diff --git a/examples/core/basic_window_web.zig b/examples/core/basic_window_web.zig index 064f975..0483dfb 100644 --- a/examples/core/basic_window_web.zig +++ b/examples/core/basic_window_web.zig @@ -24,7 +24,7 @@ pub fn main() anyerror!void { defer rl.closeWindow(); // Close window and OpenGL context if (builtin.os.tag == .emscripten) { - c.emscripten_set_main_loop(@ptrCast(&updateDrawFrame), 0, true); + c.emscripten_set_main_loop(@ptrCast(&updateDrawFrame), 0, 1); } else { rl.setTargetFPS(60); // Set our game to run at 60 frames-per-second