mirror of
https://github.com/ziglang/zig.git
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43 lines
1.2 KiB
Zig
43 lines
1.2 KiB
Zig
const std = @import("../std.zig");
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const fs = std.fs;
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const Step = std.Build.Step;
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const RemoveDirStep = @This();
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pub const base_id = .remove_dir;
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step: Step,
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dir_path: []const u8,
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pub fn init(owner: *std.Build, dir_path: []const u8) RemoveDirStep {
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return RemoveDirStep{
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.step = Step.init(.{
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.id = .remove_dir,
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.name = owner.fmt("RemoveDir {s}", .{dir_path}),
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.owner = owner,
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.makeFn = make,
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}),
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.dir_path = owner.dupePath(dir_path),
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};
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}
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fn make(step: *Step, prog_node: *std.Progress.Node) !void {
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// TODO update progress node while walking file system.
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// Should the standard library support this use case??
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_ = prog_node;
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const b = step.owner;
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const self = @fieldParentPtr(RemoveDirStep, "step", step);
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b.build_root.handle.deleteTree(self.dir_path) catch |err| {
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if (b.build_root.path) |base| {
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return step.fail("unable to recursively delete path '{s}/{s}': {s}", .{
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base, self.dir_path, @errorName(err),
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});
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} else {
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return step.fail("unable to recursively delete path '{s}': {s}", .{
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self.dir_path, @errorName(err),
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});
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}
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};
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}
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