Basic README
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README.md
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README.md
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# zig_units
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**Compile-time dimensional analysis for Zig.**
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`zig_units` lets you attach physical units to numeric values so that
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dimension mismatches become *compile errors* rather than silent bugs.
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At runtime a `Quantity` is nothing but a single number — zero overhead.
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```
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velocity = distance / time → L¹T⁻¹ ✓
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force = mass + velocity → compile error: M¹ ≠ L¹T⁻¹
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```
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Requires **Zig 0.16** or later.
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---
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## Features
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- Seven SI base dimensions (`L M T I Tp N J`)
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- Full SI prefix support (`P T G M k h da d c m u n p f`)
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- Custom time aliases (`.min`, `.hour`, `.year`)
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- Automatic scale conversion on add/sub (finer unit wins)
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- `Quantity(T, dims, scales)` — scalar, any numeric backing type
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- `QuantityVec3` — three-component vector with the same guarantees
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- Unicode superscript formatting (`9.81m.s⁻²`)
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- Integer-safe square root for `Vec3.length()`
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- All dimension tracking happens at `comptime` — no runtime cost
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---
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## Installation
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### Add as a Zig dependency
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```bash
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zig fetch --save https://github.com/YOUR_USERNAME/zig_units/archive/refs/heads/main.tar.gz
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```
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This adds an entry to your `build.zig.zon`. Then wire it up in your
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`build.zig`:
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```zig
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const zig_units = b.dependency("zig_units", .{
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.target = target,
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.optimize = optimize,
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});
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my_module.addImport("zig_units", zig_units.module("zig_units"));
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```
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### Local path (monorepo / development)
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```zig
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// build.zig.zon
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.dependencies = .{
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.zig_units = .{ .path = "../zig_units" },
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},
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```
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---
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## Quick start
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```zig
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const units = @import("zig_units");
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const Quantity = units.Quantity;
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const Dims = units.Dimensions;
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const Scales = units.Scales;
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// Define named unit types
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const Meter = Quantity(f32, Dims.init(.{ .L = 1 }), Scales.init(.{}));
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const KiloMeter= Quantity(f32, Dims.init(.{ .L = 1 }), Scales.init(.{ .L = .k }));
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const Second = Quantity(f32, Dims.init(.{ .T = 1 }), Scales.init(.{}));
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const MPerSec = Quantity(f32, Dims.init(.{ .L = 1, .T = -1 }), Scales.init(.{}));
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const dist = Meter{ .value = 100.0 };
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const t = Second{ .value = 5.0 };
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// Dimension is tracked automatically — vel has type L¹T⁻¹
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const vel = dist.divBy(t);
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// Convert to an explicit type (same dims required, compile error otherwise)
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const vel2 = vel.to(MPerSec);
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// Cross-scale addition: km + m → result in metres (finer scale)
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const km = KiloMeter{ .value = 1.0 };
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const sum = km.add(dist); // 1100 m
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```
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---
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## API reference
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### `Quantity(T, dims, scales)`
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| Member | Kind | Description |
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|---|---|---|
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| `value` | field | The raw numeric value |
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| `ValueType` | comptime | Alias for `T` |
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| `dims` | comptime | The `Dimensions` of this type |
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| `scales` | comptime | The `Scales` of this type |
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| `Vec3` | comptime | The matching `QuantityVec3` type |
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| `add(rhs)` | fn | Same-dimension addition, finer scale |
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| `sub(rhs)` | fn | Same-dimension subtraction, finer scale |
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| `mulBy(rhs)` | fn | Multiplication, dims are added |
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| `divBy(rhs)` | fn | Division, dims are subtracted |
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| `scale(s: T)` | fn | Dimensionless scalar multiply |
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| `to(Dest)` | fn | Convert to another `Quantity` type (same dims) |
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| `vec3()` | fn | Broadcast scalar to a `Vec3` |
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| `format(writer)` | fn | Print `value + unit string` |
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### `QuantityVec3`
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Obtained via `SomeQuantity.Vec3`.
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| Member | Kind | Description |
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|---|---|---|
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| `x, y, z` | fields | The three components |
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| `zero` | comptime | `(0, 0, 0)` |
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| `one` | comptime | `(1, 1, 1)` |
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| `initDefault(v)` | fn | Broadcast scalar to all components |
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| `add(rhs)` | fn | Component-wise addition |
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| `sub(rhs)` | fn | Component-wise subtraction |
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| `mulBy(rhs)` | fn | Component-wise element-wise multiply |
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| `divBy(rhs)` | fn | Component-wise element-wise divide |
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| `mulByScalar(q)` | fn | Multiply by a scalar `Quantity` |
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| `divByScalar(q)` | fn | Divide by a scalar `Quantity` |
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| `scale(s: T)` | fn | Dimensionless scalar multiply |
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| `negate()` | fn | Negate all components |
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| `to(DestQ)` | fn | Convert to another vector quantity type |
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| `lengthSqr()` | fn | Squared Euclidean length (no sqrt) |
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| `length()` | fn | Euclidean length (integer-safe) |
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| `format(writer)` | fn | Print `(x, y, z) + unit string` |
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### `Dimensions`
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A comptime struct storing a signed exponent per SI base dimension.
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```zig
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const Dims = @import("zig_units").Dimensions;
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// Acceleration: L¹ T⁻²
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const accel_dims = Dims.init(.{ .L = 1, .T = -2 });
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```
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| Function | Description |
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| `init(struct_literal)` | Create from named exponents; unset dims default to 0 |
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| `initFill(val: i8)` | Set all exponents to `val` |
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| `get(dim)` | Read a single exponent |
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| `set(dim, val)` | Write a single exponent |
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| `add(a, b)` | Component-wise sum (for `mulBy`) |
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| `sub(a, b)` | Component-wise difference (for `divBy`) |
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| `eql(a, b)` | Equality check |
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| `str()` | Comptime human-readable string, e.g. `"L1T-2"` |
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### `Scales`
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A comptime struct storing a `UnitScale` per SI base dimension.
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```zig
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const Scales = @import("zig_units").Scales;
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// Kilometres per nanosecond
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const spd_scales = Scales.init(.{ .L = .k, .T = .n });
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```
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| `UnitScale` variant | Factor |
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|---|---|
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| `.P` | ×10¹⁵ |
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| `.T` | ×10¹² |
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| `.G` | ×10⁹ |
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| `.M` | ×10⁶ |
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| `.k` | ×10³ |
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| `.h` | ×10² |
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| `.da` | ×10¹ |
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| `.none` | ×1 |
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| `.d` | ×10⁻¹ |
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| `.c` | ×10⁻² |
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| `.m` | ×10⁻³ |
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| `.u` | ×10⁻⁶ |
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| `.n` | ×10⁻⁹ |
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| `.p` | ×10⁻¹² |
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| `.f` | ×10⁻¹⁵ |
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| `.min` | ×60 (seconds) |
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| `.hour` | ×3 600 |
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| `.year` | ×31 536 000 |
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---
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## Examples
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### Kinematics
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```zig
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const Meter = Quantity(f64, Dims.init(.{ .L = 1 }), Scales.init(.{}));
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const Second = Quantity(f64, Dims.init(.{ .T = 1 }), Scales.init(.{}));
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const pos = Meter{ .value = 200.0 };
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const time = Second{ .value = 8.0 };
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const vel = pos.divBy(time); // L¹T⁻¹ — 25 m/s
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const accel = vel.divBy(time); // L¹T⁻² — 3.125 m/s²
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```
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### Cross-scale addition
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```zig
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const KM = Quantity(i64, Dims.init(.{ .L = 1 }), Scales.init(.{ .L = .k }));
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const M = Quantity(i64, Dims.init(.{ .L = 1 }), Scales.init(.{}));
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const a = KM{ .value = 2 }; // 2 km
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const b = M{ .value = 500 }; // 500 m
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const sum = a.add(b); // result scale = metres (finer) → 2500 m
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```
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### Time conversion
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```zig
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const Hour = Quantity(i64, Dims.init(.{ .T = 1 }), Scales.init(.{ .T = .hour }));
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const Minute = Quantity(i64, Dims.init(.{ .T = 1 }), Scales.init(.{ .T = .min }));
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const Second = Quantity(i64, Dims.init(.{ .T = 1 }), Scales.init(.{}));
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const h = Hour{ .value = 2 };
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const min = h.to(Minute); // 120
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const sec = min.to(Second); // 7200
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```
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### Vec3 velocity
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```zig
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const Meter = Quantity(f32, Dims.init(.{ .L = 1 }), Scales.init(.{}));
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const Second = Quantity(f32, Dims.init(.{ .T = 1 }), Scales.init(.{}));
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const pos = Meter.Vec3{ .x = 30.0, .y = 60.0, .z = 90.0 };
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const time = Second{ .value = 3.0 };
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const vel = pos.divByScalar(time); // Vec3 with dims L¹T⁻¹
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const dist = vel.length(); // Euclidean length
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```
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### Dimension mismatch — compile error
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```zig
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const Meter = Quantity(f32, Dims.init(.{ .L = 1 }), Scales.init(.{}));
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const Second = Quantity(f32, Dims.init(.{ .T = 1 }), Scales.init(.{}));
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const d = Meter{ .value = 5.0 };
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const t = Second{ .value = 2.0 };
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// This will NOT compile:
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const bad = d.add(t); // error: Dimension mismatch in add: L1 vs T1
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```
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---
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## Running the tests
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```bash
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zig build test
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```
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The test suite covers scalar and vector arithmetic, cross-scale operations,
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conversion chains, negative values, formatting, and an optional benchmark
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(`"Comprehensive Benchmark: All Ops × All Types"`).
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---
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## Project layout
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```
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zig_units/
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├── build.zig # Build script; exposes the "zig_units" module
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├── build.zig.zon # Package manifest
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├── src/
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│ ├── main.zig # Quantity, QuantityVec3, tests
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│ ├── Dimensions.zig # SI base dimensions + comptime arithmetic
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│ ├── Scales.zig # SI prefixes + scale helpers
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│ └── helper.zig # Internal utilities (isInt, printSuperscript)
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└── README.md
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```
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---
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## Design notes
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**Why comptime parameters?** Zig's `comptime` means the compiler can
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evaluate all dimension arithmetic before any machine code is generated.
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Two quantities with mismatched dimensions simply fail to compile —
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there is no runtime overhead and no need for exception handling.
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**Scale selection on arithmetic.** When two operands have different
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scales (e.g. km and m), `zig_units` automatically picks the finer
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(smaller-factor) scale for the result. This prevents silent precision
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loss at the cost of an automatic rescaling of both operands.
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**Integer backing types.** Division uses an `f64` intermediate and
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rounds back to the integer type. For best accuracy, prefer `f32`/`f64`
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for quantities that will be divided frequently.
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---
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## License
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MIT — see `LICENSE` for details.
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