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Fix basic_window_web, where a bool was passed to an int
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@ -24,7 +24,7 @@ pub fn main() anyerror!void {
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defer rl.closeWindow(); // Close window and OpenGL context
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if (builtin.os.tag == .emscripten) {
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c.emscripten_set_main_loop(@ptrCast(&updateDrawFrame), 0, true);
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c.emscripten_set_main_loop(@ptrCast(&updateDrawFrame), 0, 1);
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} else {
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rl.setTargetFPS(60); // Set our game to run at 60 frames-per-second
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