zig/lib/std/Build/abi.zig
2025-09-25 18:20:19 +02:00

346 lines
11 KiB
Zig

//! This file is shared among Zig code running in wildly different contexts:
//! * The build runner, running on the host computer
//! * The build system web interface Wasm code, running in the browser
//! * `libfuzzer`, compiled alongside unit tests
//!
//! All of these components interface to some degree via an ABI:
//! * The build runner communicates with the web interface over a WebSocket connection
//! * The build runner communicates with `libfuzzer` over a shared memory-mapped file
// Check that no WebSocket message type has implicit padding bits. This ensures we never send any
// undefined bits over the wire, and also helps validate that the layout doesn't differ between, for
// instance, the web server in `std.Build` and the Wasm client.
comptime {
const check = struct {
fn check(comptime T: type) void {
const std = @import("std");
std.debug.assert(@typeInfo(T) == .@"struct");
std.debug.assert(@typeInfo(T).@"struct".layout == .@"extern");
std.debug.assert(std.meta.hasUniqueRepresentation(T));
}
}.check;
// server->client
check(Hello);
check(StatusUpdate);
check(StepUpdate);
check(fuzz.SourceIndexHeader);
check(fuzz.CoverageUpdateHeader);
check(fuzz.EntryPointHeader);
check(time_report.GenericResult);
check(time_report.CompileResult);
// client->server
check(Rebuild);
}
/// All WebSocket messages sent by the server to the client begin with a `ToClientTag` byte. This
/// enum is non-exhaustive only to avoid Illegal Behavior when malformed messages are sent over the
/// socket; unnamed tags are an error condition and should terminate the connection.
///
/// Every tag has a curresponding `extern struct` representing the full message (or a header of the
/// message if it is variable-length). For instance, `.hello` corresponds to `Hello`.
///
/// When introducing a tag, make sure to add a corresponding `extern struct` whose first field is
/// this enum, and `check` its layout in the `comptime` block above.
pub const ToClientTag = enum(u8) {
hello,
status_update,
step_update,
// `--fuzz`
fuzz_source_index,
fuzz_coverage_update,
fuzz_entry_points,
// `--time-report`
time_report_generic_result,
time_report_compile_result,
_,
};
/// Like `ToClientTag`, but for messages sent by the client to the server.
pub const ToServerTag = enum(u8) {
rebuild,
_,
};
/// The current overall status of the build runner.
/// Keep in sync with indices in web UI `main.js:updateBuildStatus`.
pub const BuildStatus = enum(u8) {
idle,
watching,
running,
fuzz_init,
};
/// WebSocket server->client.
///
/// Sent by the server as the first message after a WebSocket connection opens to provide basic
/// information about the server, the build graph, etc.
///
/// Trailing:
/// * `step_name_len: u32` for each `steps_len`
/// * `step_name: [step_name_len]u8` for each `step_name_len`
/// * `step_status: u8` for every 4 `steps_len`; every 2 bits is a `StepUpdate.Status`, LSBs first
pub const Hello = extern struct {
tag: ToClientTag = .hello,
status: BuildStatus,
flags: Flags,
/// Any message containing a timestamp represents it as a number of nanoseconds relative to when
/// the build began. This field is the current timestamp, represented in that form.
timestamp: i64 align(4),
/// The number of steps in the build graph which are reachable from the top-level step[s] being
/// run; in other words, the number of steps which will be executed by this build. The name of
/// each step trails this message.
steps_len: u32 align(1),
pub const Flags = packed struct(u16) {
/// Whether time reporting is enabled.
time_report: bool,
_: u15 = 0,
};
};
/// WebSocket server->client.
///
/// Indicates that the build status has changed.
pub const StatusUpdate = extern struct {
tag: ToClientTag = .status_update,
new: BuildStatus,
};
/// WebSocket server->client.
///
/// Indicates a change in a step's status.
pub const StepUpdate = extern struct {
tag: ToClientTag = .step_update,
step_idx: u32 align(1),
bits: packed struct(u8) {
status: Status,
_: u6 = 0,
},
/// Keep in sync with indices in web UI `main.js:updateStepStatus`.
pub const Status = enum(u2) {
pending,
wip,
success,
failure,
};
};
pub const Rebuild = extern struct {
tag: ToServerTag = .rebuild,
};
/// ABI bits specifically relating to the fuzzer interface.
pub const fuzz = struct {
pub const TestOne = *const fn (Slice) callconv(.c) void;
pub extern fn fuzzer_init(cache_dir_path: Slice) void;
pub extern fn fuzzer_coverage() Coverage;
pub extern fn fuzzer_init_test(test_one: TestOne, unit_test_name: Slice) void;
pub extern fn fuzzer_new_input(bytes: Slice) void;
pub extern fn fuzzer_main(limit_kind: LimitKind, amount: u64) void;
pub const Slice = extern struct {
ptr: [*]const u8,
len: usize,
pub fn toSlice(s: Slice) []const u8 {
return s.ptr[0..s.len];
}
pub fn fromSlice(s: []const u8) Slice {
return .{ .ptr = s.ptr, .len = s.len };
}
};
pub const LimitKind = enum(u8) { forever, iterations };
/// libfuzzer uses this and its usize is the one that counts. To match the ABI,
/// make the ints be the size of the target used with libfuzzer.
///
/// Trailing:
/// * 1 bit per pc_addr, usize elements
/// * pc_addr: usize for each pcs_len
pub const SeenPcsHeader = extern struct {
n_runs: usize,
unique_runs: usize,
pcs_len: usize,
/// Used for comptime assertions. Provides a mechanism for strategically
/// causing compile errors.
pub const trailing = .{
.pc_bits_usize,
.pc_addr,
};
pub fn headerEnd(header: *const SeenPcsHeader) []const usize {
const ptr: [*]align(@alignOf(usize)) const u8 = @ptrCast(header);
const header_end_ptr: [*]const usize = @ptrCast(ptr + @sizeOf(SeenPcsHeader));
const pcs_len = header.pcs_len;
return header_end_ptr[0 .. pcs_len + seenElemsLen(pcs_len)];
}
pub fn seenBits(header: *const SeenPcsHeader) []const usize {
return header.headerEnd()[0..seenElemsLen(header.pcs_len)];
}
pub fn seenElemsLen(pcs_len: usize) usize {
return (pcs_len + @bitSizeOf(usize) - 1) / @bitSizeOf(usize);
}
pub fn pcAddrs(header: *const SeenPcsHeader) []const usize {
const pcs_len = header.pcs_len;
return header.headerEnd()[seenElemsLen(pcs_len)..][0..pcs_len];
}
};
/// WebSocket server->client.
///
/// Sent once, when fuzzing starts, to indicate the available coverage data.
///
/// Trailing:
/// * std.debug.Coverage.String for each directories_len
/// * std.debug.Coverage.File for each files_len
/// * std.debug.Coverage.SourceLocation for each source_locations_len
/// * u8 for each string_bytes_len
pub const SourceIndexHeader = extern struct {
tag: ToClientTag = .fuzz_source_index,
_: [3]u8 = @splat(0),
directories_len: u32,
files_len: u32,
source_locations_len: u32,
string_bytes_len: u32,
/// When, according to the server, fuzzing started.
start_timestamp: i64 align(4),
};
/// WebSocket server->client.
///
/// Sent whenever the set of covered source locations is updated.
///
/// Trailing:
/// * one bit per source_locations_len, contained in u64 elements
pub const CoverageUpdateHeader = extern struct {
tag: ToClientTag = .fuzz_coverage_update,
_: [7]u8 = @splat(0),
n_runs: u64,
unique_runs: u64,
pub const trailing = .{
.pc_bits_usize,
};
};
/// WebSocket server->client.
///
/// Sent whenever the set of entry points is updated.
///
/// Trailing:
/// * one u32 index of source_locations per locsLen()
pub const EntryPointHeader = extern struct {
tag: ToClientTag = .fuzz_entry_points,
locs_len_raw: [3]u8,
pub fn locsLen(hdr: EntryPointHeader) u24 {
return @bitCast(hdr.locs_len_raw);
}
pub fn init(locs_len: u24) EntryPointHeader {
return .{ .locs_len_raw = @bitCast(locs_len) };
}
};
/// Sent by lib/fuzzer to test_runner to obtain information about the
/// active memory mapped input file and cumulative stats about previous
/// fuzzing runs.
pub const Coverage = extern struct {
id: u64,
runs: u64,
unique: u64,
seen: u64,
};
};
/// ABI bits specifically relating to the time report interface.
pub const time_report = struct {
/// WebSocket server->client.
///
/// Sent after a `Step` finishes, providing the time taken to execute the step.
pub const GenericResult = extern struct {
tag: ToClientTag = .time_report_generic_result,
step_idx: u32 align(1),
ns_total: u64 align(1),
};
/// WebSocket server->client.
///
/// Sent after a `Step.Compile` finishes, providing the step's time report.
///
/// Trailing:
/// * `llvm_pass_timings: [llvm_pass_timings_len]u8` (ASCII-encoded)
/// * for each `files_len`:
/// * `name` (null-terminated UTF-8 string)
/// * for each `decls_len`:
/// * `name` (null-terminated UTF-8 string)
/// * `file: u32` (index of file this decl is in)
/// * `sema_ns: u64` (nanoseconds spent semantically analyzing this decl)
/// * `codegen_ns: u64` (nanoseconds spent semantically analyzing this decl)
/// * `link_ns: u64` (nanoseconds spent semantically analyzing this decl)
pub const CompileResult = extern struct {
tag: ToClientTag = .time_report_compile_result,
step_idx: u32 align(1),
flags: Flags,
stats: Stats align(1),
ns_total: u64 align(1),
llvm_pass_timings_len: u32 align(1),
files_len: u32 align(1),
decls_len: u32 align(1),
pub const Flags = packed struct(u8) {
use_llvm: bool,
_: u7 = 0,
};
pub const Stats = extern struct {
n_reachable_files: u32,
n_imported_files: u32,
n_generic_instances: u32,
n_inline_calls: u32,
cpu_ns_parse: u64,
cpu_ns_astgen: u64,
cpu_ns_sema: u64,
cpu_ns_codegen: u64,
cpu_ns_link: u64,
real_ns_files: u64,
real_ns_decls: u64,
real_ns_llvm_emit: u64,
real_ns_link_flush: u64,
pub const init: Stats = .{
.n_reachable_files = 0,
.n_imported_files = 0,
.n_generic_instances = 0,
.n_inline_calls = 0,
.cpu_ns_parse = 0,
.cpu_ns_astgen = 0,
.cpu_ns_sema = 0,
.cpu_ns_codegen = 0,
.cpu_ns_link = 0,
.real_ns_files = 0,
.real_ns_decls = 0,
.real_ns_llvm_emit = 0,
.real_ns_link_flush = 0,
};
};
};
};