Andrew Kelley e657b73f30
Merge branch 'async-std-lib'
This introduces the concept of "IO mode" which is configurable by the
root source file (e.g. next to `pub fn main`). Applications can put this
in their root source file:

```
pub const io_mode = .evented;
```

This will populate `std.io.mode` to be `std.io.Mode.evented`. When I/O
mode is evented, `std.os.read` handles EAGAIN by suspending until the
file descriptor becomes available for reading. Although the std lib
event loop supports epoll, kqueue, and Windows I/O Completion Ports,
this integration with `std.os.read` currently only works on Linux.

This integration is currently only hooked up to `std.os.read`, and not,
for example, `std.os.write`, child processes, and timers. The fact that
we can do this and still have a working master branch is thanks to Zig's
lazy analysis, comptime, and inferred async. We can continue to make
incremental progress on async std lib features, enabling more and more
test cases and coverage.

In addition to `std.io.mode` there is `std.io.is_async` which is equal
to `std.io.mode == .evented`. In case I/O mode is async, `std.io.InStream`
notices this and the read function pointer becomes an async function
pointer rather than a blocking function pointer. Even in this case,
`std.io.InStream` can *still be used as a blocking input stream*.
Users of the API control whether it is blocking or async at runtime by whether
or not the read function suspends. In case of file descriptors, for
example, this might correspond to whether it was opened with `O_NONBLOCK`.
The `noasync` keyword makes a function call or `await` assert that no
suspension happens. This assertion has runtime safety enabled.

`std.io.InStream`, in the case of async I/O, uses by default a 4 MiB
frame size for calling the read function. If this is too large or too
small, the application can globally increase the frame size used by
declaring `pub const stack_size_std_io_InStream = 1234;` in their root
source file. This way, `std.io.InStream` will only be generated once,
avoiding bloat, and as long as this number is configured to be high
enough, everything works fine. Zig has runtime safety to detect when
`@asyncCall` is given too small of a buffer for the frame size.

This merge introduces -fstack-report which can help identify large async
function frame sizes and explain what is making them so big. Until #3069 is
solved, it's recommended to stick with blocking IO mode.

-fstack-report outputs JSON format, which can then be viewed in a GUI
that represents the tree structure. As an example, Firefox does a decent
job of this.

One feature that is currently missing is detecting that the call stack
upper bound is greater than the default for a given target, and passing
this upper bound to the linker. As an example, if Zig detects that 20
MiB stack upper bound is needed - which would be quite reasonable -
currently on Linux the application would only be given the default of 16
MiB.

Unrelated miscellaneous change: added std.c.readv
2019-09-10 10:39:27 -04:00
2019-09-05 21:55:32 -04:00
2019-09-07 15:04:09 -04:00
2019-09-10 10:26:54 -04:00
2019-09-07 15:04:09 -04:00
2019-07-16 00:05:12 -04:00
2019-08-04 15:15:25 -04:00
2015-08-05 16:22:18 -07:00
2019-08-29 10:19:35 -04:00

ZIG

A general-purpose programming language designed for robustness, optimality, and maintainability.

Resources

Building from Source

Build Status

Note that you can download a binary of master branch.

Stage 1: Build Zig from C++ Source Code

Dependencies

POSIX
  • cmake >= 2.8.5
  • gcc >= 5.0.0 or clang >= 3.6.0
  • LLVM, Clang, LLD development libraries == 8.x, compiled with the same gcc or clang version above
Windows
  • cmake >= 2.8.5
  • Microsoft Visual Studio 2017 (version 15.8)
  • LLVM, Clang, LLD development libraries == 8.x, compiled with the same MSVC version above

Instructions

POSIX
mkdir build
cd build
cmake ..
make install
MacOS
brew install cmake llvm@8
brew outdated llvm@8 || brew upgrade llvm@8
mkdir build
cd build
cmake .. -DCMAKE_PREFIX_PATH=$(brew --prefix llvm)
make install
Windows

See https://github.com/ziglang/zig/wiki/Building-Zig-on-Windows

Stage 2: Build Self-Hosted Zig from Zig Source Code

Note: Stage 2 compiler is not complete. Beta users of Zig should use the Stage 1 compiler for now.

Dependencies are the same as Stage 1, except now you can use stage 1 to compile Zig code.

bin/zig build --prefix $(pwd)/stage2

This produces ./stage2/bin/zig which can be used for testing and development. Once it is feature complete, it will be used to build stage 3 - the final compiler binary.

Stage 3: Rebuild Self-Hosted Zig Using the Self-Hosted Compiler

Note: Stage 2 compiler is not yet able to build Stage 3. Building Stage 3 is not yet supported.

Once the self-hosted compiler can build itself, this will be the actual compiler binary that we will install to the system. Until then, users should use stage 1.

Debug / Development Build

./stage2/bin/zig build --prefix $(pwd)/stage3

Release / Install Build

./stage2/bin/zig build install -Drelease
Description
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
Readme MIT 699 MiB
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