture
* various fixes and formatting tweaks
* corrected stdlib
2025-11-13 23:10:13 +01:00
Ray
b5caef1ffb
REXM: ADDED: Example automated-testing -WIP-
2025-11-13 22:48:24 +01:00
Ray
6dcd4cd564
Update rexm.c
2025-11-13 20:37:59 +01:00
Ray
80b6b7fc2a
Update core_input_gamepad.c
2025-11-13 20:37:35 +01:00
Ray
d172a24bb0
REVIEWED: main(void)
2025-11-13 20:37:21 +01:00
Ray
9c73b0eb37
Update Makefile
2025-11-13 20:36:57 +01:00
Ray
4dbe04b250
Update config.h
2025-11-13 11:26:54 +01:00
Ray
8ae2c9cf5f
FIX: LoadFontDataBDF() #5346
2025-11-12 10:22:56 +01:00
Ray
7f82da0031
Update rlsw.h
2025-11-11 17:40:21 +01:00
Ray
fcaea5b1a1
Remove trailing spaces
2025-11-11 17:39:53 +01:00
Ray
4e8b087ffe
REVIEWED: ComputeSHA256()
2025-11-11 17:15:40 +01:00
Ray
78faf6a120
Update README.md
2025-11-10 11:47:50 +01:00
Robin ❤️
d8601121da
[examples] Added: textures_sprite_stacking example ( #5345 )
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* Added sprite stacking example
* added link
* formatting
2025-11-09 23:08:26 +01:00
Ray
ee2999b3e0
Update rexm.c
2025-11-09 19:22:12 +01:00
Ray
f76e371436
REDESIGNED: core_clipboard_text, based on #5248
2025-11-09 19:14:46 +01:00
Ray
0b4815b8fe
WARNING: REMOVED: GIT recording option, added example
2025-11-09 13:43:08 +01:00
Hugo
d7a7eda959
[examples] core_directory_files fixes ( #5343 )
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* [examples] reset on folder click
`continue` after clicking a new folder
* [examples] don't make non-directories clickable
`IsPathFile` is not enough to check if it's a directory
since it also takes in char devices.
* rlparser: update raylib_api.* by CI
* Delete tools/rlparser/rlparser
---------
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Ray <raysan5@gmail.com>
2025-11-08 11:36:42 +01:00
Ray
2a324ace27
Update parse_api.yml
2025-11-08 11:35:34 +01:00
Ray
8b3ea995f9
Update parse_api.yml
2025-11-08 11:32:58 +01:00
Chakradhar
d8da443604
Fixed core_text_file_loading example in raylib examples, to account for blank lines in text file and text wrapping properly for the case when the last word goes out the display ( #5339 )
2025-11-08 11:29:45 +01:00
Le Juez Victor
4ff296bf0b
fix clipping issue ( #5342 )
2025-11-08 11:28:15 +01:00
JohnnyCena123
ad17af57e9
[ignore][parser] properly ignore built rlparser executable ( #5337 )
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* [ignore][parser] properly ignore built rlparser executable
* remove actual executable
2025-11-07 10:13:27 +01:00
Ray
af57c8854f
REXM: ADDED: core_compute_hash
2025-11-05 20:53:14 +01:00
Ray
eacbc8bd61
Update examples_report.md
2025-11-05 20:52:45 +01:00
Ray
a66b6c998a
Update README.md
2025-11-05 20:52:23 +01:00
Ray
4883813bbb
Update raygui.h
2025-11-05 20:52:18 +01:00
Ray
c24f5ac412
REXM: Reviewed rebuild to support full categories -WIP-
2025-11-05 20:52:14 +01:00
Ray
6adb1c2704
Update core_viewport_scaling.c
2025-11-05 20:51:40 +01:00
Ray
9ff87b38b8
Update raygui.h
2025-11-05 20:51:23 +01:00
Ray
3843f771fb
Update core_clipboard_text.c
2025-11-05 20:51:18 +01:00
JohnnyCena123
12ce106661
[rcore][glfw] fix IsWindowFocused() inverted logic ( #5333 )
2025-11-04 18:17:37 +01:00
iann
48c1619d20
added consistent behavior for texture in opengl11 draw states and fixed loadobj texcoord behavior for opengl11 context ( #5328 )
2025-11-04 17:52:53 +01:00
NoNameAuthenticated
e92832fc6d
Update rcore_desktop_sdl.c ( #5332 )
2025-11-04 17:50:54 +01:00
Ray
cfb43fa999
Update rcore_desktop_sdl.c
2025-11-03 09:45:18 +01:00
komunre
ed68a4fcce
Fixed bugs in SDL backend ( #5325 )
2025-11-03 09:43:20 +01:00
Ray
91addeb889
Update rexm.c
2025-11-02 20:04:43 +01:00
Ray
ee3be5799a
Update raymath.h
2025-11-02 19:59:46 +01:00
Ray
87d49262f8
REVIEWED: raymath: MatrixCompose()
2025-11-02 19:53:45 +01:00
EDBC_REPO
81004135a4
adding Matrix MatrixCompose( translate, rotation, scale ) to raymath.h ( #5324 )
2025-11-02 19:48:11 +01:00
Tiago Ferreira
cc83b2bd8e
fix: cursor lock/unlock inconsistent behaviour on glfw, rgfw, sl ( #5323 )
2025-11-02 19:46:57 +01:00
Agnis Aldiņš "NeZvērs
46e8343a30
[examples] Added core_viewport_scaling ( #5313 )
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* example - core_viewport_scaling
* Code convention update
2025-11-02 19:45:51 +01:00
Ray
3cf3b309c6
REVIEWED: Flags set/clear #5169
2025-11-02 19:40:45 +01:00
JohnnyCena123
5fbf67a630
[rcore] Use FLAG_* macros where possible ( #5169 )
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* use FLAG_* macros where possible
* rename `FLAG_CHECK()` to `FLAG_IS_SET()`
* remove unnecessary equality checks
* fix issues
---------
Co-authored-by: Ray <raysan5@gmail.com>
2025-11-02 19:24:47 +01:00