* Updated getGamepadAxisMovement to take enum and cast return to f32
* Updated raylib-ext.zig GetGamepadAxisMovement to take enum
* modified generate_functions.py to make changes instead
* tidying
no change to behavior, just change a few things to be
more consistent with the rest
* fix enum type conversions
setMouseCursor() and setTextureWrap() both took c_int arguments;
now they take zig enums instead
* make fix_enums table-driven
hopefully this is easier to visually parse than the if-else chain
* Update to Zig 0.12.0 and raylib 5.1-dev
* More build.zig fixes for 0.12
* Get module with target and optimization
* Add examples to build step when compiling for emscripten
* Remove unused function
* Add build.* and emcc.zig to the zon paths (#83)
As per some info found through https://github.com/ziglang/zig/issues/18282,
this is apparently necessary to use this library as a dependency.
Co-authored-by: Drum Ogilvie <me@daogilvie.com>
* Update binding