mlugg dcc3e6e1dd build system: replace fuzzing UI with build UI, add time report
This commit replaces the "fuzzer" UI, previously accessed with the
`--fuzz` and `--port` flags, with a more interesting web UI which allows
more interactions with the Zig build system. Most notably, it allows
accessing the data emitted by a new "time report" system, which allows
users to see which parts of Zig programs take the longest to compile.

The option to expose the web UI is `--webui`. By default, it will listen
on `[::1]` on a random port, but any IPv6 or IPv4 address can be
specified with e.g. `--webui=[::1]:8000` or `--webui=127.0.0.1:8000`.
The options `--fuzz` and `--time-report` both imply `--webui` if not
given. Currently, `--webui` is incompatible with `--watch`; specifying
both will cause `zig build` to exit with a fatal error.

When the web UI is enabled, the build runner spawns the web server as
soon as the configure phase completes. The frontend code consists of one
HTML file, one JavaScript file, two CSS files, and a few Zig source
files which are built into a WASM blob on-demand -- this is all very
similar to the old fuzzer UI. Also inherited from the fuzzer UI is that
the build system communicates with web clients over a WebSocket
connection.

When the build finishes, if `--webui` was passed (i.e. if the web server
is running), the build runner does not terminate; it continues running
to serve web requests, allowing interactive control of the build system.

In the web interface is an overall "status" indicating whether a build
is currently running, and also a list of all steps in this build. There
are visual indicators (colors and spinners) for in-progress, succeeded,
and failed steps. There is a "Rebuild" button which will cause the build
system to reset the state of every step (note that this does not affect
caching) and evaluate the step graph again.

If `--time-report` is passed to `zig build`, a new section of the
interface becomes visible, which associates every build step with a
"time report". For most steps, this is just a simple "time taken" value.
However, for `Compile` steps, the compiler communicates with the build
system to provide it with much more interesting information: time taken
for various pipeline phases, with a per-declaration and per-file
breakdown, sorted by slowest declarations/files first. This feature is
still in its early stages: the data can be a little tricky to
understand, and there is no way to, for instance, sort by different
properties, or filter to certain files. However, it has already given us
some interesting statistics, and can be useful for spotting, for
instance, particularly complex and slow compile-time logic.
Additionally, if a compilation uses LLVM, its time report includes the
"LLVM pass timing" information, which was previously accessible with the
(now removed) `-ftime-report` compiler flag.

To make time reports more useful, ZIR and compilation caches are ignored
by the Zig compiler when they are enabled -- in other words, `Compile`
steps *always* run, even if their result should be cached. This means
that the flag can be used to analyze a project's compile time without
having to repeatedly clear cache directory, for instance. However, when
using `-fincremental`, updates other than the first will only show you
the statistics for what changed on that particular update. Notably, this
gives us a fairly nice way to see exactly which declarations were
re-analyzed by an incremental update.

If `--fuzz` is passed to `zig build`, another section of the web
interface becomes visible, this time exposing the fuzzer. This is quite
similar to the fuzzer UI this commit replaces, with only a few cosmetic
tweaks. The interface is closer than before to supporting multiple fuzz
steps at a time (in line with the overall strategy for this build UI,
the goal will be for all of the fuzz steps to be accessible in the same
interface), but still doesn't actually support it. The fuzzer UI looks
quite different under the hood: as a result, various bugs are fixed,
although other bugs remain. For instance, viewing the source code of any
file other than the root of the main module is completely broken (as on
master) due to some bogus file-to-module assignment logic in the fuzzer
UI.

Implementation notes:

* The `lib/build-web/` directory holds the client side of the web UI.

* The general server logic is in `std.Build.WebServer`.

* Fuzzing-specific logic is in `std.Build.Fuzz`.

* `std.Build.abi` is the new home of `std.Build.Fuzz.abi`, since it now
  relates to the build system web UI in general.

* The build runner now has an **actual** general-purpose allocator,
  because thanks to `--watch` and `--webui`, the process can be
  arbitrarily long-lived. The gpa is `std.heap.DebugAllocator`, but the
  arena remains backed by `std.heap.page_allocator` for efficiency. I
  fixed several crashes caused by conflation of `gpa` and `arena` in the
  build runner and `std.Build`, but there may still be some I have
  missed.

* The I/O logic in `std.Build.WebServer` is pretty gnarly; there are a
  *lot* of threads involved. I anticipate this situation improving
  significantly once the `std.Io` interface (with concurrency support)
  is introduced.
2025-08-01 23:48:21 +01:00
2025-07-25 02:10:09 -07:00
2025-03-03 17:19:09 -08:00
2025-07-07 22:43:51 -07:00
2025-02-26 11:42:04 -08:00
2025-04-13 08:11:40 +02:00

ZIG

A general-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

https://ziglang.org/

Documentation

If you are looking at this README file in a source tree, please refer to the Release Notes, Language Reference, or Standard Library Documentation corresponding to the version of Zig that you are using by following the appropriate link on the download page.

Otherwise, you're looking at a release of Zig, so you can find the language reference at doc/langref.html, and the standard library documentation by running zig std, which will open a browser tab.

Installation

A Zig installation is composed of two things:

  1. The Zig executable
  2. The lib/ directory

At runtime, the executable searches up the file system for the lib/ directory, relative to itself:

  • lib/
  • lib/zig/
  • ../lib/
  • ../lib/zig/
  • (and so on)

In other words, you can unpack a release of Zig anywhere, and then begin using it immediately. There is no need to install it globally, although this mechanism supports that use case too (i.e. /usr/bin/zig and /usr/lib/zig/).

Building from Source

Ensure you have the required dependencies:

  • CMake >= 3.15
  • System C/C++ Toolchain
  • LLVM, Clang, LLD development libraries == 20.x

Then it is the standard CMake build process:

mkdir build
cd build
cmake ..
make install

For more options, tips, and troubleshooting, please see the Building Zig From Source page on the wiki.

Building from Source without LLVM

In this case, the only system dependency is a C compiler.

cc -o bootstrap bootstrap.c
./bootstrap

This produces a zig2 executable in the current working directory. This is a "stage2" build of the compiler, without LLVM extensions, and is therefore lacking these features:

However, a compiler built this way does provide a C backend, which may be useful for creating system packages of Zig projects using the system C toolchain. In this case, LLVM is not needed!

Furthermore, a compiler built this way provides an LLVM backend that produces bitcode files, which may be compiled into object files via a system Clang package. This can be used to produce system packages of Zig applications without the Zig package dependency on LLVM.

Contributing

Donate monthly.

Zig is Free and Open Source Software. We welcome bug reports and patches from everyone. However, keep in mind that Zig governance is BDFN (Benevolent Dictator For Now) which means that Andrew Kelley has final say on the design and implementation of everything.

One of the best ways you can contribute to Zig is to start using it for an open-source personal project.

This leads to discovering bugs and helps flesh out use cases, which lead to further design iterations of Zig. Importantly, each issue found this way comes with real world motivations, making it straightforward to explain the reasoning behind proposals and feature requests.

You will be taken much more seriously on the issue tracker if you have a personal project that uses Zig.

The issue label Contributor Friendly exists to help you find issues that are limited in scope and/or knowledge of Zig internals.

Please note that issues labeled Proposal but do not also have the Accepted label are still under consideration, and efforts to implement such a proposal have a high risk of being wasted. If you are interested in a proposal which is still under consideration, please express your interest in the issue tracker, providing extra insights and considerations that others have not yet expressed. The most highly regarded argument in such a discussion is a real world use case.

For more tips, please see the Contributing page on the wiki.

Community

The Zig community is decentralized. Anyone is free to start and maintain their own space for Zig users to gather. There is no concept of "official" or "unofficial". Each gathering place has its own moderators and rules. Users are encouraged to be aware of the social structures of the spaces they inhabit, and work purposefully to facilitate spaces that align with their values.

Please see the Community wiki page for a public listing of social spaces.

Description
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
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