raylib-zig/examples/core/input_multitouch.zig
2024-10-18 14:22:28 +03:00

90 lines
3.3 KiB
Zig

// raylib-zig (c) Nikolas Wipper 2023
const rl = @import("raylib");
pub fn main() anyerror!void {
// Initialization
//--------------------------------------------------------------------------------------
const screenWidth = 800;
const screenHeight = 450;
rl.initWindow(screenWidth, screenHeight, "raylib-zig [core] example - basic window");
defer rl.closeWindow(); // Close window and OpenGL context
var ballPosition = rl.Vector2.init(-100, -100);
var ballColor = rl.Color.beige;
var touchCounter: f32 = 0;
var touchPosition = rl.Vector2.init(0, 0);
rl.setTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
// Main game loop
while (!rl.windowShouldClose()) { // Detect window close button or ESC key
// Update
//----------------------------------------------------------------------------------
ballPosition = rl.getMousePosition();
ballColor = rl.Color.beige;
if (rl.isMouseButtonDown(rl.MouseButton.mouse_button_left)) {
ballColor = rl.Color.maroon;
}
if (rl.isMouseButtonDown(rl.MouseButton.mouse_button_middle)) {
ballColor = rl.Color.lime;
}
if (rl.isMouseButtonDown(rl.MouseButton.mouse_button_right)) {
ballColor = rl.Color.dark_blue;
}
if (rl.isMouseButtonPressed(rl.MouseButton.mouse_button_left)) {
touchCounter = 10;
}
if (rl.isMouseButtonPressed(rl.MouseButton.mouse_button_middle)) {
touchCounter = 10;
}
if (rl.isMouseButtonPressed(rl.MouseButton.mouse_button_right)) {
touchCounter = 10;
}
if (touchCounter > 0) {
touchCounter -= 1;
}
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
rl.beginDrawing();
defer rl.endDrawing();
rl.clearBackground(rl.Color.ray_white);
const nums = [_]i32{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
for (nums) |i| {
touchPosition = rl.getTouchPosition(i); // Get the touch point
// Make sure point is not (-1,-1) as this means there is no touch for it
if ((touchPosition.x >= 0) and (touchPosition.y >= 0)) {
// Draw circle and touch index number
rl.drawCircleV(touchPosition, 34, rl.Color.orange);
rl.drawText(
rl.textFormat("%d", .{i}),
@as(i32, @intFromFloat(touchPosition.x)) - 10,
@as(i32, @intFromFloat(touchPosition.y)) - 70,
40,
rl.Color.black,
);
}
}
// Draw the normal mouse location
rl.drawCircleV(ballPosition, 30 + (touchCounter * 3), ballColor);
rl.drawText("move ball with mouse and click mouse button to change color", 10, 10, 20, rl.Color.dark_gray);
rl.drawText("touch the screen at multiple locations to get multiple balls", 10, 30, 20, rl.Color.dark_gray);
//----------------------------------------------------------------------------------
}
}